-- // Networker | FeIix was here <3 local NetworkModule = loadstring(game:HttpGet(('https://raw.githubusercontent.com/Ihaveash0rtnamefordiscord/Releases/main/Strucid_NetworkModuler')))() local Players = game:GetService('Players') local LocalPlayer = Players.LocalPlayer function IsFFA() return LocalPlayer.PlayerGui.GameUI.CoreFrames.RoundStats.Gamemode.Text == " FFA" end function GetKILLPLR() for i, v in pairs(Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild('Head') and v.Character:FindFirstChild('Humanoid') and not v.Character:GetAttribute("IsMenuChar") then if IsFFA() or game.PlaceId == 3606833500 then return v else if v.Team ~= game.Players.LocalPlayer.Team then return v end end end end return end game:GetService("RunService").RenderStepped:Connect(function() pcall(function() task.spawn(function() if GetKILLPLR() then NetworkModule.InvokeServer('PickaxeDamage', GetKILLPLR().Character.Head) end end) end) end)