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local duration = 10 -- integer only, no decimals\r\n\r\n\r\n\r\nif game:GetService(\"SoundService\").RespectFilteringEnabled then return end\r\n\r\nlocal sounds = {}\r\n\r\nfor i,v in pairs(workspace:GetDescendants()) do\r\n if v:IsA(\"Sound\") and v.Parent.Name ~= \"HumanoidRootPart\" then\r\n table.insert(sounds,v)\r\n end\r\nend\r\n\r\n\r\nlocal con = workspace.DescendantAdded:Connect(function(v)\r\n if v:IsA(\"Sound\") and v.Parent.Name ~= \"HumanoidRootPart\" then\r\n table.insert(sounds,v)\r\n end\r\nend)\r\nwait(.1)\r\nlocal start = math.floor(tick())\r\nrepeat\r\n for i,v in pairs(sounds) do\r\n v:Play()\r\n v.TimePosition = math.random(0,v.TimeLength * 1000)/1000\r\n task.wait()\r\n end\r\nuntil math.floor(tick()) == start + duration\r\ncon:Disconnect()\r\n\r\nfor i,v in pairs(sounds) do\r\n v:Stop()\r\nend
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