local UIS = game:GetService("UserInputService") local loopOn = true UIS.InputBegan:Connect(function(i,g) if i.KeyCode == Enum.KeyCode.P then if loopOn == true then loopOn = false else loopOn = true end print(loopOn) end end) while true do for i,v in pairs (game.Workspace.Areas["Forest Of Dao"].Ginseng:GetChildren()) do if loopOn == false then break end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame task.wait(0.3) local args = { v, "Ginseng" } game:GetService("ReplicatedStorage").Harvest.Harvest:FireServer(unpack(args)) task.wait(9) end task.wait() end