get paid to paste

Drop offs Long Arm Script

--made by laphrinx

-- Instances:

local ScreenGui = Instance.new("ScreenGui")
local main = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local longarm = Instance.new("TextButton")
local ballfling = Instance.new("TextButton")
local archaimbot = Instance.new("TextButton")
local normalaimbot = Instance.new("TextButton")
local TextLabel_2 = Instance.new("TextLabel")
local close = Instance.new("TextButton")
local openmain = Instance.new("Frame")
local open = Instance.new("TextButton")

--Properties:

ScreenGui.Parent = game.CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

main.Name = "main"
main.Parent = ScreenGui
main.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
main.BorderSizePixel = 5
main.Position = UDim2.new(0.104014598, 0, 0.293357939, 0)
main.Size = UDim2.new(0, 355, 0, 334)
main.Active = true
main.Draggable = true

TextLabel.Parent = main
TextLabel.BackgroundColor3 = Color3.fromRGB(82, 247, 255)
TextLabel.Position = UDim2.new(0, 0, -0.002744572, 0)
TextLabel.Size = UDim2.new(0, 355, 0, 50)
TextLabel.Font = Enum.Font.GothamBold
TextLabel.Text = "aburgs HUB"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true

longarm.Name = "longarm"
longarm.Parent = main
longarm.BackgroundColor3 = Color3.fromRGB(49, 255, 238)
longarm.BorderSizePixel = 5
longarm.Position = UDim2.new(0.154929578, 0, 0.19760479, 0)
longarm.Size = UDim2.new(0, 244, 0, 38)
longarm.Font = Enum.Font.GothamBold
longarm.Text = "longarm"
longarm.TextColor3 = Color3.fromRGB(0, 0, 0)
longarm.TextSize = 30.000
longarm.MouseButton1Down:connect(function()
	function onKeyPress(inputObject, gameProcessedEvent)
		if inputObject.KeyCode == Enum.KeyCode.RightAlt then
			local Player = game:GetService("Players").LocalPlayer
			local Character = Player.Character
			Character["Torso"].Size = Vector3.new(2,4,2)
			Character["Right Arm"].Size = Vector3.new(12,2,1)
			Character["Left Arm"].Size = Vector3.new(12,2,1)
			Character["Right Leg"].Size = Vector3.new(12,2,1)
			Character["Left Leg"].Size = Vector3.new(12,2,1)
		end
	end
	
	game:GetService("UserInputService").InputBegan:connect(onKeyPress)
	wait(0.1)
	function onKeyPress(inputObject, gameProcessedEvent)
		if inputObject.KeyCode == Enum.KeyCode.L then
			local Player = game:GetService("Players").LocalPlayer
			local Character = Player.Character
			Character["Torso"].Size = Vector3.new(2,2,1)
			Character["Right Arm"].Size = Vector3.new(1,2,1)
			Character["Left Arm"].Size = Vector3.new(1,2,1)
			Character["Right Leg"].Size = Vector3.new(1,2,1)
			Character["Left Leg"].Size = Vector3.new(1,2,1)
		end
	end
	game:GetService("UserInputService").InputBegan:connect(onKeyPress)
end)

ballfling.Name = "ballfling"
ballfling.Parent = main
ballfling.BackgroundColor3 = Color3.fromRGB(49, 255, 238)
ballfling.BorderSizePixel = 5
ballfling.Position = UDim2.new(0.154929578, 0, 0.353293419, 0)
ballfling.Size = UDim2.new(0, 244, 0, 38)
ballfling.Font = Enum.Font.GothamBold
ballfling.Text = "ballfling"
ballfling.TextColor3 = Color3.fromRGB(0, 0, 0)
ballfling.TextSize = 30.000
ballfling.MouseButton1Down:connect(function()
	if not bind then loadstring(game:HttpGet'https://ic3w0lf.xyz/cloud/t/ABBVe6rcECIP1Aw04mm')(); end
	if not input then loadstring(game:HttpGet'https://ic3w0lf.xyz/cloud/t/FKyC0IcUfeS1TR')(); end
	
	local player = game:GetService'Players'.LocalPlayer;
	local mouse = player:GetMouse();
	local camera = workspace.CurrentCamera;
	local runservice = game:GetService'RunService';
	local uis = game:GetService'UserInputService';
	
	local fly = true;
	local lsf = 0;
	local flySpeed = 500;
	local maxSpeed = 500;
	local disp;
	
	local gayGames = {
		3016661674; -- rogue lineage checks falling humanoid state lmao
		3541987450; -- rogue lineage uber world
	};
	
	for i, v in ipairs(gayGames) do
		gayGames[v] = true;
		gayGames[i] = false;
	end
	
	local gay = gayGames[game.PlaceId];
	
	shared.sfls = script;
	
	if Drawing then
		disp = shared.fdisp or Drawing.new'Text';
		disp.Text = 'FlySpeed: ' .. flySpeed;
		disp.Size = 18;
		disp.Center = false;
		disp.Outline = true;
		disp.Visible = true;
		disp.Color = Color3.new(1, 1, 1);
		disp.Position = Vector2.new(150, 7);
		
		shared.fdisp = disp;
	end
	
	function IsInZone(Object1, Object2, YCheck) -- broken 2 lazy 2 fix
		if (typeof(Object1) ~= 'Instance' and typeof(Object1) ~= 'table') or (typeof(Object2) ~= 'Instance' and typeof(Object2) ~= 'table') then return 'NIGGER'; end
		if YCheck ~= nil and typeof(YCheck) ~= 'boolean' then return end
		
		YCheck = (YCheck ~= nil and YCheck or false);
		
		local RYCheck = true;
		
		local Object = Object1;
		
		local Positive = (Object2.CFrame * CFrame.new(Object2.Size.X / 2, Object2.Size.Y / 2, Object2.Size.Z / 2));
		local Negative = (Object2.CFrame * CFrame.new(-Object2.Size.X / 2, -Object2.Size.Y / 2, -Object2.Size.Z / 2));
		
		if YCheck then
			RYCheck = (YCheck == true and
				(Object.Position.Y > Positive.Y) and
				(Object.Position.Y < Negative.Y));
		end
		
		-- print(1, (Object.Position.X < Positive.X), Object.Position.X, Positive.X)
		-- print(2, (Object.Position.X > Negative.X), Object.Position.X, Negative.X)
		-- print(3, (Object.Position.Z > Positive.Z), Object.Position.Z, Positive.Z)
		-- print(4, (Object.Position.Z < Negative.Z), Object.Position.Z, Negative.Z)
		-- print(5, RYCheck);
		
		return (Object.Position.X < Positive.X) and
		(Object.Position.X > Negative.X) and
		(Object.Position.Z > Positive.Z) and
		(Object.Position.Z < Negative.Z) and
		(RYCheck);
	end
	
	function GetIndex(Table, Value)
		for i, v in pairs(Table) do
			if v == Value then
				return i;
			end
		end
		
		return -1;
	end
	
	local PartIgnore = {};
	
	function DisableClip(Part)
		if Part:IsA'BasePart' and Part.CanCollide then
			local Start = tick();
			local OldTransparency = Part.Transparency;
			
			table.insert(PartIgnore, Part);
			
			while tick() - Start < 300 and player.Character and player.Character:FindFirstChild'HumanoidRootPart' and not input.down.f4 do
				-- if tick() - Start > 1 and not IsInZone(player.Character.HumanoidRootPart, Part, true) and not IsInZone({Position = camera.CFrame.p}, Part, true) then
				-- break;
				-- end
				if not input.down.leftshift and not input.down.space then
					break;
				end
				
				Part.CanCollide = false;
				-- if not gay then Part.Transparency = 0.75; end
				Part.Transparency = 0.75;
				
				wait(1 / 8);
			end
			
			table.remove(PartIgnore, GetIndex(PartIgnore, Part));
			
			Part.Transparency = OldTransparency;
			Part.CanCollide = true;
		end
	end
	
	local lastDC = 0;
	
	function UpdateUI()
		if disp then -- too lazy to make a loop or some bullshit to update this text so i just made it update in here.
			if tick() - lsf < 2.5 then
				disp.Text = 'Fly ' .. (fly and 'On' or 'Off');
			else
				disp.Text = 'FlySpeed: ' .. flySpeed;
			end
			disp.Position = Vector2.new(150, tick() - lastDC < 5 and 7 or -100);
		end
	end
	
	uis.InputChanged:Connect(function(Input)
		if script ~= shared.sfls then return; end
		
		if Input.UserInputType == Enum.UserInputType.MouseWheel then
			if input.down.leftcontrol then
				local inc = Input.Position.Z > 0 and 25 or -25;
				
				flySpeed = math.clamp(flySpeed + (inc * (input.down.leftshift and 2 or 1)), 0, maxSpeed);
				lastDC = tick();
			end
		end
		
		UpdateUI();
	end);
	
	bind('f', function()
		if input.down.leftcontrol then
			fly = not fly;
			lastDC = tick();
			lsf = tick();
			UpdateUI();
		end
	end)
	
	local lastSpace = 0;
	
	bind_first('space', function()
		if fly and tick() - lastSpace < 0.3 and player.Character and player.Character:FindFirstChild'HumanoidRootPart' and player.Character:FindFirstChildOfClass'Humanoid' then
			local root = player.Character.HumanoidRootPart;
			local hum = player.Character:FindFirstChildOfClass'Humanoid';
			
			while input.down.space and fly do
				if not gay then hum.PlatformStand = true; end
				local start = mouse.Hit.p;
				local dir = (start - camera.CFrame.p);
				
				root.Velocity = dir.unit * (math.random((flySpeed - 1) * 1000, (flySpeed + 2.5) * 1000) / 1000); -- adds random speed so the velocity doesn't always measure to a certain amount (prevents detection)
				
				local ray = Ray.new(root.Position, dir.unit * 50);
				local hit, pos = workspace:FindPartOnRayWithIgnoreList(ray, {player.Character, camera, unpack(PartIgnore)});
				
				if hit and input.down.leftshift then
					spawn(function() DisableClip(hit); end);
				end
				
				runservice.RenderStepped:wait();
			end
			
			if not gay then
				hum.PlatformStand = false;
				root.Velocity = Vector3.new();
				hum:SetStateEnabled(0, false);
			end
		end
		
		lastSpace = tick();
	end)
end)

archaimbot.Name = "arch aimbot"
archaimbot.Parent = main
archaimbot.BackgroundColor3 = Color3.fromRGB(49, 255, 238)
archaimbot.BorderSizePixel = 5
archaimbot.Position = UDim2.new(0.154929578, 0, 0.508982062, 0)
archaimbot.Size = UDim2.new(0, 244, 0, 38)
archaimbot.Font = Enum.Font.GothamBold
archaimbot.Text = "arch aimbot"
archaimbot.TextColor3 = Color3.fromRGB(0, 0, 0)
archaimbot.TextSize = 30.000
archaimbot.MouseButton1Down:connect(function()
	local tabDown = false
	local input = game:GetService('UserInputService')
	local player = game.Players.LocalPlayer
	local camera = game.Workspace.CurrentCamera
	local character = player.Character 
	local head = character.Head
	local torso = character.Torso
	pos = Vector3.new(0,0,0)
	local rs = game:GetService('RunService')
	isdoing = false
	
	cor = coroutine.create(function()
		while wait() do
			if tabDown and I == 0 then
				local pos = head.Position
				local partyGoal = findGoal(head.Position)
				local lookAt = partyGoal.Position + Vector3.new(0,90,0)
				local mag = (character.PrimaryPart.Position - partyGoal.Position).magnitude
				local cameraCFrame = CFrame.new(pos, lookAt)
				camera.CFrame = cameraCFrame
				I = I + 1
				rs.RenderStepped:Wait()
				I = I - 1
				if isdoing == false then
					coroutine.yield()
				end
			end
		end
		
		
		
	end)
	
	function findGoal(position)
		local nearestGoal = nil
		local lowest = math.huge
		for i,v in pairs(game.Workspace:GetDescendants()) do
			if v.Name == 'Goal' and v:IsA('Part') then
				local distance = (torso.Position - v.Position).magnitude
				if distance < lowest then
					lowest = distance
					Goal = v
				end
			end
		end
		return Goal
	end
	
	input.InputBegan:Connect(function(key, gpe)
		local xkey = key.KeyCode
		if xkey == Enum.KeyCode.X then
			tabDown = true
			if isdoing == false then
				wait()
				isdoing = true 
				coroutine.resume(cor)
			end
		end
	end)
	
	input.InputEnded:Connect(function(key, gpe)
		local xkey = key.KeyCode
		if xkey == Enum.KeyCode.X then
			tabDown = false
			if isdoing then
				isdoing = false
			end 
		end 
	end)
	I = 0
end)

normalaimbot.Name = "normal aimbot"
normalaimbot.Parent = main
normalaimbot.BackgroundColor3 = Color3.fromRGB(49, 255, 238)
normalaimbot.BorderSizePixel = 5
normalaimbot.Position = UDim2.new(0.154929578, 0, 0.664670706, 0)
normalaimbot.Size = UDim2.new(0, 244, 0, 38)
normalaimbot.Font = Enum.Font.GothamBold
normalaimbot.Text = "normal aimbot"
normalaimbot.TextColor3 = Color3.fromRGB(0, 0, 0)
normalaimbot.TextSize = 30.000
normalaimbot.MouseButton1Down:connect(function()
	local tabDown = false
	local input = game:GetService('UserInputService')
	local player = game.Players.LocalPlayer
	local camera = game.Workspace.CurrentCamera
	local character = player.Character 
	local head = character.Head
	local torso = character.Torso
	pos = Vector3.new(0,0,0)
	local rs = game:GetService('RunService')
	isdoing = false
	
	cor = coroutine.create(function()
		while wait() do
			if tabDown and I == 0 then
				local pos = head.Position
				local partyGoal = findGoal(head.Position)
				local lookAt = partyGoal.Position + Vector3.new(0,40,0)
				local mag = (character.PrimaryPart.Position - partyGoal.Position).magnitude
				local cameraCFrame = CFrame.new(pos, lookAt)
				camera.CFrame = cameraCFrame
				I = I + 1
				rs.RenderStepped:Wait()
				I = I - 1
				if isdoing == false then
					coroutine.yield()
				end
			end
		end
		
		
		
	end)
	
	function findGoal(position)
		local nearestGoal = nil
		local lowest = math.huge
		for i,v in pairs(game.Workspace:GetDescendants()) do
			if v.Name == 'Goal' and v:IsA('Part') then
				local distance = (torso.Position - v.Position).magnitude
				if distance < lowest then
					lowest = distance
					Goal = v
				end
			end
		end
		return Goal
	end
	
	input.InputBegan:Connect(function(key, gpe)
		local xkey = key.KeyCode
		if xkey == Enum.KeyCode.X then
			tabDown = true
			if isdoing == false then
				wait()
				isdoing = true 
				coroutine.resume(cor)
			end
		end
	end)
	
	input.InputEnded:Connect(function(key, gpe)
		local xkey = key.KeyCode
		if xkey == Enum.KeyCode.X then
			tabDown = false
			if isdoing then
				isdoing = false
			end 
		end 
	end)
	I = 0
end)

TextLabel_2.Parent = main
TextLabel_2.BackgroundColor3 = Color3.fromRGB(82, 247, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.Position = UDim2.new(-0.00281690131, 0, 0.847554862, 0)
TextLabel_2.Size = UDim2.new(0, 355, 0, 50)
TextLabel_2.Font = Enum.Font.GothamBold
TextLabel_2.Text = "made by laphrinx"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextSize = 30.000
TextLabel_2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextWrapped = true

close.Name = "close"
close.Parent = main
close.BackgroundColor3 = Color3.fromRGB(76, 255, 255)
close.Position = UDim2.new(0.901408434, 0, 0.89520961, 0)
close.Size = UDim2.new(0, 34, 0, 34)
close.Font = Enum.Font.GothamBold
close.Text = "X"
close.TextColor3 = Color3.fromRGB(0, 0, 0)
close.TextScaled = true
close.TextSize = 14.000
close.TextWrapped = true
close.MouseButton1Down:connect(function()
main.Visible = false
openmain.Visible = true
end)

openmain.Name = "openmain"
openmain.Parent = ScreenGui
openmain.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
openmain.Position = UDim2.new(0, 0, 0.357933611, 0)
openmain.Size = UDim2.new(0, 100, 0, 31)
openmain.Active = true
openmain.Draggable = true

open.Name = "open"
open.Parent = openmain
open.BackgroundColor3 = Color3.fromRGB(94, 255, 242)
open.BorderSizePixel = 6
open.Size = UDim2.new(0, 100, 0, 31)
open.Font = Enum.Font.GothamBlack
open.Text = "open"
open.TextColor3 = Color3.fromRGB(0, 0, 0)
open.TextScaled = true
open.TextSize = 14.000
open.TextWrapped = true
open.MouseButton1Down:connect(function()
openmain.Visible = false
main.Visible = true
end)

Pasted: Apr 3, 2021, 5:46:37 pm
Views: 2,822