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King Of Sea Script | TELEPORT TO FRUITS

_G.Condition = true -- true turns it on, false turns it off

while _G.Condition == true do

-- Get the "FruitSpawn" object from the Workspace
local fruitSpawn = game.Workspace:FindFirstChild("FruitSpawn")

if fruitSpawn then
   -- Get the "SpawnedDF" object from the "FruitSpawn" object
   local spawnedDF = fruitSpawn:FindFirstChild("SpawnedDF")
   
   if spawnedDF then
       -- Get all the child objects of the "SpawnedDF" object
       local fruits = spawnedDF:GetChildren()
       
       -- Loop through all the child objects
       for i, fruit in ipairs(fruits) do
           -- Check if the child object has a "Handle" part
           local handle = fruit:FindFirstChild("Handle")
           
           if handle then
               -- Teleport to the position of the "Handle" part
               game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(handle.CFrame)
           end
       end
   end
end

wait()
end

Pasted: Apr 23, 2023, 3:26:34 am
Views: 32