for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "CubeX1" or v.Name == "CubeX2" or v.Name == "CubeX3" or v.Name == "CubeX4" then if v:FindFirstChild("Light") == nil then wait(0.05) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame local ohVector31 = v.Position local ohString2 = "Front" local ohInstance3 = v game.Players.LocalPlayer.Character.Delete.Remote:FireServer(ohVector31, ohString2, ohInstance3) end end end