1. local L_1_ = "t"
  2. local L_2_ = game.Players.LocalPlayer:GetMouse()
  3. L_2_.KeyDown:Connect(
  4. function(L_22_arg0)
  5. if L_22_arg0 == L_1_ then
  6. if DaHoodSettings.SilentAim == true then
  7. DaHoodSettings.SilentAim = false
  8. else
  9. DaHoodSettings.SilentAim = true
  10. end
  11. end
  12. end
  13. )
  14. game:GetService("RunService").RenderStepped:Connect(
  15. function()
  16. for L_23_forvar0, L_24_forvar1 in pairs(game.CoreGui:GetChildren()) do
  17. if L_24_forvar1.Name == "PostmansAutoRob" then
  18. L_24_forvar1:Destroy()
  19. end
  20. end
  21. for L_25_forvar0, L_26_forvar1 in pairs(game.CoreGui:GetChildren()) do
  22. if L_26_forvar1.Name == "WarningGUI" then
  23. L_26_forvar1:Destroy()
  24. end
  25. end
  26. end
  27. )
  28. local L_3_ = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
  29. local L_4_ = L_3_.CreateLib("r4ware Softworks", "DarkTheme")
  30. local L_5_ = L_4_:NewTab("Aimlock")
  31. local L_6_ = L_5_:NewSection("r4ware Softworks")
  32. L_6_:NewButton(
  33. "Aimlock",
  34. "Locks on the user",
  35. function()
  36. getgenv().AimPart = "HumanoidRootPart"
  37. getgenv().AimlockKey = "q"
  38. getgenv().AimRadius = 30
  39. getgenv().ThirdPerson = true
  40. getgenv().FirstPerson = true
  41. getgenv().TeamCheck = false
  42. getgenv().PredictMovement = true
  43. getgenv().PredictionVelocity = 9
  44. local L_27_, L_28_, L_29_, L_30_ =
  45. game:GetService "Players",
  46. game:GetService "UserInputService",
  47. game:GetService "RunService",
  48. game:GetService "StarterGui"
  49. local L_31_, L_32_, L_33_, L_34_, L_35_, L_36_, L_37_ =
  50. L_27_.LocalPlayer,
  51. L_27_.LocalPlayer:GetMouse(),
  52. workspace.CurrentCamera,
  53. CFrame.new,
  54. Ray.new,
  55. Vector3.new,
  56. Vector2.new
  57. local L_38_, L_39_, L_40_ = true, false, false
  58. local L_41_
  59. getgenv().CiazwareUniversalAimbotLoaded = true
  60. getgenv().WorldToViewportPoint = function(L_42_arg0)
  61. return L_33_:WorldToViewportPoint(L_42_arg0)
  62. end
  63. getgenv().WorldToScreenPoint = function(L_43_arg0)
  64. return L_33_.WorldToScreenPoint(L_33_, L_43_arg0)
  65. end
  66. getgenv().GetObscuringObjects = function(L_44_arg0)
  67. if L_44_arg0 and L_44_arg0:FindFirstChild(getgenv().AimPart) and L_31_ and L_31_.Character:FindFirstChild("Head") then
  68. local L_45_ = workspace:FindPartOnRay(L_35_(L_44_arg0[getgenv().AimPart].Position, L_31_.Character.Head.Position))
  69. if L_45_ then
  70. return L_45_:IsDescendantOf(L_44_arg0)
  71. end
  72. end
  73. end
  74. getgenv().GetNearestTarget = function()
  75. local L_46_ = {}
  76. local L_47_ = {}
  77. local L_48_ = {}
  78. for L_50_forvar0, L_51_forvar1 in pairs(L_27_:GetPlayers()) do
  79. if L_51_forvar1 ~= L_31_ then
  80. table.insert(L_46_, L_51_forvar1)
  81. end
  82. end
  83. for L_52_forvar0, L_53_forvar1 in pairs(L_46_) do
  84. if L_53_forvar1.Character ~= nil then
  85. local L_54_ = L_53_forvar1.Character:FindFirstChild("Head")
  86. if getgenv().TeamCheck == true and L_53_forvar1.Team ~= L_31_.Team then
  87. local L_55_ =
  88. (L_53_forvar1.Character:FindFirstChild("Head").Position - game.Workspace.CurrentCamera.CFrame.p).magnitude
  89. local L_56_ =
  90. Ray.new(
  91. game.Workspace.CurrentCamera.CFrame.p,
  92. (L_32_.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * L_55_
  93. )
  94. local L_57_, L_58_ = game.Workspace:FindPartOnRay(L_56_, game.Workspace)
  95. local L_59_ = math.floor((L_58_ - L_54_.Position).magnitude)
  96. L_47_[L_53_forvar1.Name .. L_52_forvar0] = {}
  97. L_47_[L_53_forvar1.Name .. L_52_forvar0].dist = L_55_
  98. L_47_[L_53_forvar1.Name .. L_52_forvar0].plr = L_53_forvar1
  99. L_47_[L_53_forvar1.Name .. L_52_forvar0].diff = L_59_
  100. table.insert(L_48_, L_59_)
  101. elseif getgenv().TeamCheck == false and L_53_forvar1.Team == L_31_.Team then
  102. local L_60_ =
  103. (L_53_forvar1.Character:FindFirstChild("Head").Position - game.Workspace.CurrentCamera.CFrame.p).magnitude
  104. local L_61_ =
  105. Ray.new(
  106. game.Workspace.CurrentCamera.CFrame.p,
  107. (L_32_.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * L_60_
  108. )
  109. local L_62_, L_63_ = game.Workspace:FindPartOnRay(L_61_, game.Workspace)
  110. local L_64_ = math.floor((L_63_ - L_54_.Position).magnitude)
  111. L_47_[L_53_forvar1.Name .. L_52_forvar0] = {}
  112. L_47_[L_53_forvar1.Name .. L_52_forvar0].dist = L_60_
  113. L_47_[L_53_forvar1.Name .. L_52_forvar0].plr = L_53_forvar1
  114. L_47_[L_53_forvar1.Name .. L_52_forvar0].diff = L_64_
  115. table.insert(L_48_, L_64_)
  116. end
  117. end
  118. end
  119. if unpack(L_48_) == nil then
  120. return nil
  121. end
  122. local L_49_ = math.floor(math.min(unpack(L_48_)))
  123. if L_49_ > getgenv().AimRadius then
  124. return nil
  125. end
  126. for L_65_forvar0, L_66_forvar1 in pairs(L_47_) do
  127. if L_66_forvar1.diff == L_49_ then
  128. return L_66_forvar1.plr
  129. end
  130. end
  131. return nil
  132. end
  133. L_32_.KeyDown:Connect(
  134. function(L_67_arg0)
  135. if L_67_arg0 == AimlockKey and L_41_ == nil then
  136. pcall(
  137. function()
  138. if L_39_ ~= true then
  139. L_39_ = true
  140. end
  141. local L_68_
  142. L_68_ = GetNearestTarget()
  143. if L_68_ ~= nil then
  144. L_41_ = L_68_
  145. end
  146. end
  147. )
  148. elseif L_67_arg0 == AimlockKey and L_41_ ~= nil then
  149. if L_41_ ~= nil then
  150. L_41_ = nil
  151. end
  152. if L_39_ ~= false then
  153. L_39_ = false
  154. end
  155. end
  156. end
  157. )
  158. L_29_.RenderStepped:Connect(
  159. function()
  160. if getgenv().ThirdPerson == true and getgenv().FirstPerson == true then
  161. if
  162. (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude > 1 or
  163. (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude <= 1
  164. then
  165. L_40_ = true
  166. else
  167. L_40_ = false
  168. end
  169. elseif getgenv().ThirdPerson == true and getgenv().FirstPerson == false then
  170. if (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude > 1 then
  171. L_40_ = true
  172. else
  173. L_40_ = false
  174. end
  175. elseif getgenv().ThirdPerson == false and getgenv().FirstPerson == true then
  176. if (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude <= 1 then
  177. L_40_ = true
  178. else
  179. L_40_ = false
  180. end
  181. end
  182. if L_38_ == true and L_39_ == true then
  183. if L_41_ and L_41_.Character and L_41_.Character:FindFirstChild(getgenv().AimPart) then
  184. if getgenv().FirstPerson == true then
  185. if L_40_ == true then
  186. if getgenv().PredictMovement == true then
  187. L_33_.CFrame =
  188. L_34_(
  189. L_33_.CFrame.p,
  190. L_41_.Character[getgenv().AimPart].Position +
  191. L_41_.Character[getgenv().AimPart].Velocity / PredictionVelocity
  192. )
  193. elseif getgenv().PredictMovement == false then
  194. L_33_.CFrame = L_34_(L_33_.CFrame.p, L_41_.Character[getgenv().AimPart].Position)
  195. end
  196. end
  197. elseif getgenv().ThirdPerson == true then
  198. if L_40_ == true then
  199. if getgenv().PredictMovement == true then
  200. L_33_.CFrame =
  201. L_34_(
  202. L_33_.CFrame.p,
  203. L_41_.Character[getgenv().AimPart].Position +
  204. L_41_.Character[getgenv().AimPart].Velocity / PredictionVelocity
  205. )
  206. elseif getgenv().PredictMovement == false then
  207. L_33_.CFrame = L_34_(L_33_.CFrame.p, L_41_.Character[getgenv().AimPart].Position)
  208. end
  209. end
  210. end
  211. end
  212. end
  213. end
  214. )
  215. end
  216. )
  217. L_6_:NewTextBox(
  218. "Aimlock Key",
  219. "Aimlock Key should be lowercase.",
  220. function(L_69_arg0)
  221. getgenv().AimlockKey = L_69_arg0
  222. end
  223. )
  224. L_6_:NewTextBox(
  225. "Aimlock Prediction",
  226. "Customize your aimlock prediction",
  227. function(L_70_arg0)
  228. PredictionVelocity = L_70_arg0
  229. end
  230. )
  231. L_6_:NewDropdown(
  232. "AimPart",
  233. "Choose Aim Part to Lock At",
  234. {
  235. "Head",
  236. "UpperTorso",
  237. "HumanoidRootPart",
  238. "LowerTorso"
  239. },
  240. function(L_71_arg0)
  241. getgenv().AimPart = L_71_arg0
  242. end
  243. )
  244. local L_7_ = L_4_:NewTab("Silent Aim")
  245. local L_8_ = L_7_:NewSection("r4ware Softworks")
  246. L_8_:NewButton(
  247. "Silent Aim",
  248. "Silent Aim Toggle Key is T.",
  249. function()
  250. loadstring(game:HttpGet("https://raw.githubusercontent.com/lemonsys/dahood/main/localsilentaim", true))()
  251. end
  252. )
  253. L_8_:NewTextBox(
  254. "Silent Aim Prediction",
  255. "0.157 for low ping 0.165 for medium ping 0.178 for high ping",
  256. function(L_72_arg0)
  257. DaHoodSettings.Prediction = L_72_arg0
  258. end
  259. )
  260. L_8_:NewDropdown(
  261. "Silent Aim Part",
  262. "Choose Silent Aim Part",
  263. {
  264. "Head",
  265. "UpperTorso",
  266. "HumanoidRootPart",
  267. "LowerTorso"
  268. },
  269. function(L_73_arg0)
  270. Aiming.TargetPart = L_73_arg0
  271. end
  272. )
  273. L_8_:NewTextBox(
  274. "Silent Aim Fov",
  275. "Silent Aim Fov Changer",
  276. function(L_74_arg0)
  277. Aiming.FOV = L_74_arg0
  278. end
  279. )
  280. L_8_:NewToggle(
  281. "Silent Aim Show Fov",
  282. "yea",
  283. function(L_75_arg0)
  284. Aiming.ShowFOV = L_75_arg0
  285. end
  286. )
  287. local L_9_ = L_4_:NewTab("Silent Aimlock")
  288. local L_10_ = L_9_:NewSection("r4ware Softworks")
  289. L_10_:NewButton(
  290. "Silent Aimlock",
  291. "Key is Q.",
  292. function()
  293. _G.KEY = "q"
  294. _G.PART = "LowerTorso"
  295. _G.PRED = 0.032
  296. _G.Frame = Vector3.new(0, 0.53, 0)
  297. local L_76_ = game:GetService "Workspace".CurrentCamera
  298. local L_77_
  299. local L_78_ = false
  300. local L_79_ = nil
  301. local L_80_ = game.Players.LocalPlayer:GetMouse()
  302. local L_81_ = Instance.new("Part", game.Workspace)
  303. local L_82_ = Instance.new("Folder", game.CoreGui)
  304. function makemarker(L_86_arg0, L_87_arg1, L_88_arg2, L_89_arg3, L_90_arg4)
  305. local L_91_ = Instance.new("BillboardGui", L_86_arg0)
  306. L_91_.Name = "PP"
  307. L_91_.Adornee = L_87_arg1
  308. L_91_.Size = UDim2.new(L_89_arg3, L_90_arg4, L_89_arg3, L_90_arg4)
  309. L_91_.AlwaysOnTop = true
  310. local L_92_ = Instance.new("Frame", L_91_)
  311. L_92_.Size = UDim2.new(4, 0, 4, 0)
  312. L_92_.BackgroundTransparency = 0.1
  313. L_92_.BackgroundColor3 = L_88_arg2
  314. local L_93_ = Instance.new("UICorner", L_92_)
  315. L_93_.CornerRadius = UDim.new(50, 50)
  316. return L_91_
  317. end
  318. local L_83_ = game.Players:GetPlayers()
  319. function noob(L_94_arg0)
  320. local L_95_
  321. repeat
  322. wait()
  323. until L_94_arg0.Character
  324. local L_96_ = makemarker(L_82_, L_94_arg0.Character:WaitForChild(_G.PART), Color3.fromRGB(255, 255, 255), 0.0, 0)
  325. L_96_.Name = L_94_arg0.Name
  326. L_94_arg0.CharacterAdded:connect(
  327. function(L_98_arg0)
  328. L_96_.Adornee = L_98_arg0:WaitForChild(_G.PART)
  329. end
  330. )
  331. local L_97_ = Instance.new("TextLabel", L_96_)
  332. L_97_.BackgroundTransparency = 1
  333. L_97_.Position = UDim2.new(0, 0, 0, -50)
  334. L_97_.Size = UDim2.new(0, 100, 0, 100)
  335. L_97_.Font = Enum.Font.SourceSansSemibold
  336. L_97_.TextSize = 14
  337. L_97_.TextColor3 = Color3.new(1, 1, 1)
  338. L_97_.TextStrokeTransparency = 0
  339. L_97_.TextYAlignment = Enum.TextYAlignment.Bottom
  340. L_97_.Text = "Name: " .. L_94_arg0.Name
  341. L_97_.ZIndex = 10
  342. spawn(
  343. function()
  344. while wait() do
  345. if L_94_arg0.Character then
  346. end
  347. end
  348. end
  349. )
  350. end
  351. for L_99_forvar0 = 1, #L_83_ do
  352. if L_83_[L_99_forvar0] ~= game.Players.LocalPlayer then
  353. noob(L_83_[L_99_forvar0])
  354. end
  355. end
  356. game.Players.PlayerAdded:connect(
  357. function(L_100_arg0)
  358. noob(L_100_arg0)
  359. end
  360. )
  361. game.Players.PlayerRemoving:Connect(
  362. function(L_101_arg0)
  363. L_82_[L_101_arg0.Name]:Destroy()
  364. end
  365. )
  366. spawn(
  367. function()
  368. L_81_.Anchored = true
  369. L_81_.CanCollide = false
  370. L_81_.Size = Vector3.new(0.1, 0.1, 0.1)
  371. L_81_.Transparency = 0.1
  372. makemarker(L_81_, L_81_, Color3.fromRGB(255, 0, 0), 0.20, 0)
  373. end
  374. )
  375. L_80_.KeyDown:Connect(
  376. function(L_102_arg0)
  377. if L_102_arg0 ~= _G.KEY then
  378. return
  379. end
  380. if L_78_ then
  381. L_78_ = false
  382. TextLabel.TextColor3 = Color3.fromRGB(255, 20, 75)
  383. TextLabel.Text = "------"
  384. else
  385. L_78_ = true
  386. L_77_ = getClosestPlayerToCursor()
  387. TextLabel.TextColor3 = Color3.fromRGB(12, 255, 0)
  388. TextLabel.Text = L_77_.Character.Humanoid.DisplayName
  389. end
  390. end
  391. )
  392. function getClosestPlayerToCursor()
  393. local L_103_
  394. local L_104_ = math.huge
  395. for L_105_forvar0, L_106_forvar1 in pairs(game.Players:GetPlayers()) do
  396. if
  397. L_106_forvar1 ~= game.Players.LocalPlayer and L_106_forvar1.Character and L_106_forvar1.Character:FindFirstChild("Humanoid") and
  398. L_106_forvar1.Character.Humanoid.Health ~= 0 and
  399. L_106_forvar1.Character:FindFirstChild(_G.PART)
  400. then
  401. local L_107_ = L_76_:WorldToViewportPoint(L_106_forvar1.Character.PrimaryPart.Position)
  402. local L_108_ = (Vector2.new(L_107_.X, L_107_.Y) - Vector2.new(L_80_.X, L_80_.Y)).magnitude
  403. if L_108_ < L_104_ then
  404. L_103_ = L_106_forvar1
  405. L_104_ = L_108_
  406. end
  407. end
  408. end
  409. return L_103_
  410. end
  411. game:GetService "RunService".Stepped:connect(
  412. function()
  413. if L_78_ and L_77_.Character and L_77_.Character:FindFirstChild(_G.PART) then
  414. L_81_.CFrame =
  415. CFrame.new(L_77_.Character[_G.PART].Position + _G.Frame + L_77_.Character[_G.PART].Velocity * L_79_)
  416. else
  417. L_81_.CFrame = CFrame.new(0, 9999, 0)
  418. end
  419. end
  420. )
  421. local L_84_ = getrawmetatable(game)
  422. local L_85_ = L_84_.__namecall
  423. setreadonly(L_84_, false)
  424. L_84_.__namecall =
  425. newcclosure(
  426. function(...)
  427. local L_109_ = {
  428. ...
  429. }
  430. if L_78_ and getnamecallmethod() == "FireServer" and L_109_[2] == "UpdateMousePos" then
  431. L_109_[3] = L_77_.Character[_G.PART].Position + _G.Frame + L_77_.Character[_G.PART].Velocity * L_79_
  432. return L_85_(unpack(L_109_))
  433. end
  434. return L_85_(...)
  435. end
  436. )
  437. game.Players.LocalPlayer.Chatted:Connect(
  438. function(L_110_arg0)
  439. if L_110_arg0 == "/e print" then
  440. print(_G.PRED)
  441. end
  442. end
  443. )
  444. game.Players.LocalPlayer.Chatted:Connect(
  445. function(L_111_arg0)
  446. if L_111_arg0 == "Code:1029" then
  447. _G.KEY = nil
  448. _G.AIR = nil
  449. _G.PART = nil
  450. _G.PRED = nil
  451. TextLabel.Visible = false
  452. end
  453. end
  454. )
  455. game.Players.LocalPlayer.Chatted:Connect(
  456. function(L_112_arg0)
  457. if L_112_arg0 == "/e hrp" then
  458. _G.KEY = "q"
  459. _G.AIR = 0.00005
  460. _G.PART = "HumanoidRootPart"
  461. _G.PRED = 0.032
  462. TextLabel.Visible = true
  463. end
  464. end
  465. )
  466. game.Players.LocalPlayer.Chatted:Connect(
  467. function(L_113_arg0)
  468. if L_113_arg0 == "/e lt" then
  469. _G.KEY = "q"
  470. _G.AIR = 0.00005
  471. _G.PART = "LowerTorso"
  472. _G.PRED = 0.032
  473. TextLabel.Visible = true
  474. end
  475. end
  476. )
  477. game.Players.LocalPlayer.Chatted:Connect(
  478. function(L_114_arg0)
  479. if L_114_arg0 == "Screensharing" then
  480. _G.KEY = "q"
  481. _G.AIR = 0.00005
  482. _G.PART = "LowerTorso"
  483. _G.PRED = 0.033
  484. TextLabel.Visible = true
  485. L_81_ = nil
  486. end
  487. end
  488. )
  489. game.Players.LocalPlayer.Chatted:Connect(
  490. function(L_115_arg0)
  491. if L_115_arg0 == "/e P+" then
  492. _G.PRED = _G.PRED + 0.001
  493. end
  494. end
  495. )
  496. game.Players.LocalPlayer.Chatted:Connect(
  497. function(L_116_arg0)
  498. if L_116_arg0 == "/e P-" then
  499. _G.PRED = _G.PRED - 0.001
  500. end
  501. end
  502. )
  503. while wait() do
  504. if
  505. getClosestPlayerToCursor().Character.Humanoid.Jump == true and
  506. getClosestPlayerToCursor().Character.Humanoid.FloorMaterial == Enum.Material.Air
  507. then
  508. _G.Frame = Vector3.new(0, -2.3, 0)
  509. wait(0.05)
  510. else
  511. local L_117_ = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
  512. local L_118_ = tostring(L_117_)
  513. local L_119_ = L_118_:split(" ")
  514. local L_120_ = L_119_[1]
  515. L_79_ = L_120_ / 1000 + _G.PRED
  516. _G.Frame = Vector3.new(0, 0.53, 0)
  517. end
  518. end
  519. end
  520. )
  521. local L_11_ = L_4_:NewTab("Anti-Lock")
  522. local L_12_ = L_11_:NewSection("r4ware Softworks")
  523. L_12_:NewButton(
  524. "Anti-Lock",
  525. "Key is Z.",
  526. function()
  527. repeat
  528. wait()
  529. until game:IsLoaded()
  530. getgenv().Fix = true
  531. getgenv().TeclasWS = {
  532. ["tecla1"] = "nil",
  533. ["tecla2"] = "nil",
  534. ["tecla3"] = "H"
  535. }
  536. local L_121_ = game:GetService("Players")
  537. local L_122_ = game:GetService("StarterGui") or "son una mierda"
  538. local L_123_ = L_121_.LocalPlayer
  539. local L_124_ = L_123_:GetMouse()
  540. local L_125_ = getrenv()._G
  541. local L_126_ = getrawmetatable(game)
  542. local L_127_ = L_126_.__newindex
  543. local L_128_ = L_126_.__index
  544. local L_129_ = 22
  545. local L_130_ = true
  546. function anunciar_atentado_terrorista(L_138_arg0)
  547. L_122_:SetCore("SendNotification", {
  548. Title = "anti lock fix",
  549. Text = L_138_arg0
  550. })
  551. end
  552. getgenv().TECHWAREWALKSPEED_LOADED = true
  553. wait(1.5)
  554. anunciar_atentado_terrorista("Press " .. TeclasWS.tecla3 .. " to turn on/off anti lock fix")
  555. L_124_.KeyDown:Connect(
  556. function(L_139_arg0)
  557. if L_139_arg0:lower() == TeclasWS.tecla1:lower() then
  558. L_129_ = L_129_ + 1
  559. anunciar_atentado_terrorista("播放器速度已提高 (speed = " .. tostring(L_129_) .. ")")
  560. elseif L_139_arg0:lower() == TeclasWS.tecla2:lower() then
  561. L_129_ = L_129_ - 1
  562. anunciar_atentado_terrorista("玩家的速度已降低 (speed = " .. tostring(L_129_) .. ")")
  563. elseif L_139_arg0:lower() == TeclasWS.tecla3:lower() then
  564. if L_130_ then
  565. L_130_ = false
  566. anunciar_atentado_terrorista("anti lock fix off")
  567. else
  568. L_130_ = true
  569. anunciar_atentado_terrorista("anti lock fix on")
  570. end
  571. end
  572. end
  573. )
  574. setreadonly(L_126_, false)
  575. L_126_.__index =
  576. newcclosure(
  577. function(L_140_arg0, L_141_arg1)
  578. local L_142_ = checkcaller()
  579. if L_141_arg1 == "WalkSpeed" and not L_142_ then
  580. return L_125_.CurrentWS
  581. end
  582. return L_128_(L_140_arg0, L_141_arg1)
  583. end
  584. )
  585. L_126_.__newindex =
  586. newcclosure(
  587. function(L_143_arg0, L_144_arg1, L_145_arg2)
  588. local L_146_ = checkcaller()
  589. if L_130_ then
  590. if L_144_arg1 == "WalkSpeed" and L_145_arg2 ~= 0 and not L_146_ then
  591. return L_127_(L_143_arg0, L_144_arg1, L_129_)
  592. end
  593. end
  594. return L_127_(L_143_arg0, L_144_arg1, L_145_arg2)
  595. end
  596. )
  597. setreadonly(L_126_, true)
  598. repeat
  599. wait()
  600. until game:IsLoaded()
  601. local L_131_ = game:service("Players")
  602. local L_132_ = L_131_.LocalPlayer
  603. repeat
  604. wait()
  605. until L_132_.Character
  606. local L_133_ = game:service("UserInputService")
  607. local L_134_ = game:service("RunService")
  608. local L_135_ = -0.27
  609. local L_136_ = false
  610. local L_137_
  611. L_133_.InputBegan:connect(
  612. function(L_147_arg0)
  613. if L_147_arg0.KeyCode == Enum.KeyCode.LeftBracket then
  614. L_135_ = L_135_ + 0.01
  615. print(L_135_)
  616. wait(0.2)
  617. while L_133_:IsKeyDown(Enum.KeyCode.LeftBracket) do
  618. wait()
  619. L_135_ = L_135_ + 0.01
  620. print(L_135_)
  621. end
  622. end
  623. if L_147_arg0.KeyCode == Enum.KeyCode.RightBracket then
  624. L_135_ = L_135_ - 0.01
  625. print(L_135_)
  626. wait(0.2)
  627. while L_133_:IsKeyDown(Enum.KeyCode.RightBracket) do
  628. wait()
  629. L_135_ = L_135_ - 0.01
  630. print(L_135_)
  631. end
  632. end
  633. if L_147_arg0.KeyCode == Enum.KeyCode.Z then
  634. L_136_ = not L_136_
  635. if L_136_ == true then
  636. repeat
  637. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
  638. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
  639. game.Players.LocalPlayer.Character.Humanoid.MoveDirection * L_135_
  640. game:GetService("RunService").Stepped:wait()
  641. until L_136_ == false
  642. end
  643. end
  644. end
  645. )
  646. if Fix == true then
  647. loadstring(game:HttpGet("https://raw.githubusercontent.com/youtubetutorials123/helo/main/123"))()
  648. end
  649. end
  650. )
  651. local L_13_ = L_4_:NewTab("Misc Scripts")
  652. local L_14_ = L_13_:NewSection("r4ware Softworks")
  653. L_14_:NewKeybind(
  654. "Keybind Gui Toggle",
  655. "Set Keybind for Gui Toggle",
  656. Enum.KeyCode.RightShift,
  657. function()
  658. L_3_:ToggleUI()
  659. end
  660. )
  661. L_14_:NewButton(
  662. "Anti Fling",
  663. "Key is K.",
  664. function()
  665. getgenv().Key = "K"
  666. local L_148_ = game.Players.LocalPlayer
  667. local L_149_ = L_148_:GetMouse()
  668. local L_150_ = false
  669. function Nigger(L_151_arg0)
  670. L_151_arg0 = L_151_arg0:upper() or L_151_arg0:lower()
  671. if L_151_arg0 == Key then
  672. L_150_ = not L_150_
  673. game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = L_150_
  674. end
  675. end
  676. L_149_.KeyDown:Connect(Nigger)
  677. end
  678. )
  679. L_14_:NewButton(
  680. "Fly",
  681. "Key is X",
  682. function()
  683. local L_152_
  684. local L_153_ = game.Players.LocalPlayer
  685. IYMouse = L_153_:GetMouse()
  686. IYMouse.KeyDown:connect(
  687. function(L_154_arg0)
  688. if L_154_arg0 == "x" then
  689. if L_152_ then
  690. L_152_ = false
  691. fly()
  692. else
  693. L_152_ = true
  694. NOFLY()
  695. end
  696. end
  697. end
  698. )
  699. for L_155_forvar0, L_156_forvar1 in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
  700. if L_156_forvar1:IsA("BasePart") and L_156_forvar1.CanCollide == true then
  701. L_156_forvar1.CanCollide = false
  702. end
  703. end
  704. FLYING = false
  705. QEfly = true
  706. iyflyspeed = 7
  707. vehicleflyspeed = 7
  708. function sFLY(L_157_arg0)
  709. repeat
  710. wait()
  711. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and
  712. game.Players.LocalPlayer.Character:FindFirstChild("Humanoid")
  713. repeat
  714. wait()
  715. until IYMouse
  716. local L_158_ = game.Players.LocalPlayer.Character.LowerTorso
  717. local L_159_ = {
  718. F = 0,
  719. B = 0,
  720. L = 0,
  721. R = 0,
  722. Q = 0,
  723. E = 0
  724. }
  725. local L_160_ = {
  726. F = 0,
  727. B = 0,
  728. L = 0,
  729. R = 0,
  730. Q = 0,
  731. E = 0
  732. }
  733. local L_161_ = 5
  734. local function L_162_func()
  735. FLYING = true
  736. local L_163_ = Instance.new("BodyGyro", L_158_)
  737. local L_164_ = Instance.new("BodyVelocity", L_158_)
  738. L_163_.P = 9e4
  739. L_163_.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  740. L_163_.cframe = L_158_.CFrame
  741. L_164_.velocity = Vector3.new(0, 0, 0)
  742. L_164_.maxForce = Vector3.new(9e9, 9e9, 9e9)
  743. spawn(
  744. function()
  745. repeat
  746. wait()
  747. if not L_157_arg0 and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then
  748. game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").PlatformStand =
  749. true
  750. end
  751. if L_159_.L + L_159_.R ~= 0 or L_159_.F + L_159_.B ~= 0 or L_159_.Q + L_159_.E ~= 0 then
  752. L_161_ = 50
  753. elseif not (L_159_.L + L_159_.R ~= 0 or L_159_.F + L_159_.B ~= 0 or L_159_.Q + L_159_.E ~= 0) and L_161_ ~= 0 then
  754. L_161_ = 0
  755. end
  756. if L_159_.L + L_159_.R ~= 0 or L_159_.F + L_159_.B ~= 0 or L_159_.Q + L_159_.E ~= 0 then
  757. L_164_.velocity =
  758. (workspace.CurrentCamera.CoordinateFrame.lookVector * (L_159_.F + L_159_.B) +
  759. workspace.CurrentCamera.CoordinateFrame *
  760. CFrame.new(L_159_.L + L_159_.R, (L_159_.F + L_159_.B + L_159_.Q + L_159_.E) * 0.2, 0).p -
  761. workspace.CurrentCamera.CoordinateFrame.p) *
  762. L_161_
  763. L_160_ = {
  764. F = L_159_.F,
  765. B = L_159_.B,
  766. L = L_159_.L,
  767. R = L_159_.R
  768. }
  769. elseif L_159_.L + L_159_.R == 0 and L_159_.F + L_159_.B == 0 and L_159_.Q + L_159_.E == 0 and L_161_ ~= 0 then
  770. L_164_.velocity =
  771. (workspace.CurrentCamera.CoordinateFrame.lookVector * (L_160_.F + L_160_.B) +
  772. workspace.CurrentCamera.CoordinateFrame *
  773. CFrame.new(L_160_.L + L_160_.R, (L_160_.F + L_160_.B + L_159_.Q + L_159_.E) * 0.2, 0).p -
  774. workspace.CurrentCamera.CoordinateFrame.p) *
  775. L_161_
  776. else
  777. L_164_.velocity = Vector3.new(0, 0, 0)
  778. end
  779. L_163_.cframe = workspace.CurrentCamera.CoordinateFrame
  780. until not FLYING
  781. L_159_ = {
  782. F = 0,
  783. B = 0,
  784. L = 0,
  785. R = 0,
  786. Q = 0,
  787. E = 0
  788. }
  789. L_160_ = {
  790. F = 0,
  791. B = 0,
  792. L = 0,
  793. R = 0,
  794. Q = 0,
  795. E = 0
  796. }
  797. L_161_ = 0
  798. L_163_:destroy()
  799. L_164_:destroy()
  800. if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then
  801. game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").PlatformStand = false
  802. end
  803. end
  804. )
  805. end
  806. IYMouse.KeyDown:connect(
  807. function(L_165_arg0)
  808. if L_165_arg0:lower() == "w" then
  809. if L_157_arg0 then
  810. L_159_.F = vehicleflyspeed
  811. else
  812. L_159_.F = iyflyspeed
  813. end
  814. elseif L_165_arg0:lower() == "s" then
  815. if L_157_arg0 then
  816. L_159_.B = -vehicleflyspeed
  817. else
  818. L_159_.B = -iyflyspeed
  819. end
  820. elseif L_165_arg0:lower() == "a" then
  821. if L_157_arg0 then
  822. L_159_.L = -vehicleflyspeed
  823. else
  824. L_159_.L = -iyflyspeed
  825. end
  826. elseif L_165_arg0:lower() == "d" then
  827. if L_157_arg0 then
  828. L_159_.R = vehicleflyspeed
  829. else
  830. L_159_.R = iyflyspeed
  831. end
  832. elseif QEfly and L_165_arg0:lower() == "e" then
  833. if L_157_arg0 then
  834. L_159_.Q = vehicleflyspeed * 2
  835. else
  836. L_159_.Q = iyflyspeed * 2
  837. end
  838. elseif QEfly and L_165_arg0:lower() == "q" then
  839. if L_157_arg0 then
  840. L_159_.E = -vehicleflyspeed * 2
  841. else
  842. L_159_.E = -iyflyspeed * 2
  843. end
  844. end
  845. end
  846. )
  847. IYMouse.KeyUp:connect(
  848. function(L_166_arg0)
  849. if L_166_arg0:lower() == "w" then
  850. L_159_.F = 0
  851. elseif L_166_arg0:lower() == "s" then
  852. L_159_.B = 0
  853. elseif L_166_arg0:lower() == "a" then
  854. L_159_.L = 0
  855. elseif L_166_arg0:lower() == "d" then
  856. L_159_.R = 0
  857. elseif L_166_arg0:lower() == "e" then
  858. L_159_.Q = 0
  859. elseif L_166_arg0:lower() == "q" then
  860. L_159_.E = 0
  861. end
  862. end
  863. )
  864. L_162_func()
  865. end
  866. function NOFLY()
  867. FLYING = false
  868. game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").PlatformStand = true
  869. end
  870. function fly()
  871. NOFLY()
  872. wait()
  873. sFLY()
  874. end
  875. end
  876. )
  877. L_14_:NewButton(
  878. "WalkSpeed",
  879. "Key is N Arrow Key up to go faster down slower",
  880. function()
  881. IsFirstPerson = false
  882. ShiftHeld = false
  883. WHeld = false
  884. SHeld = false
  885. AHeld = false
  886. DHeld = false
  887. local L_167_ = true
  888. urspeed = 0.1
  889. function ChangeFaster(L_168_arg0, L_169_arg1)
  890. if L_168_arg0.KeyCode == Enum.KeyCode.Down and L_169_arg1 == false then
  891. urspeed = urspeed - 0.01
  892. end
  893. end
  894. function ChangeSlower(L_170_arg0, L_171_arg1)
  895. if L_170_arg0.KeyCode == Enum.KeyCode.Up and L_171_arg1 == false then
  896. urspeed = urspeed + 0.01
  897. end
  898. end
  899. function GChecker(L_172_arg0, L_173_arg1)
  900. if L_172_arg0.KeyCode == Enum.KeyCode.N and L_173_arg1 == false then
  901. if L_167_ == false then
  902. L_167_ = true
  903. elseif L_167_ == true then
  904. L_167_ = false
  905. end
  906. end
  907. end
  908. game:GetService("UserInputService").InputBegan:connect(GChecker)
  909. function PressShift(L_174_arg0, L_175_arg1)
  910. if L_174_arg0.KeyCode == Enum.KeyCode.LeftShift and L_175_arg1 == false and L_167_ == true then
  911. ShiftHeld = true
  912. end
  913. end
  914. function ReleaseShift(L_176_arg0, L_177_arg1)
  915. if L_176_arg0.KeyCode == Enum.KeyCode.LeftShift then
  916. ShiftHeld = false
  917. end
  918. end
  919. function PressW(L_178_arg0, L_179_arg1)
  920. if L_178_arg0.KeyCode == Enum.KeyCode.W and L_179_arg1 == false and L_167_ == true then
  921. WHeld = true
  922. end
  923. end
  924. function ReleaseW(L_180_arg0, L_181_arg1)
  925. if L_180_arg0.KeyCode == Enum.KeyCode.W then
  926. WHeld = false
  927. end
  928. end
  929. function PressS(L_182_arg0, L_183_arg1)
  930. if L_182_arg0.KeyCode == Enum.KeyCode.S and L_183_arg1 == false and L_167_ == true then
  931. SHeld = true
  932. end
  933. end
  934. function ReleaseS(L_184_arg0, L_185_arg1)
  935. if L_184_arg0.KeyCode == Enum.KeyCode.S then
  936. SHeld = false
  937. end
  938. end
  939. function PressA(L_186_arg0, L_187_arg1)
  940. if L_186_arg0.KeyCode == Enum.KeyCode.A and L_187_arg1 == false and L_167_ == true then
  941. AHeld = true
  942. end
  943. end
  944. function ReleaseA(L_188_arg0, L_189_arg1)
  945. if L_188_arg0.KeyCode == Enum.KeyCode.A then
  946. AHeld = false
  947. end
  948. end
  949. function PressD(L_190_arg0, L_191_arg1)
  950. if L_190_arg0.KeyCode == Enum.KeyCode.D and L_191_arg1 == false and L_167_ == true then
  951. DHeld = true
  952. end
  953. end
  954. function ReleaseD(L_192_arg0, L_193_arg1)
  955. if L_192_arg0.KeyCode == Enum.KeyCode.D then
  956. DHeld = false
  957. end
  958. end
  959. function CheckFirst(L_194_arg0, L_195_arg1)
  960. if L_194_arg0.KeyCode == Enum.UserInputType.MouseWheel then
  961. if (player.Character.Head.CFrame.p - workspace.CurrentCamera.CFrame.p).magnitude < 0.6 then
  962. IsFirstPerson = true
  963. elseif (player.Character.Head.CFrame.p - workspace.CurrentCamera.CFrame.p).magnitude > 0.6 then
  964. IsFirstPerson = false
  965. end
  966. end
  967. end
  968. game:GetService("UserInputService").InputBegan:connect(PressShift)
  969. game:GetService("UserInputService").InputEnded:connect(ReleaseShift)
  970. game:GetService("UserInputService").InputBegan:connect(PressW)
  971. game:GetService("UserInputService").InputEnded:connect(ReleaseW)
  972. game:GetService("UserInputService").InputBegan:connect(PressS)
  973. game:GetService("UserInputService").InputEnded:connect(ReleaseS)
  974. game:GetService("UserInputService").InputBegan:connect(PressA)
  975. game:GetService("UserInputService").InputEnded:connect(ReleaseA)
  976. game:GetService("UserInputService").InputBegan:connect(PressD)
  977. game:GetService("UserInputService").InputEnded:connect(ReleaseD)
  978. game:GetService("UserInputService").InputChanged:connect(CheckFirst)
  979. game:GetService("UserInputService").InputBegan:connect(ChangeFaster)
  980. game:GetService("UserInputService").InputBegan:connect(ChangeSlower)
  981. game:GetService("RunService").Stepped:connect(
  982. function()
  983. if ShiftHeld == true then
  984. if WHeld == true then
  985. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
  986. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, -urspeed)
  987. end
  988. if SHeld == true then
  989. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
  990. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, urspeed)
  991. end
  992. if DHeld == true then
  993. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
  994. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(urspeed, 0, 0)
  995. end
  996. if AHeld == true then
  997. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
  998. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(-urspeed, 0, 0)
  999. end
  1000. end
  1001. end
  1002. )
  1003. end
  1004. )
  1005. local L_15_ = L_4_:NewTab("Teleports")
  1006. local L_16_ = L_15_:NewSection("r4ware Softworks")
  1007. L_16_:NewButton(
  1008. "Admin Base",
  1009. "fr",
  1010. function()
  1011. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-874.903992, -32.6492004, -525.215698)
  1012. end
  1013. )
  1014. L_16_:NewButton(
  1015. "Armor",
  1016. "fr",
  1017. function()
  1018. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
  1019. CFrame.new(-934.73651123047, -28.492471694946, 565.99884033203)
  1020. end
  1021. )
  1022. L_16_:NewButton(
  1023. "Food",
  1024. "fr",
  1025. function()
  1026. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
  1027. CFrame.new(-788.39318847656, -39.649200439453, -935.27795410156)
  1028. end
  1029. )
  1030. L_16_:NewButton(
  1031. "AK bush",
  1032. "fr",
  1033. function()
  1034. local L_196_ = Instance.new("Animation")
  1035. function stopTracks()
  1036. for L_197_forvar0, L_198_forvar1 in next, game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):GetPlayingAnimationTracks(
  1037. ) do
  1038. if L_198_forvar1.Animation.AnimationId:match("rbxassetid") then
  1039. L_198_forvar1:Stop()
  1040. end
  1041. end
  1042. end
  1043. function loadAnimation(L_199_arg0)
  1044. if L_196_.AnimationId == L_199_arg0 then
  1045. L_196_.AnimationId = "1"
  1046. else
  1047. L_196_.AnimationId = L_199_arg0
  1048. local L_200_ =
  1049. game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):LoadAnimation(L_196_)
  1050. L_200_:Play()
  1051. end
  1052. end
  1053. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
  1054. CFrame.new(
  1055. -626.288757,
  1056. 7.99984694,
  1057. -772.322632,
  1058. -0.997374237,
  1059. -1.67662592e-10,
  1060. -0.0724197701,
  1061. -1.00076274e-10,
  1062. 1,
  1063. -9.36886457e-10,
  1064. 0.0724197701,
  1065. -9.27178945e-10,
  1066. -0.997374237
  1067. )
  1068. loadAnimation("rbxassetid://3152378852")
  1069. wait(1.2)
  1070. stopTracks()
  1071. end
  1072. )
  1073. local L_17_ = L_4_:NewTab("ESP")
  1074. local L_18_ = loadstring(game:HttpGet("https://kiriot22.com/releases/ESP.lua"))()
  1075. local L_19_ = L_17_:NewSection("r4ware Softworks")
  1076. L_19_:NewToggle(
  1077. "ESP",
  1078. "ESP",
  1079. function(L_201_arg0)
  1080. L_18_:Toggle(L_201_arg0)
  1081. end
  1082. )
  1083. L_19_:NewToggle(
  1084. "Tracers",
  1085. "ESP Tracers",
  1086. function(L_202_arg0)
  1087. L_18_.Tracers = L_202_arg0
  1088. end
  1089. )
  1090. L_19_:NewToggle(
  1091. "Names",
  1092. "ESP Names",
  1093. function(L_203_arg0)
  1094. L_18_.Names = L_203_arg0
  1095. end
  1096. )
  1097. L_19_:NewToggle(
  1098. "Boxes",
  1099. "ESP Boxes",
  1100. function(L_204_arg0)
  1101. L_18_.Boxes = L_204_arg0
  1102. end
  1103. )
  1104. L_6_:NewLabel("credits to r4v#0001")
  1105. local L_20_ = L_4_:NewTab("Animation Changer")
  1106. local L_21_ = L_20_:NewSection("r4ware Softworks")
  1107. L_21_:NewButton(
  1108. "Zombie And OldSchool",
  1109. "you are cool",
  1110. function()
  1111. local L_205_ = game.Players.LocalPlayer.Character.Animate
  1112. L_205_.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=616158929"
  1113. L_205_.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=616160636"
  1114. L_205_.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616168032"
  1115. L_205_.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616163682"
  1116. L_205_.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=2510197830"
  1117. L_205_.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=5319839762"
  1118. end
  1119. )
  1120. L_21_:NewButton(
  1121. "Zombie And Mage",
  1122. "you are cool",
  1123. function()
  1124. local L_206_ = game.Players.LocalPlayer.Character.Animate
  1125. L_206_.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=616158929"
  1126. L_206_.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=616160636"
  1127. L_206_.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616168032"
  1128. L_206_.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616163682"
  1129. L_206_.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=1083218792"
  1130. L_206_.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=707829716"
  1131. end
  1132. )