getgenv()autocheckin = true while autocheckin == true do local args = { [1] = game:GetService("Players").LocalPlayer, [2] = 1 } game:GetService("ReplicatedStorage"):WaitForChild("RemoteObjects"):WaitForChild("NPCCheckedIn"):FireServer(unpack(args)) local args = { [1] = "Gems" } game:GetService("ReplicatedStorage"):WaitForChild("RemoteObjects"):WaitForChild("CollectWorkoutUnlockReward"):FireServer(unpack(args)) game:GetService("ReplicatedStorage"):WaitForChild("RemoteObjects"):WaitForChild("WorkedOut"):FireServer() wait() end