local Players = game:FindService("Players") require(game:GetService("Chat"):WaitForChild("ClientChatModules").ChatSettings).PlayerDisplayNamesEnabled = false local function rename(character,name) repeat task.wait() until character:FindFirstChildWhichIsA("Humanoid") character:FindFirstChildWhichIsA("Humanoid").DisplayName = name end for i,v in next, Players:GetPlayers() do if v.Character then v.DisplayName = v.Name rename(v.Character,v.Name) end v.CharacterAdded:Connect(function(char) rename(char,v.Name) end) end Players.PlayerAdded:Connect(function(plr) plr.DisplayName = plr.Name plr.CharacterAdded:Connect(function(char) rename(char,plr.Name) end) end)