[Display] bComputeShaderDeferredTiledLighting=1 bEnableWetnessMaterials=1 bForceIgnoreSmoothness=1 bFull Screen=1 bSAOEnable=0 bSinglePassDirShadow=1 bVolumetricLightingEnable=1 bVolumetricLightingForceCasters=0 fBlendSplitDirShadow=24 fDirShadowDistance=3000 fMeshLODLevel1FadeDist=4000 fMeshLODLevel2FadeDist=2000 fShadowDistance=3000 iDirShadowSplits=2 iMaxAnisotropy=8 iMaxFocusShadows=2 iMaxFocusShadowsDialogue=2 iMaxSkinDecalsPerFrame=25 iShadowMapResolution=512 iVolumetricLightingQuality=1 sAntiAliasing=FXAA uiOrthoShadowFilter=3 uiShadowFilter=2 uPipboyTargetHeight=818 uPipboyTargetWidth=1024 iTexMipMapSkip=0 bEnableRainOcclusion=0 fDefaultWorldFOV=100 fDefault1stPersonFOV=100 [Imagespace] bDoDepthOfField=1 bLensFlare=1 bMBEnable=0 bScreenSpaceBokeh=0 [LightingShader] bScreenSpaceReflections=1 bScreenSpaceSubsurfaceScattering=0