VWE WF
package com.masseyDev.VWE.Blocks;
import com.masseyDev.VWE.TileEntities.TileEntityWeaponsForge;
import com.masseyDev.VWE.lib.Constants;
import com.masseyDev.VWE.vwe;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.block.Block;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
/**
* Created by Massey Dev on 19/10/2014.
*/
public class WeaponsForge extends Block implements ITileEntityProvider {
private String NAME = "WeaponsForge";
public WeaponsForge(){
super(Material.rock);
this.setCreativeTab(CreativeTabs.tabBlock);
this.setBlockName(Constants.MODID + "_" + NAME);
this.setBlockTextureName(Constants.MODID + ":" + NAME);
GameRegistry.registerBlock(this, NAME);
}
@Override
public TileEntity createNewTileEntity(World world, int meta){
return new TileEntityWeaponsForge();
}
@Override
public boolean hasTileEntity(int metadata){
return true;
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int meta, float hitX, float hitY, float hitZ) {
if(world.isRemote) {
if (world.getTileEntity(x, y, z) != null)
player.openGui(vwe.instance, vwe.GUIs.WEAPONSFORGE.ordinal(), world, x, y, z);
return true;
}
return true;
}
}
import com.masseyDev.VWE.TileEntities.TileEntityWeaponsForge;
import com.masseyDev.VWE.lib.Constants;
import com.masseyDev.VWE.vwe;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.block.Block;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
/**
* Created by Massey Dev on 19/10/2014.
*/
public class WeaponsForge extends Block implements ITileEntityProvider {
private String NAME = "WeaponsForge";
public WeaponsForge(){
super(Material.rock);
this.setCreativeTab(CreativeTabs.tabBlock);
this.setBlockName(Constants.MODID + "_" + NAME);
this.setBlockTextureName(Constants.MODID + ":" + NAME);
GameRegistry.registerBlock(this, NAME);
}
@Override
public TileEntity createNewTileEntity(World world, int meta){
return new TileEntityWeaponsForge();
}
@Override
public boolean hasTileEntity(int metadata){
return true;
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int meta, float hitX, float hitY, float hitZ) {
if(world.isRemote) {
if (world.getTileEntity(x, y, z) != null)
player.openGui(vwe.instance, vwe.GUIs.WEAPONSFORGE.ordinal(), world, x, y, z);
return true;
}
return true;
}
}