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--change to ur liking.\r\n--i would just leave everything on for max power\r\ngetgenv().autogetdemCrates = true\r\ngetgenv().autogetBOOBOOBOOSTS = true\r\ngetgenv().autoMiningBoost = true\r\ngetgenv().autouseBOOBOOBOOSTS = true\r\ngetgenv().autoovercock = true\r\nspawn(function()\r\nwhile autogetdemCrates == true do\r\nwait(1)\r\nlocal args = {\r\n [1] = true\r\n}\r\n\r\ngame:GetService(\"ReplicatedStorage\").Events.ClmFrCrt:FireServer(unpack(args))\r\nend\r\nend)\r\nspawn(function()\r\n while autogetdemCrates == true do\r\n wait(1)\r\n\r\n\r\nlocal args = {\r\n [1] = false\r\n}\r\n\r\ngame:GetService(\"ReplicatedStorage\").Events.ClmFrCrt:FireServer(unpack(args))\r\nend\r\nend)\r\n\r\n\r\n\r\nspawn(function()\r\n while autogetBOOBOOBOOSTS == true do\r\nwait(1)\r\ngame:GetService(\"ReplicatedStorage\").Events.ClaimFreeBoostStar:FireServer()\r\nend\r\nend)\r\nspawn(function()\r\nwhile autoMiningBoost == true do\r\n wait(1)\r\nlocal args = {\r\n [1] = \"1H Mining Boost\"\r\n}\r\n\r\ngame:GetService(\"ReplicatedStorage\").Events.BuyBoost:FireServer(unpack(args))\r\nend\r\nend)\r\nspawn(function()\r\n while autouseBOOBOOBOOSTS == true do \r\n wait(1)\r\n if game:GetService(\"Players\").LocalPlayer.CurBoost.Value == \"\" then\r\nlocal args = {\r\n [1] = \"1H Mining Boost\"\r\n}\r\n\r\ngame:GetService(\"ReplicatedStorage\").Events.UseBoost:FireServer(unpack(args))\r\nend\r\nend\r\nend)\r\nspawn(function()\r\nwhile autoovercock == true do\r\nwait(1)\r\ngame:GetService(\"ReplicatedStorage\").Events.Overclk:InvokeServer()\r\nend\r\nend)
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