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give @a written_book[written_book_content={pages:['[[\"\",{\"text\":\"Announce\\nAdvancements\",\"bold\":true,\"color\":\"green\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Weather or not your advancements are announced in chat\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"green\"},{\"text\":\"True\",\"bold\":true,\"color\":\"green\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule announceAdvancements true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"green\"},{\"text\":\"False\",\"bold\":true,\"color\":\"green\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule announceAdvancements false\"}},\"\\n\\n\\n\",{\"text\":\"Block Explosion\\nDrop Decay\",\"bold\":true,\"color\":\"dark_red\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Whether block loot is dropped by all blocks (false) or randomly (true) depending on how far the block is from the center of a block explosion (e.g. clicking a bed in dimensions other than the Overworld).\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule blockExplosionDropDecay true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule blockExplosionDropDecay false\"}}]]','[[\"\\n\\n\",{\"text\":\"Command Block\\nOutput\",\"bold\":true,\"color\":\"gray\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Weather or not text is admitted out of command blocks with each command\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"gray\"},{\"text\":\"True\",\"bold\":true,\"color\":\"gray\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule commandBlockOutput true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"gray\"},{\"text\":\"False\",\"bold\":true,\"color\":\"gray\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule commandBlockOutput false\"}}]]','[[\"\",{\"text\":\" \",\"bold\":true,\"color\":\"#888888\"},{\"text\":\"Disable Elytra\\nMovement Check\",\"bold\":true,\"color\":\"#888888\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Whether the server should skip checking player speed when the player is wearing elytra\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"#888888\"},{\"text\":\"True\",\"bold\":true,\"color\":\"#888888\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableElytraMovementCheck true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"#888888\"},{\"text\":\"False\",\"bold\":true,\"color\":\"#888888\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableElytraMovementCheck false\"}},\"\\n\\n\",{\"text\":\"Disable Raids\",\"bold\":true,\"color\":\"red\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Weather or not Illager Raids happen\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"red\"},{\"text\":\"True\",\"bold\":true,\"color\":\"red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableRaids true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"red\"},{\"text\":\"False\",\"bold\":true,\"color\":\"red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableRaids false\"}}]]','[[\"\",{\"text\":\" \",\"bold\":true,\"color\":\"blue\"},{\"text\":\"Do Daylight Cycle\",\"bold\":true,\"color\":\"blue\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Weather or not the daylight cycle is on\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"blue\"},{\"text\":\"True\",\"bold\":true,\"color\":\"blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doDaylightCycle true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"blue\"},{\"text\":\"False\",\"bold\":true,\"color\":\"blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doDaylightCycle false\"}},\"\\n\\n\",{\"text\":\"Do Entity Drops\",\"bold\":true,\"color\":\"#ff3333\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Weather or not entities that are not mobs drop items\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"#ff3333\"},{\"text\":\"True\",\"bold\":true,\"color\":\"#ff3333\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doEntityDrops true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"#ff3333\"},{\"text\":\"False\",\"bold\":true,\"color\":\"#ff3333\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doEntityDrops false\"}}]]','[[\"\",{\"text\":\" \",\"bold\":true,\"color\":\"gold\"},{\"text\":\"Do Fire Tick\",\"bold\":true,\"color\":\"gold\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Weather or not fire spreads and extingishes\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"gold\"},{\"text\":\"True\",\"bold\":true,\"color\":\"gold\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doFireTick true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"gold\"},{\"text\":\"False\",\"bold\":true,\"color\":\"gold\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doFireTick false\"}},\"\\n\\n\",{\"text\":\"Do Insomnia\",\"bold\":true,\"color\":\"dark_purple\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Weather or not Phantoms spawn\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_purple\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_purple\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doInsomnia true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_purple\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_purple\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doInsomnia false\"}}]]','[[\"\",{\"text\":\"Do Immediate\\nRespawn\",\"bold\":true,\"color\":\"dark_red\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not players skip the \\\"You Died\\\" screen\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doImmediateRespawn true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doImmediateRespawn false\"}},\"\\n\\n\",{\"text\":\"Do Limited\\nCrafting\",\"bold\":true,\"color\":\"#663333\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Whether players can craft only those recipes that they have unlocked\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"#663333\"},{\"text\":\"True\",\"bold\":true,\"color\":\"#663333\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doLimitedCrafting true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"#663333\"},{\"text\":\"False\",\"bold\":true,\"color\":\"#663333\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doLimitedCrafting false\"}}]]','[[\"\",{\"text\":\"Do Mob Loot\",\"bold\":true,\"color\":\"red\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not mobs drop XP and items\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"red\"},{\"text\":\"True\",\"bold\":true,\"color\":\"red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobLoot true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"red\"},{\"text\":\"False\",\"bold\":true,\"color\":\"red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobLoot false\"}},\"\\n\\n\",{\"text\":\"Do Mob Spawning\",\"bold\":true,\"color\":\"dark_green\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not mobs spawn\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_green\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobSpawning true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_green\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobSpawning false\"}}]]','[[\"\",{\"text\":\" \",\"bold\":true,\"color\":\"#666666\"},{\"text\":\"Do Patrol\\nSpawning\",\"bold\":true,\"color\":\"#666666\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not Pillager Patrols spawn\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"#666666\"},{\"text\":\"True\",\"bold\":true,\"color\":\"#666666\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doPatrolSpawning true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"#666666\"},{\"text\":\"False\",\"bold\":true,\"color\":\"#666666\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doPatrolSpawning false\"}},\"\\n\\n\",{\"text\":\"Do Tile Drops\",\"bold\":true,\"color\":\"#663300\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not blocks drop\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"#663300\"},{\"text\":\"True\",\"bold\":true,\"color\":\"#663300\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doTileDrops true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"#663300\"},{\"text\":\"False\",\"bold\":true,\"color\":\"#663300\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doTileDrops false\"}}]]','[[\"\",{\"text\":\"Do Trader Spawning\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"wether or not one of the most annoying mobs in the game spawns\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_blue\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doTraderSpawning true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_blue\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doTraderSpawning false\"}},\"\\n\\n\",{\"text\":\"Do Vines Spread\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not vines spread\"},\"bold\":true,\"color\":\"#336633\"},\"\\n\\n\",{\"text\":\"True\",\"bold\":true,\"color\":\"#336633\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doVinesSpread true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"#336633\"},{\"text\":\"False\",\"bold\":true,\"color\":\"#336633\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doVinesSpread false\"}}]]','[[\"\",{\"text\":\"Do Weather Cycle\",\"bold\":true,\"color\":\"yellow\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not the Weather changes\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"yellow\"},{\"text\":\"True\",\"bold\":true,\"color\":\"yellow\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doWeatherCycle true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"yellow\"},{\"text\":\"False\",\"bold\":true,\"color\":\"yellow\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doWeatherCycle false\"}},\"\\n\\n\",{\"text\":\"Do Warden Spawning\",\"bold\":true,\"color\":\"#000066\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not you can awake the Warden\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"#000066\"},{\"text\":\"True\",\"bold\":true,\"color\":\"#000066\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doWardenSpawning true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"#000066\"},{\"text\":\"False\",\"bold\":true,\"color\":\"#000066\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doWardenSpawning false\"}}]]','[[\"\",{\"text\":\"Drowning Damage\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not you take damage if your air runs out\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_blue\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule drowningDamage true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_blue\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule drowningDamage false\"}},\"\\n\\n\",{\"text\":\"Enderpearls Vanish\\nOn Death\",\"bold\":true,\"color\":\"#000066\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not enderpearls vanish on death\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"#000066\"},{\"text\":\"True\",\"bold\":true,\"color\":\"#000066\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule enderPearlsVanishOnDeath true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"#000066\"},{\"text\":\"False\",\"bold\":true,\"color\":\"#000066\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule enderPearlsVanishOnDeath false\"}}]]','[[\"\",{\"text\":\"Fall Damage\",\"bold\":true,\"color\":\"dark_red\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not you take fall damage\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule fallDamage true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule fallDamage false\"}},\"\\n\\n\",{\"text\":\"Fire Damage\",\"bold\":true,\"color\":\"red\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not you take fire damage\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"red\"},{\"text\":\"True\",\"bold\":true,\"color\":\"red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule fireDamage true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"red\"},{\"text\":\"False\",\"bold\":true,\"color\":\"red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule fireDamage false\"}}]]','[[\"\",{\"text\":\"Forgive Dead\\nPlayers\",\"bold\":true,\"color\":\"dark_red\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not neutral mobs are still mad at you after death\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule forgiveDeadPlayers true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule forgiveDeadPlayers false\"}},\"\\n\\n\",{\"text\":\"Freeze Damage\",\"bold\":true,\"color\":\"aqua\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not you take damage from powdered snow\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"aqua\"},{\"text\":\"True\",\"bold\":true,\"color\":\"aqua\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule freezeDamage true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"aqua\"},{\"text\":\"False\",\"bold\":true,\"color\":\"aqua\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule freezeDamage false\"}}]]','[[\"\",{\"text\":\"Global Sound Event\",\"bold\":true,\"color\":\"light_purple\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Whether certain sound events are heard by all players regardless of location\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"light_purple\"},{\"text\":\"True\",\"bold\":true,\"color\":\"light_purple\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule globalSoundEvents true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"light_purple\"},{\"text\":\"False\",\"bold\":true,\"color\":\"light_purple\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule globalSoundEvents false\"}},\"\\n\\n\",{\"text\":\"Keep Inventory\",\"bold\":true,\"color\":\"#ffcc00\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not players keep inventory after death\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"#ffcc00\"},{\"text\":\"True\",\"bold\":true,\"color\":\"#ffcc00\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule keepInventory true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"#ffcc00\"},{\"text\":\"False\",\"bold\":true,\"color\":\"#ffcc00\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule keepInventory false\"}}]]','[[\"\",{\"text\":\"Lava Source\\nConversion\",\"bold\":true,\"color\":\"#ff3300\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Whether new sources of lava are allowed to form\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"#ff3300\"},{\"text\":\"True\",\"bold\":true,\"color\":\"#ff3300\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule lavaSourceConversion true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"#ff3300\"},{\"text\":\"False\",\"bold\":true,\"color\":\"#ff3300\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule lavaSourceConversion false\"}},\"\\n\\n\",{\"text\":\"Log Admin\\nCommands\",\"bold\":true,\"color\":\"blue\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Whether to log admin commands to server log\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"blue\"},{\"text\":\"True\",\"bold\":true,\"color\":\"blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule logAdminCommands true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"blue\"},{\"text\":\"False\",\"bold\":true,\"color\":\"blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule logAdminCommands false\"}}]]','[[\"\",{\"text\":\"Mob Explosion\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Whether block loot is dropped by all blocks (false) or randomly (true) depending on how far the block is from the center of a mob explosion (e.g. Creeper explosion)\"},\"bold\":true,\"color\":\"dark_red\"},\"\\n\",{\"text\":\"Drop Decay\",\"bold\":true,\"color\":\"dark_red\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Whether block loot is dropped by all blocks (false) or randomly (true) depending on how far the block is from the center of a mob explosion (e.g. Creeper explosion)\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule mobExplosionDropDecay true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule mobExplosionDropDecay false\"}},\"\\n\\n\",{\"text\":\"Mob Griefing\",\"bold\":true,\"color\":\"red\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not mobs can interact with blocks and items\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"red\"},{\"text\":\"True\",\"bold\":true,\"color\":\"red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule mobGriefing true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"red\"},{\"text\":\"False\",\"bold\":true,\"color\":\"red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule mobGriefing false\"}}]]','[[\"\",{\"text\":\"Natural\\nRegeneration\",\"bold\":true,\"color\":\"dark_red\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Whether the player can regenerate health naturally if their hunger is full enough (doesn\'t affect external healing, such as golden apples, the Regeneration effect, etc.)\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule naturalRegeneration true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule naturalRegeneration false\"}},\"\\n\\n\",{\"text\":\"Reduced Debug Info\",\"bold\":true,\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Whether the debug screen shows all or reduced information; and whether the effects of F3 + B (entity hitboxes) and F3 + G (chunk boundaries) are shown\"}},{\"text\":\"\\n\\n\",\"bold\":true},{\"text\":\"True\",\"bold\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule reducedDebugInfo true\"}},{\"text\":\" \",\"bold\":true},{\"text\":\"False\",\"bold\":true,\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule reducedDebugInfo false\"}}]]','[[\"\",{\"text\":\"Send Command\\nFeedback\",\"bold\":true,\"color\":\"dark_green\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Whether the feedback from commands executed by a player should show up in chat. Also affects the default behavior of whether command blocks store their output text\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_green\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule sendCommandFeedback true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_green\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule sendCommandFeedback false\"}},\"\\n\\n\",{\"text\":\"Show Death Message\",\"bold\":true,\"color\":\"dark_red\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not death messages are shown in chat\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule showDeathMessages true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule showDeathMessages false\"}}]]','[[\"\",{\"text\":\"Spectators\\nGenerate Chunks\",\"bold\":true,\"color\":\"dark_aqua\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Wether or not spectators can generate chunks\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_aqua\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_aqua\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule spectatorsGenerateChunks true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_aqua\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_aqua\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule spectatorsGenerateChunks false\"}},\"\\n\\n\",{\"text\":\"Tnt Explosion\\nDrop Decay\",\"bold\":true,\"color\":\"dark_red\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Whether block loot is dropped by all blocks (false) or randomly (true) depending on how far the block is from the center of a TNT explosion\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule tntExplosionDropDecay true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_red\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_red\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule tntExplosionDropDecay false\"}}]]','[[\"\",{\"text\":\"Universal Anger\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Makes angered neutral mobs attack any nearby player, not just the player that angered them. Works best if forgiveDeadPlayers is disabled\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_blue\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule universalAnger true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_blue\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule universalAnger false\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_blue\"},{\"text\":\"Water Source\\nConversion\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Whether new sources of water are allowed to form\"}},{\"text\":\"\\n\\n\",\"bold\":true,\"color\":\"dark_blue\"},{\"text\":\"True\",\"bold\":true,\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule waterSourceConversion true\"}},{\"text\":\" \",\"bold\":true,\"color\":\"dark_blue\"},{\"text\":\"False\",\"bold\":true,\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule waterSourceConversion false\"}}]]'],title:RuleBook,author:Copterman2596,generation:3},lore=['[\"\",{\"text\":\"Use this book to change the\",\"italic\":false}]','[\"\",{\"text\":\"rules of your Minecraft world\",\"italic\":false}]']]
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