1. local args = {
  2. [1] = "Eternal Blade",
  3. [2] = -69696969696969,
  4. [3] = "Bounty/Honor"
  5. }
  6. game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("SwordPurchaseRE"):FireServer(unpack(args))