-- to dupe the boomboxes execute this script: https://pastebin.com/raw/jVf3zNVf and do ;clonetool *number* -- doesn't work in every game game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Boombox Supreme powers loaded" ,"All") local req = (syn and syn.request) or (http and http.request) or http_request if not syn.request then end local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local UICorner = Instance.new("UICorner") local name = Instance.new("TextLabel") local ScrollingFrame = Instance.new("ScrollingFrame") local ak = Instance.new("TextButton") local rpg = Instance.new("TextButton") local sword = Instance.new("TextButton") local pickaxe = Instance.new("TextButton") local railgun = Instance.new("TextButton") local railgunv2 = Instance.new("TextButton") local pc = Instance.new("TextButton") local arm = Instance.new("TextButton") local phone = Instance.new("TextButton") local tophatx1 = Instance.new("TextButton") local tophatx2 = Instance.new("TextButton") local tophatx3 = Instance.new("TextButton") local UICorner_2 = Instance.new("UICorner") local Close = Instance.new("TextButton") local UICorner_3 = Instance.new("UICorner") local ToolHold = Instance.new("TextButton") local UICorner_4 = Instance.new("UICorner") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(77, 77, 77) Frame.Position = UDim2.new(0.368455738, 0, 0.313865125, 0) Frame.Size = UDim2.new(0, 625, 0, 312) UICorner.Parent = Frame name.Name = "name" name.Parent = Frame name.BackgroundColor3 = Color3.fromRGB(255, 255, 255) name.BackgroundTransparency = 1.000 name.Size = UDim2.new(0, 625, 0, 50) name.Font = Enum.Font.SourceSansBold name.Text = "Boombox Grippos UI" name.TextColor3 = Color3.fromRGB(0, 0, 0) name.TextScaled = true name.TextSize = 14.000 name.TextWrapped = true ScrollingFrame.Parent = Frame ScrollingFrame.Active = true ScrollingFrame.BackgroundColor3 = Color3.fromRGB(90, 90, 90) ScrollingFrame.BackgroundTransparency = 0.700 ScrollingFrame.Position = UDim2.new(0, 0, 0.210774451, 0) ScrollingFrame.Size = UDim2.new(0, 625, 0, 246) ak.Name = "ak" ak.Parent = ScrollingFrame ak.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ak.Position = UDim2.new(0.0159999989, 0, 0.0141494665, 0) ak.Size = UDim2.new(0, 185, 0, 40) ak.Font = Enum.Font.Nunito ak.Text = "Ak47 (20)" ak.TextColor3 = Color3.fromRGB(255, 255, 255) ak.TextScaled = true ak.TextSize = 14.000 ak.TextWrapped = true ak.MouseButton1Down:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(0.7, -0.5, -0.2) * CFrame.Angles(50, math.rad(-180), 3.13) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(0.5, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-1.5, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0.03) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(-2.5, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-4.6, -0.4, -0.2) * CFrame.Angles(1.6, math.rad(-98), 1.6) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(-7, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(-9.6, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(-12.2, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(-1.2, -3.1, -0.2) * CFrame.Angles(1.6, math.rad(-15), 1.6) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(-3.3, -2.7, -0.2) * CFrame.Angles(1.6, math.rad(-25), 1.6) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(-0.1, 1.8, -0.1) * CFrame.Angles(1.6, math.rad(65), 1.6) Tools[11].Parent = plr.Character Tools[12].Grip = CFrame.new(1.3, 2.05, -0.1) * CFrame.Angles(1.6, math.rad(90), 1.6) Tools[12].Parent = plr.Character Tools[13].Grip = CFrame.new(3.15, 2.05, -0.1) * CFrame.Angles(1.6, math.rad(90), 1.6) Tools[13].Parent = plr.Character Tools[14].Grip = CFrame.new(5.3, 2.05, -0.1) * CFrame.Angles(1.6, math.rad(90), 1.6) Tools[14].Parent = plr.Character Tools[15].Grip = CFrame.new(6.5, 4.1, -0.1) * CFrame.Angles(1.6, math.rad(110), 1.6) Tools[15].Parent = plr.Character Tools[16].Grip = CFrame.new(-14.3, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[16].Parent = plr.Character Tools[17].Grip = CFrame.new(3.1, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[17].Parent = plr.Character Tools[18].Grip = CFrame.new(5.2, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[18].Parent = plr.Character Tools[19].Grip = CFrame.new(0.25, 6.8, -0.05) * CFrame.Angles(1.6, math.rad(-0), 1.6) Tools[19].Parent = plr.Character Tools[20].Grip = CFrame.new(3.8, -4.4, -0.27) * CFrame.Angles(1.6, math.rad(-137), 1.6) Tools[20].Parent = plr.Character end) rpg.Name = "rpg" rpg.Parent = ScrollingFrame rpg.BackgroundColor3 = Color3.fromRGB(0, 0, 0) rpg.Position = UDim2.new(0.342400014, 0, 0.0141494665, 0) rpg.Size = UDim2.new(0, 185, 0, 40) rpg.Font = Enum.Font.Nunito rpg.Text = "RPG (13)" rpg.TextColor3 = Color3.fromRGB(255, 255, 255) rpg.TextScaled = true rpg.TextSize = 14.000 rpg.TextWrapped = true rpg.MouseButton1Down:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(0.7, -0.5, -0.2) * CFrame.Angles(50, math.rad(-180), 3.13) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(0.7, -1.2, -0.2) * CFrame.Angles(1.6, math.rad(-98),1.6) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(2.5, -1.2, -0.2) * CFrame.Angles(1.6, math.rad(-98),1.6) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(4.3, -1.2, -0.2) * CFrame.Angles(1.6, math.rad(-98),1.6) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-6.5, -1.6, -0.2) * CFrame.Angles(1.6, math.rad(-250),1.6) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(6, -2.55, -0.2) * CFrame.Angles(1.6, math.rad(-115),1.6) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(1.55, 7.2, 0.1) * CFrame.Angles(1.6, math.rad(-10),1.6) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(-1.1, -1.2, -0.23) * CFrame.Angles(1.6, math.rad(-98),1.57) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(-2.8, -1.17, -0.17) * CFrame.Angles(1.6, math.rad(-99),1.6) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(0, 2.7, -0.2) * CFrame.Angles(1.575, math.rad(-175),1.575) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(-4.6, -1.1, -0.17) * CFrame.Angles(1.6, math.rad(-100),1.6) Tools[11].Parent = plr.Character Tools[12].Grip = CFrame.new(-6.3, -1.1, -0.17) * CFrame.Angles(1.6, math.rad(-100),1.6) Tools[12].Parent = plr.Character Tools[13].Grip = CFrame.new(-1, 6, -0.45) * CFrame.Angles(1.6, math.rad(-205),1.4) Tools[13].Parent = plr.Character end) sword.Name = "sword" sword.Parent = ScrollingFrame sword.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sword.Position = UDim2.new(0.0159999728, 0, 0.111905873, 0) sword.Size = UDim2.new(0, 185, 0, 40) sword.Font = Enum.Font.Nunito sword.Text = "Sword (10)" sword.TextColor3 = Color3.fromRGB(255, 255, 255) sword.TextScaled = true sword.TextSize = 14.000 sword.TextWrapped = true sword.MouseButton1Down:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(0, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(0.15, 1.7, -0.02) * CFrame.Angles(1.58, math.rad(90), 1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(3, -0.9, -0.05) * CFrame.Angles(1.58, math.rad(-45), 1.58) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(-3.1, -0.67, -0.049) * CFrame.Angles(1.58, math.rad(-135), 1.58) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(2.2, -0.3, -0.03) * CFrame.Angles(1.58, math.rad(-360), 1.58) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(4.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(6.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(8.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(10.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(12.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58) Tools[10].Parent = plr.Character end) pickaxe.Name = "pickaxe" pickaxe.Parent = ScrollingFrame pickaxe.BackgroundColor3 = Color3.fromRGB(0, 0, 0) pickaxe.Position = UDim2.new(0.671999931, 0, 0.0141494647, 0) pickaxe.Size = UDim2.new(0, 185, 0, 40) pickaxe.Font = Enum.Font.Nunito pickaxe.Text = "Pickaxe (8)" pickaxe.TextColor3 = Color3.fromRGB(255, 255, 255) pickaxe.TextScaled = true pickaxe.TextSize = 14.000 pickaxe.TextWrapped = true pickaxe.MouseButton1Down:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-0.4, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(-2.7, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-4.5, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(-6.3, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-0.3, 6.85, -0.4) * CFrame.Angles(38.5, math.rad(-270), 2.3) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(1.8, 6.85, -0.4) * CFrame.Angles(38.5, math.rad(-270), 2.3) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(3.3, 5.4, 0.32) * CFrame.Angles(1.6, math.rad(-320), 1.6) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(-2.42, 6.6, 0.32) * CFrame.Angles(1.6, math.rad(-220), 1.6) Tools[8].Parent = plr.Character end) railgun.Name = "railgun" railgun.Parent = ScrollingFrame railgun.BackgroundColor3 = Color3.fromRGB(0, 0, 0) railgun.Position = UDim2.new(0.342399985, 0, 0.111905873, 0) railgun.Size = UDim2.new(0, 185, 0, 40) railgun.Font = Enum.Font.Nunito railgun.Text = "Railgun (23)" railgun.TextColor3 = Color3.fromRGB(255, 255, 255) railgun.TextScaled = true railgun.TextSize = 14.000 railgun.TextWrapped = true railgun.MouseButton1Down:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(1.1, -1.2, 0) * CFrame.Angles(-1.58, math.rad(-108), -1.58) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(2.7, -1.2, 0.02) * CFrame.Angles(-1.58, math.rad(-108), -1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(4.5, -2.34, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(4, 5.1, -0.07) * CFrame.Angles(-1.58, math.rad(-180), -1.58) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-5.6, 0.9, -0.07) * CFrame.Angles(-1.58, math.rad(-305), -1.58) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(-1.29, 3.5, -0.07) * CFrame.Angles(-1.58, math.rad(-262), -1.58) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(4, 1, -0.07) * CFrame.Angles(-1.58, math.rad(-193), -1.58) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(-2.8, -0.8, 0) * CFrame.Angles(-1.58, math.rad(-25), -1.58) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(0.8, 4.8, -0.07) * CFrame.Angles(-1.58, math.rad(-270), -1.58) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(-2.3, -3.8, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(-3, -3.8, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[11].Parent = plr.Character Tools[12].Grip = CFrame.new(3, 4.8, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58) Tools[12].Parent = plr.Character end) railgunv2.Name = "railgun v2" railgunv2.Parent = ScrollingFrame railgunv2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) railgunv2.Position = UDim2.new(0.671999991, 0, 0.111905873, 0) railgunv2.Size = UDim2.new(0, 185, 0, 40) railgunv2.Font = Enum.Font.Nunito railgunv2.Text = "Railgun v2 (23)" railgunv2.TextColor3 = Color3.fromRGB(255, 255, 255) railgunv2.TextScaled = true railgunv2.TextSize = 14.000 railgunv2.TextWrapped = true railgunv2.MouseButton1Down:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(1.1, -1.2, 0) * CFrame.Angles(-1.58, math.rad(-108), -1.58) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(2.7, -1.2, 0.02) * CFrame.Angles(-1.58, math.rad(-108), -1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(4.5, -2.34, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(4, 5.1, -0.07) * CFrame.Angles(-1.58, math.rad(-180), -1.58) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-5.6, 0.9, -0.07) * CFrame.Angles(-1.58, math.rad(-305), -1.58) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(-1.29, 3.5, -0.07) * CFrame.Angles(-1.58, math.rad(-262), -1.58) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(4, 1, -0.07) * CFrame.Angles(-1.58, math.rad(-193), -1.58) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(-2.8, -0.8, 0) * CFrame.Angles(-1.58, math.rad(-25), -1.58) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(0.8, 4.8, -0.07) * CFrame.Angles(-1.58, math.rad(-270), -1.58) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(0.6, -2.8, 0) * CFrame.Angles(-1.58, math.rad(-80), -1.58) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(-7.3, -2.3, 0) * CFrame.Angles(-1.58, math.rad(-45), -1.58) Tools[11].Parent = plr.Character Tools[12].Grip = CFrame.new(1.2, 3.95, -0.062) * CFrame.Angles(-1.58, math.rad(45), -1.58) Tools[12].Parent = plr.Character Tools[13].Grip = CFrame.new(4.3, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58) Tools[13].Parent = plr.Character Tools[14].Grip = CFrame.new(-4.3, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[14].Parent = plr.Character Tools[15].Grip = CFrame.new(6.6, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58) Tools[15].Parent = plr.Character Tools[16].Grip = CFrame.new(-6.6, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[16].Parent = plr.Character Tools[17].Grip = CFrame.new(8.8, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58) Tools[17].Parent = plr.Character Tools[18].Grip = CFrame.new(-8.8, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[18].Parent = plr.Character Tools[19].Grip = CFrame.new(11, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58) Tools[19].Parent = plr.Character Tools[20].Grip = CFrame.new(-11, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[20].Parent = plr.Character Tools[21].Grip = CFrame.new(3.7, 4.2, -0.075) * CFrame.Angles(-1.58, math.rad(-250), -1.58) Tools[21].Parent = plr.Character Tools[22].Grip = CFrame.new(-0.8, -4.1, 0) * CFrame.Angles(-1.58, math.rad(250), -1.58) Tools[22].Parent = plr.Character Tools[23].Grip = CFrame.new(-0.7, -0.2, -0.2) * CFrame.Angles(1.57, math.rad(-270), 0) Tools[23].Parent = plr.Character end) pc.Name = "pc" pc.Parent = ScrollingFrame pc.BackgroundColor3 = Color3.fromRGB(0, 0, 0) pc.Position = UDim2.new(0.0159999728, 0, 0.208059728, 0) pc.Size = UDim2.new(0, 185, 0, 40) pc.Font = Enum.Font.Nunito pc.Text = "PC (11)" pc.TextColor3 = Color3.fromRGB(255, 255, 255) pc.TextScaled = true pc.TextSize = 14.000 pc.TextWrapped = true pc.MouseButton1Down:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(0.8, 1.5, 0) * CFrame.Angles(1.575, math.rad(-180), 3.1) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(-0.8, -0.6, 0) * CFrame.Angles(1.575, math.rad(0), 3.1) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(3, 1.5, 0) * CFrame.Angles(1.575, math.rad(-180), 3.1) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(-3, -0.6, 0) * CFrame.Angles(1.575, math.rad(0), 3.1) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(5.2, 1.5, 0) * CFrame.Angles(1.575, math.rad(-180), 3.1) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(-5.2, -0.6, 0) * CFrame.Angles(1.575, math.rad(0), 3.1) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(1.1, 2.5, -2.95) * CFrame.Angles(1.575, math.rad(180), 4.68) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(-2.2, -3, -2.17) * CFrame.Angles(3.13, math.rad(0), 3.1) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(-4, -3, -2.1699) * CFrame.Angles(3.13, math.rad(0), 3.1) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(2.2, 3.9, -2.26) * CFrame.Angles(3.13, math.rad(0), -0.04) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(4, 3.9, -2.26) * CFrame.Angles(3.13, math.rad(0), -0.04) Tools[11].Parent = plr.Character end) arm.Name = "arm" arm.Parent = ScrollingFrame arm.BackgroundColor3 = Color3.fromRGB(0, 0, 0) arm.Position = UDim2.new(0.342399985, 0, 0.208059728, 0) arm.Size = UDim2.new(0, 185, 0, 40) arm.Font = Enum.Font.Nunito arm.Text = "Boombox Arm (4)" arm.TextColor3 = Color3.fromRGB(255, 255, 255) arm.TextScaled = true arm.TextSize = 14.000 arm.TextWrapped = true arm.MouseButton1Down:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(0.6, -0.1, -0.4) * CFrame.Angles(1.58, math.rad(-90), 0) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(0.6, -0.1, -0.3625) * CFrame.Angles(1.58, math.rad(-90), 1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(0.6, -0.1, -0.359) * CFrame.Angles(0, math.rad(-90), 1.58) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(0.6, -0.1, -0.4) * CFrame.Angles(0, math.rad(-90), -3.15) Tools[4].Parent = plr.Character end) phone.Name = "phone" phone.Parent = ScrollingFrame phone.BackgroundColor3 = Color3.fromRGB(0, 0, 0) phone.Position = UDim2.new(0.671999991, 0, 0.208059728, 0) phone.Size = UDim2.new(0, 185, 0, 40) phone.Font = Enum.Font.Nunito phone.Text = "Phone (6)" phone.TextColor3 = Color3.fromRGB(255, 255, 255) phone.TextScaled = true phone.TextSize = 14.000 phone.TextWrapped = true phone.MouseButton1Down:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0.2, math.rad(-180), 58.1) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(2.5, -0, 0) * CFrame.Angles(-0.2, math.rad(-180), -58.13) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-2.5, 0.5, 0) * CFrame.Angles(0.2, math.rad(-180), 58.1) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(1, -0, 0) * CFrame.Angles(-0.2, math.rad(-180), -58.13) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-4, 0.5, 0) * CFrame.Angles(0.2, math.rad(-180), 58.1) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(4, -0, 0) * CFrame.Angles(-0.2, math.rad(-180), -58.13) Tools[6].Parent = plr.Character end) tophatx1.Name = "tophat x1" tophatx1.Parent = ScrollingFrame tophatx1.BackgroundColor3 = Color3.fromRGB(0, 0, 0) tophatx1.Position = UDim2.new(0.0159999728, 0, 0.301008463, 0) tophatx1.Size = UDim2.new(0, 185, 0, 40) tophatx1.Font = Enum.Font.Nunito tophatx1.Text = "Small TopHat" tophatx1.TextColor3 = Color3.fromRGB(255, 255, 255) tophatx1.TextScaled = true tophatx1.TextSize = 14.000 tophatx1.TextWrapped = true tophatx1.MouseButton1Down:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-1.5, -1.65, -1.9) * CFrame.Angles(1.58, math.rad(-180), 0) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(3.65, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-3.625, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58) Tools[3].Parent = plr.Character end) tophatx2.Name = "tophat x2" tophatx2.Parent = ScrollingFrame tophatx2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) tophatx2.Position = UDim2.new(0.342399985, 0, 0.301008463, 0) tophatx2.Size = UDim2.new(0, 185, 0, 40) tophatx2.Font = Enum.Font.Nunito tophatx2.Text = "Large TopHat" tophatx2.TextColor3 = Color3.fromRGB(255, 255, 255) tophatx2.TextScaled = true tophatx2.TextSize = 14.000 tophatx2.TextWrapped = true tophatx2.MouseButton1Down:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-1.5, -1.65, -1.9) * CFrame.Angles(1.58, math.rad(-180), 0) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(3.65, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-3.625, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(6.3, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-6.3, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58) Tools[5].Parent = plr.Character end) tophatx3.Name = "tophat x3" tophatx3.Parent = ScrollingFrame tophatx3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) tophatx3.Position = UDim2.new(0.671999991, 0, 0.301008463, 0) tophatx3.Size = UDim2.new(0, 185, 0, 40) tophatx3.Font = Enum.Font.Nunito tophatx3.Text = "Tall TopHat" tophatx3.TextColor3 = Color3.fromRGB(255, 255, 255) tophatx3.TextScaled = true tophatx3.TextSize = 14.000 tophatx3.TextWrapped = true tophatx3.MouseButton1Down:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-1.5, -1.65, -1.9) * CFrame.Angles(1.58, math.rad(-180), 0) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(3.65, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-3.625, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(6.3, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-6.3, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(9, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(-9, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58) Tools[7].Parent = plr.Character end) UICorner_2.Parent = ScrollingFrame ToolHold.Name = "ToolHold" ToolHold.Parent = Frame ToolHold.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ToolHold.Position = UDim2.new(0.329271078, 0, 1.01941407, 0) ToolHold.Size = UDim2.new(0, 200, 0, 50) ToolHold.Font = Enum.Font.SourceSans ToolHold.Text = "Remove tool holding while hold" ToolHold.TextColor3 = Color3.fromRGB(255, 255, 255) ToolHold.TextScaled = true ToolHold.TextSize = 14.000 ToolHold.TextWrapped = true ToolHold.MouseButton1Down:Connect(function() for i, v in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do v:Stop() end end) UICorner_4.Parent = ToolHold --dragging script local function CHUYME_fake_script() -- Frame.draggable local script = Instance.new('LocalScript', Frame) local UserInputService = game:GetService("UserInputService") local runService = (game:GetService("RunService")); local gui = script.Parent local dragging local dragInput local dragStart local startPos function Lerp(a, b, m) return a + (b - a) * m end; local lastMousePos local lastGoalPos local DRAG_SPEED = (12); -- // The speed of the UI darg. function Update(dt) if not (startPos) then return end; if not (dragging) and (lastGoalPos) then gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED)) return end; local delta = (lastMousePos - UserInputService:GetMouseLocation()) local xGoal = (startPos.X.Offset - delta.X); local yGoal = (startPos.Y.Offset - delta.Y); lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal) gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED)) end; gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position lastMousePos = UserInputService:GetMouseLocation() input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) runService.Heartbeat:Connect(Update) end coroutine.wrap(CHUYME_fake_script)() local function QYGCN_fake_script() -- Frame.close local script = Instance.new('LocalScript', Frame) local frame = script.Parent.Parent.Frame script.Parent.MouseButton1Click:Connect(function() frame.Visible = false end) end