1. local runServ = game:GetService("RunService")
  2. getgenv().Toggle = true-- true | false
  3. if getgenv().Toggle == true then
  4. runServ:BindToRenderStep("abcdefg", Enum.RenderPriority.Camera.Value, function()
  5. for i,v in pairs(game:GetDescendants()) do
  6. if v.Name == "Slash" then
  7. v:FireServer()
  8. end
  9. end
  10. end)
  11. end
  12. if getgenv().Toggle == false then
  13. runServ:UnbindFromRenderStep("abcdefg")
  14. end