1. Update v20210916:
  2. Hotfix
  3. Fixed a display issue within the Spellbook.
  4. Highlights
  5. Fixed multiple crash and disconnect issues.
  6. Egan and Cygnus no longer get stuck when using abilities
  7. Endless Leaderboards will be wiped
  8. Bug Fixes
  9. Players can now opt-out of posting score to the leaderboard
  10. Improved friend invite functionality
  11. Improved games list functionality
  12. Fixed issue where game would freeze when switching to certain weapons
  13. Fixed War Scenario navigation issues causing large units to attack barricades
  14. Archer Guardians now face their target when firing
  15. Guardians now take the correct amount of damage from flyers
  16. Fixed Scramble rift point and seed issues after client completed a coop run
  17. Fixed issue where Scramble leaderboards would occasionally spin endlessly
  18. Decoys can no longer be placed in War Machine slots
  19. Improved navmesh pathing issues in all scenarios (walking above or in the ground)
  20. Gibs no longer visible when in Gore disabled
  21. Fixed a variety of missing localization and text overrun issues
  22. Removed resolution option in windowed full screen
  23. Polish/Visual Bugs
  24. General UI Polish
  25. Gear upgrade indicator moved to improve readability
  26. New Endless Map and Scramble indicator “!” now working properly
  27. Balance Changes
  28. Fixed bug that caused electrocuted status effect to not always go off on death.
  29. Added visual to indicate electrified status effect trigger more clearly.
  30. Fire Fiend Overlord flame attack range increased.
  31. Update v20210811:
  32. Bug Fixes
  33. Fixed issue where Saw blades would get stuck in enemy units and do constant damage over a short period of time.
  34. Fixed an issue where the client in a coop game would start seeing the wisps and countdown before the previous wave finished.
  35. Bug fixed with enemy speed increase effects not being applied in some places. This would include enemies rift rushing when the player dies, and Ogres charging.
  36. Deep Freeze unique acid upgrade now applies status effect for correct duration.
  37. Deep Freeze with increased ranged upgrade now shows VFX in narrow hallways
  38. Snow Canon now drops target when out of range
  39. Snow Cannon acid upgrade that adds melting status effect for correct duration.
  40. Bank of Archers now using their cool down.
  41. Arcane dragon's projectile is no longer stopped by Boom Barrels
  42. Acid Geyser now applies status effect for correct amount of time.
  43. Enemies now take the correct amount of impact damage when falling
  44. Removed co-op nodes that have lightning flyers spawning in Warmage on Aqueducts
  45. Scramble: Constant Physical AOE Buff Aura looks the same from all distances
  46. Scramble: Controller can now reroll debuffs and exit detail modes
  47. Scramble: Losing a scenario no longer adds the scenario score to the Total Score
  48. Fixed issue where some traps didn't work when using Arabic language
  49. Hosted games now refresh properly for newly joined players and no longer timeout.
  50. Fixed issue where hosted games would be removed from games list if levels were changed
  51. Fixed issue where players could resell traps rapidly 
  52. Fixed issue where Barricades Placed On Player Spawn Points In Endless Scenarios 3 and 6 Cause Player To Get Stuck
  53. Overlord Bladestaff and normal Bladestaff now share quest tracking
  54. Arcane Dragon Trap no longer bounces multiple times for Client
  55. Broadsword text uses "infront" instead of "in front"
  56. Swinging mace loading screen "dmamge"
  57. Settings - Horizontal Inversion label missing
  58. Collector Achievement is now counting correctly
  59. Reported by Community
  60. Polish/Visual Bugs
  61. Low Graphics Light Orc's use correct material when gibbed
  62. Scramble help screen or screens added to the help carousel via options menu
  63. General UI Polish
  64. Added death FX to guardians
  65. Death VFX Polish for Low end settings
  66. Cragg when gibs now uses correct model
  67. UI - Difficulty UI updated
  68. Weapon - Alchemist Satchel VFX update
  69. Wisps now only have shields in Rift Lord difficulty
  70. Balance Changes
  71. Bank of Archers price increased.
  72. The Bowling Boulder damage was doubled.
  73. The Bowling Boulder speed increased.
  74. Ceiling Laser damage reduced.
  75. Ceiling Laser fire damage upgrade reduced.
  76. Ceiling Laser collision area of lasers reduced.
  77. Guardian Archers damage and range increased.
  78. Tar Trap level upgrades slow amount reduced.
  79. Auto-Ballista cooldown and reset delay reduced.
  80. Arcane Dragon cost reduced.
  81. Arcane Dragon projectile lifetime increased to accommodate bouncing better.
  82. Double Barricade cost reduced.
  83. Confusion Flower fire speed increased.
  84. Confusion Flower projectile explodes faster.
  85. Decoy cost reduced.
  86. Flame Bracer primary damage AoE radius increased.
  87. Flame Bracer primary mana cost reduced.
  88. Broadsword secondary damage increased.
  89. Broadsword unique heal upgrade heal amount increased.
  90. Crossbow stun AoE radius increased.
  91. Crossbow stun projectile lifetime increased.
  92. Stone Staff stoned duration decreased.
  93. Wind Belt primary and secondary range increased.
  94. Lava Pots pour duration increased.
  95. Swinging Mace cooldown reduced.
  96. Elven Short Swords attack speed upgrade increased.
  97. Elven Short Swords secondary charge time reduced.
  98. Tornado in a Box cooldown reduced.
  99. Mega Flip Trap cooldown reduced.
  100. Mega Flip Trap unique reduce cooldown upgrade cooldown reduced.
  101. Mega Flip Trap trigger delay reduced.
  102. Snow Blower trigger delay, cooldown and freeze duration all reduced