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EarthScape Tycoon Script | MOD GUN

for _,t in pairs(getgc(true)) do
if type(t) == 'table' then
   if rawget(t, "Ammo") then
    rawset(t, "Ammo", math.huge)
   if rawget(t,'FireRate') then
   rawset(t,'FireRate', 1000)
   if rawget(t,'ReloadTime') then
   rawset(t,'ReloadTime', 0.5)
   if rawget(t,'Shells') then
   rawset(t,'Shells', 5)-- I think work only on shotguns
   if rawget(t,'RecoilMax') then
   rawset(t,'RecoilMax', 0)
   if rawget(t,'GunType') then
   rawset(t,'GunType', 'Auto')
   if rawget(t,'RecoilMin') then
   rawset(t,'RecoilMin', 0)
   if rawget(t,'HipSpread') then
   rawset(t,'HipSpread', 0)
   if rawget(t,'AimSpread') then
   rawset(t,'AimSPread', 0)
end
end
end
end
end
end
end
end
end
end
end

Pasted: Feb 13, 2023, 1:25:44 am
Views: 9