local Workspace = game:GetService("Workspace") local Players = game:GetService("Players") local Mov = Workspace.Trials.Trial1.Movers local LP = Players.LocalPlayer.Name local spamming = true game.RunService.Heartbeat:connect(function() if spamming then for i = 1, 10 do local chair = Mov[tostring(i)] if LP ~= chair.Chair1.PlayerName.Value and LP ~= chair.Chair2.PlayerName.Value then chair.Main.RemoteEvent:FireServer(true) end end end end)