for i, v in pairs(game.Workspace:GetDescendants()) do if v.ClassName == "Attachment" then wait(0.1) v.WorldCFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end game.Workspace.DescendantAdded:Connect(function(v) if v.ClassName == "Attachment" then wait(0.1) v.WorldCFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end)