_G.test = true while _G.test do wait() local test = game:GetService("CoreGui").RobloxGui.PerformanceStats:GetChildren() local test2=test[6].StatsMiniTextPanelClass.ValueLabel.Text:split("ms") if game:GetService("Players").LocalPlayer.Data.eggs.Value >= 2 and tonumber(test2[1]) <5000 then wait() for i=1,10000 do task.spawn(function() game:GetService("ReplicatedStorage").SpinWheel:InvokeServer() end) end wait(10) end end