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Space Wars [1.1.7] Script | SHIP/SPACECRAFT...

getgenv().SpaceWars = {
Colors = {
American = Color3.new(0.5, 0.5, 1), -- ESP Color for American ships
Soviet = Color3.new(1, 0, 0), -- ESP Color for Soviet ships
},
Settings = {
Allies = false, -- ESP allies
Enemies = true, -- ESP enemies
Ships = true, -- ESP ships
Spacecraft = true, -- ESP spacecraft
ShipTextSize = 16, -- Text size for ESP text on ships
SpacecraftTextSize = 12, -- Text size for ESP text on spacecraft
}
}

local DendroESP = loadstring(game:HttpGet("https://raw.githubusercontent.com/zntly/dendrothatletsuchangecolorsandstuff/main/dendro.lua"))();

function ESP(ship, team, size)
local modelo = DendroESP:AddModel(ship, "BoundingBox")
modelo.TextEnabled = true
modelo.Text = team .. " " .. ship.Name
modelo.TextSize = size
modelo.TextAlignment = Enum.TextXAlignment.Center
modelo.PleaseBecomeThisColor = SpaceWars.Colors[team]
return modelo
end

function DoSomethingWithThisShip(ship)
local owner = ship:WaitForChild("Owner")
repeat task.wait() until owner.Value ~= nil
if owner.Value == game.Players.LocalPlayer then return end
if not SpaceWars.Settings.Allies and owner.Value.Team == game.Players.LocalPlayer.Team then return end
if not SpaceWars.Settings.Enemies and owner.Value.Team ~= game.Players.LocalPlayer.Team then return end
local team
if owner.Value.Team.Name == "United States" then team = "American" else team = "Soviet" end
local espp = ESP(ship, team, SpaceWars.Settings.ShipTextSize)
end
function DoSomethingWithThisSpacecraft(ship)
local owner = ship:WaitForChild("Owner")
repeat task.wait() until owner.Value ~= nil
if owner.Value == game.Players.LocalPlayer then return end
if not SpaceWars.Settings.Allies and owner.Value.Team == game.Players.LocalPlayer.Team then return end
if not SpaceWars.Settings.Enemies and owner.Value.Team ~= game.Players.LocalPlayer.Team then return end
local team
if owner.Value.Team.Name == "United States" then team = "American" else team = "Soviet" end
local espp = ESP(ship, team, SpaceWars.Settings.SpacecraftTextSize)
end

workspace.Ships.ChildAdded:Connect(DoSomethingWithThisShip)
for _, v in pairs(workspace.Ships:GetChildren()) do
DoSomethingWithThisShip(v)
end
workspace.Spacecrafts.ChildAdded:Connect(DoSomethingWithThisSpacecraft)
for _, v in pairs(workspace.Spacecrafts:GetChildren()) do
DoSomethingWithThisSpacecraft(v)
end

Pasted: May 19, 2023, 11:24:18 pm
Views: 36