So today I will show to remove even very complex weapon recoil in just a few minutes by using Smart Actions. Now this video can be used for both controllers and mouse players. And the method used in this video is also a bit different to the ones of my Nexus videos. So if you don’t like todays approach, then you can watch the two Nexus anti recoil videos. Since Nexus and Matrix share the same Smart Action Manager you can use them with Matrix as well. So lets go over the basic setup steps. Go into your button bindings and scroll all the way to the bottom. There you must create a new button binding by pressing the plus button. If you are a mouse player pick the left mouse button action. And controller players must pick the right trigger position binding. You can find that at the very bottom of my button bindings. Confirm your choice and Matrix will load the binding menu. Controller players must now select the trigger percentage at which the anti recoil should activate. If my weapon shoots at a 50% trigger press, then I would select 50 here. But since I want it to be on a hair trigger I will select 1%. Starting from here the setup is identical for mouse and controller players. So let me quickly switch my binding at the top to a left mouse button. First we will cover vertical recoil, so let’s open the smart action manager. Tick the variance clock in the top right, and then select the ADS only option in the top left. That will ensure that the Smart Action will only be active when aiming down the sights. Before we make more adjustments, let’s first check out the recoil of the weapon. I will use the R301 from Apex Legends. But the approach that I will show you today will work in every game that has weapon recoil. So it doesn’t matter if you play Rainbow Six, Overwatch, Call of Duty or any other game. The steps will always be the same as the ones that I will show you now. So, let’s shoot four magazines of this weapon. As you can see, the recoil changes its direction several times. In the beginning it mostly kicks to the top right, and then seems to do some sort of arc movement to the left side. This arc is not the same for all four magazines though, so the last few bullets seem to have a bit recoil randomization. Since this will always be different we wont be able to remove that. So expect the final recoil result to be a bit off for the last few bullets. The approach we will use now is to handle each of these recoil changes individually. So let’s start by adding an aim angle, magnitude and wait action. I will change the magnitude to 2.25%, and the wait action to infinite. This Smart Action will now move my stick downwards by 2.25%, and will hold it in that position until I stop pressing my fire button. Here you can see a picture of which angle will move the stick into which direction. So 180° means peg the stick downwards. Let’s check how this Smart Action performs. As you can see, the beginning already looks kind of okay, and then it starts to move down. I will shoot a few more burst to check how good the beginning is. In my opinion the first few bullets are already perfect. So let’s try to adapt the Smart Action for the second recoil stage. For the second stage my Smart Action is too strong, so I must lower my magnitude. But first I must find the perfect moment for when the recoil is changing. I can do that by adding another angle, magnitude and wait action. I will change the first clock to 500 milliseconds, and then I will change the angle to 90, and the magnitude to 20. This is a trick that will let me find the perfect moment at which the recoil is changing. After 500 milliseconds it will make my weapon flick to the right side. And by changing the 500 milliseconds, I can check when the bullets will start to move down. In the game I will do some burst shots now. And each time I will check if my bullets are already moving down before the weapon flicks to the right side. As you can see, my recoil is still going down, which means that I must lower my wait action. I will change it from 500 milliseconds to 250. From now on I will show you screenshots on the right side of what I am doing. When I test that in the game there are no bullets anymore which are moving down. But I think I overdid it, so let’s check 300 milliseconds. I can sometimes see a single bullet which is going down, so this might be perfect. Let’s doublecheck this by using 350 milliseconds. As expected, there are now several bullets which are going down, so I think 300 was perfect. That means the first vertical recoil block is done. Let’s cover the next recoil block in the same fashion. I will add another angle, magnitude and wait action. Because I must first find a fitting magnitude, I will go with an infinite wait action, an angle of 180, and a magnitude of 0.60. When I test that in the game the bullets mostly move from the left to the right. The vertical recoil is almost gone. So before we continue to finish the vertical recoil, it is time to handle the horizontal recoil. For that we must go to the bottom of the button bindings again and create a new smart action. Click the plus button and select the right trigger position, or left mouse button. If you are a controller player, then don’t forget to change the trigger percentage to the same value as in your first Smart Action. I will change it to the left mouse button again. Also remove the variance and set it to ADS only. I will add the same actions as before now, with the only difference that I will change the angle to 270. This will result in the Smart Action to pull the crosshair to the left side. If we look at a screenshot of the original recoil, then you can see that it slightly moves to the right side. Here you can see my horizontal Smart Action, I have chosen 0.40% as a start. As you can see, the first few bullets are basically perfect, but after that my smart action pulls too much to the left side. So just like before I must find the perfect moment at which the recoil is changing. Similar to before I will now add a second set of angle, magnitude and wait action. But this time, I will make the smart action move upwards. By adjusting the wait action, I can now try and experiment at what point the recoil is changing. Let’s try the 300 milliseconds from before. Since the vertical recoil changed then, maybe the horizontal one will do that too. As we can see in the game, the first few bullets are all centered. So the wait action is not long enough yet. Let’s increase it to 550. When I shoot my weapon now, there is a tiny drift to the left side, before my weapon will shoot into the sky. So that was too long. It means that at this point the weapon doesn’t kick to the right anymore, because it has changed its recoil direction. It now moves to the left, just like my Smart Action. To avoid that I will reduce it to 500. The first few bullets are now basically perfect. So let’s cover the next recoil direction, which is a short movement to the right side. For that I will add another set of Smart Actions, but this time It will move my crosshair to the right. If you still remember the original recoil pattern, then you will know that it’s very a short drift. This is the last recoil change, and the perfect value is 0.95. Because it is the last recoil change, I will use an infinite wait action. Here you can see the final result. Now there are of course a few outliners which go to the left or right. This is due to the recoil randomization I have talked about in the beginning. Now before I close the video, the best feature of XIM Matrix is that its anti recoil doesn’t influence your aiming. So while you are shooting your weapon, you can freely aim, without having any negative effects on your aiming, or recoil reduction. As you can see, I can draw any shape that I want to. At last, if you really want to go for the best possible anti recoil approach, then I would recommend to watch the following video. It will show you a much more detailed way on how to setup Smart Actions. That one will allow you to reduce even the most insane recoil, but it also takes much longer to setup. It was made for XIM Nexus, but since Nexus and Matrix share the same Smart Action Manager, you can follow all of its steps without any problems. So guys if you enjoyed the video, hit the like button or maybe even subscribe to this channel to not miss out on any of the upcoming videos. Also, contrary to popular believe, this channel is not the official Youtube channel of the XIM Company. I run this channel in my free time to bring you guys all the latest XIM news and tricks. So if you want to support what I do, then maybe consider to join the Youtube channel membership. Channel members usually get around one to four weeks of early access to all new videos. Plus we also have a nice little Discord to discuss XIM Settings and other stuff. But that’s about it for this video guys, thanks for watching and I will maybe see you in the next one.