1. local Player = game.Players.LocalPlayer
  2. local Place = workspace.Towers[Player.Name].TowerClient.Trigger
  3. local Studs = 10000 -- desired amout here go too high and you will crash
  4. Player.Character.Humanoid:MoveTo(Place.Position)
  5. Player.Character.Humanoid.MoveToFinished:Connect(
  6. function()
  7. task.wait(1)
  8. Player.Character.PrimaryPart.Position = Vector3.new(-73, 2200, Studs)
  9. task.wait(2)
  10. Player.Character.Humanoid.Health = 0
  11. end
  12. )