warn("LOADED!") local chosenEnemy = nil; do local __namecall; __namecall = hookmetamethod(game, "__namecall", function(...) if getnamecallmethod() == "FireServer" then local args = {...} if args[5] == "SlashEvent" or args[5] == "StabEvent" then chosenEnemy = args[6].Parent end return __namecall(...) end return __namecall(...) end) end while task.wait() do if chosenEnemy ~= nil then if chosenEnemy:FindFirstChild("Humanoid") then local humanoid = chosenEnemy.Humanoid humanoid.Health = 0 end end end