- local TweenService = game:GetService("TweenService")
- while true do
- task.wait()
- for _, tool in pairs(workspace:GetDescendants()) do
- if tool:IsA("Tool") then
- local success, result = pcall(function()
- local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Linear)
- local tween = TweenService:Create(game.Players.LocalPlayer.Character.HumanoidRootPart, tweenInfo, {CFrame = tool.Handle.CFrame})
- tween:Play()
- end)
- if not success then
- warn(result)
- end
- wait(1)
- end
- end
- end