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--[[\r\nHello There \r\nif u want to try the script\r\nU Need To Put Ur Username Where It Says [USERNAME] Press Ctrl+F To Find It \r\nIK I CANT DEFINE PLAYER I SUCK\r\nU Can Edit The Script Add More Modes idc\r\nHats:\r\nhttps://www.roblox.com/catalog/4962430872/Red-Fashion-Hood\r\nhttps://www.roblox.com/catalog/4875701013/Cookie-Treat\r\nhttps://www.roblox.com/catalog/4584787812/Black-Bangs-w-bun\r\nhttps://www.roblox.com/catalog/4878136110/Cyber-Peacock-Tail\r\nhttps://www.roblox.com/catalog/11142504/Motocross-48-Old-Skool\r\nhttps://www.roblox.com/catalog/6653101612/Bangs-w-Bun-Red\r\nhttps://www.roblox.com/catalog/4997844664/Blue-Macaron\r\nhttps://www.roblox.com/catalog/4584787037/Brunette-Bangs-w-bun\r\nhttps://www.roblox.com/catalog/4584788319/Blonde-Bangs-w-bun\r\nEnjoy\r\nScript Made By sau4iii\r\n--]]\r\n\r\n\r\n\r\n\r\n\r\nlocal unanchoredparts = {}\r\n local movers = {}\r\n local tog = true\r\n local move = false\r\n local Player = game:GetService(\"Players\").LocalPlayer\r\n local Character = Player.Character\r\n local mov = {};\r\n local mov2 = {};\r\n\r\n\r\nlocal lol1 = game.Workspace.USERNAME:FindFirstChild(\"Bang w bun\")\r\nlol1.Name = \"lol1\"\r\nwait(0.4)\r\nlocal lol2 = game.Workspace.USERNAME:FindFirstChild(\"Bang w bun\")\r\nlol2.Name = \"lol2\"\r\nwait(0.5)\r\nlocal lol3 = game.Workspace.USERNAME:FindFirstChild(\"Bang w bun\")\r\nlol3.Name = \"lol3\"\r\nwait(0.2)\r\n\r\nlocal S1 = game.Workspace.USERNAME.lol1.Handle.SpecialMesh:Destroy()\r\nlocal S2 = game.Workspace.USERNAME.lol2.Handle.SpecialMesh:Destroy()\r\nlocal S3 = game.Workspace.USERNAME.lol3.Handle.SpecialMesh:Destroy()\r\nlocal R1 = game.Workspace.USERNAME:FindFirstChild(\"Racing Helmet\")\r\nR1.Handle.Mesh:Destroy()\r\nlocal A1 = Character.AccessoryAccessory\r\nA1.Handle.SpecialMesh:Destroy()\r\nlocal C1 = game.Workspace.USERNAME:FindFirstChild(\"Cyber Peacock Tail 2.0\")\r\nC1.Handle.SpecialMesh:Destroy()\r\n\r\nloadstring(game:HttpGet(('https://raw.githubusercontent.com/fesdfe23456/Selexty-Reanimate/main/Selexty'),true))()\r\n\r\n\r\nwait(1)\r\n\r\n \r\n local unanchoredparts = {}\r\n local movers = {}\r\n local tog = true\r\n local move = false\r\n local Player = game:GetService(\"Players\").LocalPlayer\r\n local Character = Player.Character\r\n local mov = {};\r\n local mov2 = {};\r\n\r\n local Hats = {Hat1 = Character:WaitForChild(\"lol1\"),\r\n Hat2 = Character:WaitForChild(\"lol2\"),\r\n Hat3 = Character:WaitForChild(\"lol3\"),\r\n Hat4 = Character:WaitForChild(\"Cyber Peacock Tail 2.0\"),\r\n Hat5 = Character:WaitForChild(\"AccessoryAccessory\"),\r\n Hat6 = Character:WaitForChild(\"RedHood\"),\r\n Hat7 = Character:WaitForChild(\"macaron\"),\r\n Hat8 = Character:WaitForChild(\"CookieTreatAccessory\"),\r\n }\r\n\r\n\r\n \r\n \r\n for i,v in next, Hats do\r\nv.Handle.AccessoryWeld:Remove()\r\nfor _,mesh in next, v:GetDescendants() do\r\nif mesh:IsA(\"Mesh\") or mesh:IsA(\"Mesh\") then\r\nmesh:Remove()\r\nend\r\nend\r\nend\r\n\r\n function ftp(str)\r\n local pt = {};\r\n if str ~= 'me' and str ~= 'random' then\r\n for i, v in pairs(game.Players:GetPlayers()) do\r\n if v.Name:lower():find(str:lower()) then\r\n table.insert(pt, v);\r\n end\r\n end\r\n elseif str == 'me' then\r\n table.insert(pt, plr);\r\n elseif str == 'random' then\r\n table.insert(pt, game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]);\r\n end\r\n return pt;\r\n end\r\n\r\n local function align(i,v)\r\n local att0 = Instance.new(\"Attachment\", i)\r\n att0.Position = Vector3.new(0,0,0)\r\n local att1 = Instance.new(\"Attachment\", v)\r\n att1.Position = Vector3.new(0,0,0)\r\n local AP = Instance.new(\"AlignPosition\", i)\r\n AP.Attachment0 = att0\r\n AP.Attachment1 = att1\r\n AP.RigidityEnabled = false\r\n AP.ReactionForceEnabled = false\r\n AP.ApplyAtCenterOfMass = false\r\n AP.MaxForce = 9999999\r\n AP.MaxVelocity = math.huge\r\n AP.Responsiveness = 65\r\n local AO = Instance.new(\"AlignOrientation\", i)\r\n AO.Attachment0 = att0\r\n AO.Attachment1 = att1\r\n AO.ReactionTorqueEnabled = false\r\n AO.PrimaryAxisOnly = false\r\n AO.MaxTorque = 9999999\r\n AO.MaxAngularVelocity = math.huge\r\n AO.Responsiveness = 50\r\n end\r\n\r\n\r\n\r\n\r\n align(Hats.Hat1.Handle, Character[\"Left Arm\"])\r\n align(Hats.Hat2.Handle, Character[\"Right Arm\"])\r\n align(Hats.Hat3.Handle, Character[\"Right Leg\"])\r\n align(Hats.Hat4.Handle, Character[\"Torso\"])\r\nalign(Hats.Hat5.Handle, Character[\"Left Leg\"])\r\nalign(Hats.Hat6.Handle, Character[\"Head\"])\r\nalign(Hats.Hat7.Handle, Character[\"Torso\"])\r\nalign(Hats.Hat8.Handle, Character[\"Torso\"])\r\n\r\n\r\n\r\n Hats.Hat1.Handle.Attachment.Rotation = Vector3.new(0,0,0)\r\n Hats.Hat4.Handle.Attachment.Rotation = Vector3.new(90,0,0)\r\n \r\n \r\n \r\n Character:WaitForChild(\"Left Arm\"):FindFirstChild(\"Attachment\").Name = \"Attachment1\" \r\nCharacter:WaitForChild(\"Right Arm\"):FindFirstChild(\"Attachment\").Name = \"Attachment2\" \r\n Character:WaitForChild(\"Right Leg\"):FindFirstChild(\"Attachment\").Name = \"Attachment3\" \r\n Character:WaitForChild(\"Torso\"):FindFirstChild(\"Attachment\").Name = \"Attachment4\" \r\n Character:WaitForChild(\"Left Leg\"):FindFirstChild(\"Attachment\").Name = \"Attachment5\"\r\n Character:WaitForChild(\"Head\"):FindFirstChild(\"Attachment\").Name = \"Attachment6\"\r\n Character:WaitForChild(\"Torso\"):FindFirstChild(\"Attachment\").Name = \"Attachment7\"\r\n Character:WaitForChild(\"Torso\"):FindFirstChild(\"Attachment\").Name = \"Attachment8\"\r\n \r\n \r\n \r\n Character:WaitForChild(\"Left Arm\").Attachment1.Position = Vector3.new(-1.5,1,0)\r\n Character:WaitForChild(\"Right Arm\").Attachment2.Position = Vector3.new(1.5,1,-0)\r\n Character:WaitForChild(\"Right Leg\").Attachment3.Position = Vector3.new(0.5,0,0)\r\n Character:WaitForChild(\"Torso\").Attachment4.Position = Vector3.new(0,1,0)\r\n Character:WaitForChild(\"Left Leg\").Attachment5.Position = Vector3.new(-0.5,0,0)\r\n Character:WaitForChild(\"Head\").Attachment6.Position = Vector3.new(0,2.4,0)\r\n Character:WaitForChild(\"Torso\").Attachment7.Position = Vector3.new(3,5,0)\r\n \r\n \r\n \r\n \r\n Character:WaitForChild(\"Torso\").Attachment7.Position = Vector3.new(3,999,0)\r\n\r\n \r\n Character:WaitForChild(\"Torso\").Attachment8.Position = Vector3.new(3,999,-2)\r\n \r\n\r\n \r\n \r\n local UIS = game:GetService(\"UserInputService\")\r\n\r\n\r\nUIS.InputBegan:Connect(function(Input)\r\n if Input.KeyCode == Enum.KeyCode.Eight then\r\n \r\n \r\n Hats.Hat2.Handle.Attachment.Rotation = Vector3.new(90,0,0)\r\n Character:WaitForChild(\"Right Arm\").Attachment2.Position = Vector3.new(1.5,1,-1.5)\r\n \r\n Character:WaitForChild(\"Torso\").Attachment7.Position = Vector3.new(3,2.2,0)\r\n\r\n \r\n Character:WaitForChild(\"Torso\").Attachment8.Position = Vector3.new(3,2.3,-2)\r\n \r\n game.Workspace.USERNAME.Dummy.Dummy.Animate.Parent = game.Workspace\r\n \r\n \r\n end\r\n end)\r\n\r\n\r\n\r\nUIS.InputEnded:Connect(function(Input)\r\n if Input.KeyCode == Enum.KeyCode.Eight then\r\n Hats.Hat2.Handle.Attachment.Rotation = Vector3.new(0,0,0)\r\n \r\n Character:WaitForChild(\"Right Arm\").Attachment2.Position = Vector3.new(1.5,1,-0)\r\n \r\n Character:WaitForChild(\"Torso\").Attachment7.Position = Vector3.new(3,999,0)\r\n\r\n \r\n Character:WaitForChild(\"Torso\").Attachment8.Position = Vector3.new(3,999,-2)\r\n game.Workspace.Animate.Parent = game.Workspace.USERNAME.Dummy.Dummy\r\n \r\n \r\n end\r\n end)\r\n\r\n\r\n\r\n\r\nUIS.InputBegan:Connect(function(Input)\r\n if Input.KeyCode == Enum.KeyCode.Zero then\r\n \r\n local music = Instance.new(\"Sound\", game.Workspace)\r\n music.Name = \"lol\"\r\n music.Volume = 1.25\r\n music.SoundId = \"rbxassetid://162837439\"\r\n music:Play()\r\n \r\n \r\n \r\n \r\n Character:WaitForChild(\"Left Arm\").Attachment1.Position = Vector3.new(-1.5,1,0)\r\n Character:WaitForChild(\"Right Arm\").Attachment2.Position = Vector3.new(1.5,1,0)\r\n Character:WaitForChild(\"Right Leg\").Attachment3.Position = Vector3.new(0,0,1)\r\n Character:WaitForChild(\"Torso\").Attachment4.Position = Vector3.new(0,1,0)\r\n Character:WaitForChild(\"Left Leg\").Attachment5.Position = Vector3.new(-0,0,1)\r\n Character:WaitForChild(\"Head\").Attachment6.Position = Vector3.new(0,2,2)\r\n wait(0.5)\r\n Character:WaitForChild(\"Right Leg\").Attachment3.Position = Vector3.new(1,0,1)\r\n Character:WaitForChild(\"Torso\").Attachment4.Position = Vector3.new(0,1,1.4)\r\n Character:WaitForChild(\"Left Leg\").Attachment5.Position = Vector3.new(-1,0,1)\r\n wait(0.2)\r\nHats.Hat1.Handle.Anchored = true\r\nHats.Hat2.Handle.Anchored = true\r\nHats.Hat3.Handle.Anchored = true\r\nHats.Hat4.Handle.Anchored = true\r\nHats.Hat5.Handle.Anchored = true\r\nHats.Hat6.Handle.Anchored = true\r\n\r\n \r\n \r\n end\r\nend)\r\n\r\n \r\n \r\n \r\n UIS.InputBegan:Connect(function(Input)\r\n if Input.KeyCode == Enum.KeyCode.Nine then\r\n \r\n \r\n local lel = Instance.new(\"Sound\", game.Workspace)\r\n lel.Name = \"xd\"\r\n lel.Volume = 1\r\n lel.SoundId = \"rbxassetid://431405534\"\r\n lel:Play() \r\n \r\n \r\n Character:WaitForChild(\"Left Arm\").Attachment1.Position = Vector3.new(-1.5,1,0)\r\n Character:WaitForChild(\"Right Arm\").Attachment2.Position = Vector3.new(1.5,1,0)\r\n Character:WaitForChild(\"Right Leg\").Attachment3.Position = Vector3.new(0.5,0,0)\r\n Character:WaitForChild(\"Torso\").Attachment4.Position = Vector3.new(0,1,0)\r\n Character:WaitForChild(\"Left Leg\").Attachment5.Position = Vector3.new(-0.5,0,0)\r\n Character:WaitForChild(\"Head\").Attachment6.Position = Vector3.new(0,2,0)\r\n \r\nHats.Hat1.Handle.Anchored = false\r\nHats.Hat2.Handle.Anchored = false\r\nHats.Hat3.Handle.Anchored = false\r\nHats.Hat4.Handle.Anchored = false\r\nHats.Hat5.Handle.Anchored = false\r\nHats.Hat6.Handle.Anchored = false\r\n end\r\n end)
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