get paid to paste

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--[[
	This script was created by shawnjbragdon#0001.
	If you are going to re-release this, please leave the credit.
	
	https://v3rmillion.net/member.php?action=profile&uid=1870134
	https://forum.robloxscripts.com/user-shawnjbragdon
	
	This script was made using Synapse X.
]]

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local Players = game:GetService("Players"); local StarterGui = game:GetService("StarterGui"); local RunService = game:GetService("RunService"); local StarterPlayer = game:GetService("StarterPlayer"); local TestService = game:GetService("TestService"); local VirtualUser = game:GetService("VirtualUser"); local TweenService = game:GetService("TweenService"); local UserInputService = game:GetService("UserInputService"); local WallyLibraryV2 = (RunService:IsStudio() and require(script:WaitForChild("WallyLibraryV2"))) or loadstring(game:HttpGet("https://raw.githubusercontent.com/Luminential/releases/main/wallyhub_modified.luau", true))(); local GPEService = (RunService:IsStudio() and require(script:WaitForChild("GPEService"))) or loadstring(game:HttpGet("https://raw.githubusercontent.com/Luminential/releases/main/gpeservice.luau", true))(); local ESPService = (RunService:IsStudio() and require(script:WaitForChild("ESPService"))) or loadstring(game:HttpGet("https://raw.githubusercontent.com/Luminential/releases/main/espservice.luau", true))()
local r = 255; local g = 0; local b = 0; coroutine.resume(coroutine.create(function() while true do for i = 1, 255, 1 do RunService.Stepped:Wait(); r = r - 1; g = g + 1; end; r = 0; g = 255; for i = 1, 255, 1 do RunService.Stepped:Wait(); g = g - 1; b = b + 1; end; g = 0; b = 255; for i = 1, 255, 1 do RunService.Stepped:Wait(); b = b - 1; r = r + 1; end; b = 0; r = 255; end; end))
local __applyCustom = function(GuiObject) coroutine.resume(coroutine.create(function() repeat wait(); until GuiObject["object"]:FindFirstChildWhichIsA("TextLabel"); repeat wait(); until GuiObject["object"]:FindFirstChild("Underline"); local TextLabel = GuiObject["object"]:FindFirstChildWhichIsA("TextLabel"); local Underline = GuiObject["object"]:FindFirstChild("Underline"); while true do RunService.Stepped:Wait(); TextLabel.Font = Enum.Font.Michroma; TextLabel.TextColor3 = Color3.new(r / 255, g / 255, b / 255); TextLabel.TextStrokeColor3 = Color3.new(r / 510, g / 510, b / 510); TextLabel.TextStrokeTransparency = 0.5; Underline.BackgroundColor3 = Color3.new(r / 255, g / 255, b / 255); end; end)); end;
default = {topcolor = Color3.fromRGB(30, 30, 30);titlecolor = Color3.fromRGB(255, 255, 255);underlinecolor = Color3.fromRGB(255, 0, 0);bgcolor = Color3.fromRGB(35, 35, 35);boxcolor = Color3.fromRGB(35, 35, 35);btncolor = Color3.fromRGB(25, 25, 25);dropcolor = Color3.fromRGB(25, 25, 25);sectncolor = Color3.fromRGB(25, 25, 25);bordercolor = Color3.fromRGB(60, 60, 60);font = Enum.Font.Jura;titlefont = Enum.Font.Michroma;fontsize = 17;titlesize = 18;textstroke = 1;titlestroke = 1;strokecolor = Color3.fromRGB(0, 0, 0);textcolor = Color3.fromRGB(255, 255, 255);titletextcolor = Color3.fromRGB(255, 255, 255);placeholdercolor = Color3.fromRGB(255, 255, 255);titlestrokecolor = Color3.fromRGB(0, 0, 0);}
WallyLibraryV2["options"] = setmetatable({}, {__index = default})
local LocalPlayer = Players.LocalPlayer
local PlayerGui = (RunService:IsStudio() and LocalPlayer:FindFirstChildWhichIsA("PlayerGui")) or game:GetService("CoreGui")
local PlayerMouse = LocalPlayer:GetMouse()
pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Luminential/releases/main/updated_credit_script", true))() end)
local Windows = {[1] = (function() local Window = WallyLibraryV2:CreateWindow("AC6 Fucker", {["Parent"] = PlayerGui}); __applyCustom(Window); return Window; end)(),}
Slider = Windows[1]:Slider("Speed", {["flag"] = "max_speed", ["min"] = 50, ["max"] = 800}); Slider:Set(400)
TextBox = Windows[1]:Box("KeyCode", {["flag"] = "activation_key"}, function(value) for _, EnumItem in pairs(Enum.KeyCode:GetEnumItems()) do if string.lower(value) == string.lower(EnumItem.Name) then TextBox.Text = EnumItem.Name; Windows[1]["flags"]["activation_key"] = EnumItem; return; end; end; for _, EnumItem in pairs(Enum.KeyCode:GetEnumItems()) do if string.lower(value) == string.lower(string.sub(EnumItem.Name, 1, string.len(value))) then TextBox.Text = EnumItem.Name; Windows[1]["flags"]["activation_key"] = EnumItem; return; end; end; TextBox.Text = "LeftShift"; Windows[1]["flags"]["activation_key"] = Enum.KeyCode.LeftShift; end);
TextBox.Text = "LeftShift";
Windows[1]["flags"]["activation_key"] = Enum.KeyCode.LeftShift;
Slider = Windows[1]:Slider("Brake Force", {["flag"] = "brake_force", ["min"] = 0, ["max"] = 100}); Slider:Set(20)
TextBox2 = Windows[1]:Box("KeyCode", {["flag"] = "brake_key"}, function(value) for _, EnumItem in pairs(Enum.KeyCode:GetEnumItems()) do if string.lower(value) == string.lower(EnumItem.Name) then TextBox2.Text = EnumItem.Name; Windows[1]["flags"]["brake_key"] = EnumItem; return; end; end; for _, EnumItem in pairs(Enum.KeyCode:GetEnumItems()) do if string.lower(value) == string.lower(string.sub(EnumItem.Name, 1, string.len(value))) then TextBox2.Text = EnumItem.Name; Windows[1]["flags"]["brake_key"] = EnumItem; return; end; end; TextBox2.Text = "S"; Windows[1]["flags"]["brake_key"] = Enum.KeyCode.S; end);
TextBox2.Text = "S";
Windows[1]["flags"]["brake_key"] = Enum.KeyCode.S;
Button = Windows[1]:Button("Stop Vehicle", function() local Character = LocalPlayer.Character; local Humanoid = Character:FindFirstChildWhichIsA("Humanoid"); local VehicleSeat = Humanoid.SeatPart; local Vehicle = VehicleSeat:FindFirstAncestorWhichIsA("Model"); if table.find({"wheels", "body", "misc", "core"}, Vehicle.Name) then Vehicle = Vehicle.Parent; end; for index, value in pairs(Vehicle:GetDescendants()) do if value:IsA("BasePart") then TweenService:Create(value, TweenInfo.new(0.25), {["Velocity"] = Vector3.new(0, 0, 0); ["RotVelocity"] = Vector3.new(0, 0, 0)}):Play(); end; end; end)
Windows[1]:Button("Massless", function() local Character = LocalPlayer.Character; local Humanoid = Character:FindFirstChildWhichIsA("Humanoid"); local VehicleSeat = Humanoid.SeatPart; local Vehicle = VehicleSeat:FindFirstAncestorWhichIsA("Model"); if table.find({"wheels", "body", "misc", "core"}, Vehicle.Name) then Vehicle = Vehicle.Parent; end; for index, value in pairs(Vehicle:GetDescendants()) do if value:IsA("BasePart") then value.Massless = true; end; end; end)
Toggle = Windows[1]:Toggle("Click-TP Car", {["flag"] = "clicktp_car"})
Windows[1]:Section("Springs (Experimental)");
local Box = Windows[1]:Box("FL", {}, function(number) if tonumber(number) and tonumber(number) < 6 then number = tonumber(number); local Character = LocalPlayer.Character; local Humanoid = Character:FindFirstChildWhichIsA("Humanoid"); local VehicleSeat = Humanoid.SeatPart; local Vehicle = VehicleSeat:FindFirstAncestorWhichIsA("Model"); if table.find({"wheels", "body", "misc", "core"}, Vehicle.Name) then Vehicle = Vehicle.Parent; end; for index, value in pairs(Vehicle:GetDescendants()) do if value:IsA("SpringConstraint") and value:FindFirstAncestor("FL") then value.MaxLength = number + 2; value.MinLength = number; end; end; end; end)
local Box = Windows[1]:Box("FR", {}, function(number) if tonumber(number) and tonumber(number) < 6 then number = tonumber(number); local Character = LocalPlayer.Character; local Humanoid = Character:FindFirstChildWhichIsA("Humanoid"); local VehicleSeat = Humanoid.SeatPart; local Vehicle = VehicleSeat:FindFirstAncestorWhichIsA("Model"); if table.find({"wheels", "body", "misc", "core"}, Vehicle.Name) then Vehicle = Vehicle.Parent; end; for index, value in pairs(Vehicle:GetDescendants()) do if value:IsA("SpringConstraint") and value:FindFirstAncestor("FR") then value.MaxLength = number + 2; value.MinLength = number; end; end; end; end)
local Box = Windows[1]:Box("RL", {}, function(number) if tonumber(number) and tonumber(number) < 6 then number = tonumber(number); local Character = LocalPlayer.Character; local Humanoid = Character:FindFirstChildWhichIsA("Humanoid"); local VehicleSeat = Humanoid.SeatPart; local Vehicle = VehicleSeat:FindFirstAncestorWhichIsA("Model"); if table.find({"wheels", "body", "misc", "core"}, Vehicle.Name) then Vehicle = Vehicle.Parent; end; for index, value in pairs(Vehicle:GetDescendants()) do if value:IsA("SpringConstraint") and value:FindFirstAncestor("RL") then value.MaxLength = number + 2; value.MinLength = number; end; end; end; end)
local Box = Windows[1]:Box("RR", {}, function(number) if tonumber(number) and tonumber(number) < 6 then number = tonumber(number); local Character = LocalPlayer.Character; local Humanoid = Character:FindFirstChildWhichIsA("Humanoid"); local VehicleSeat = Humanoid.SeatPart; local Vehicle = VehicleSeat:FindFirstAncestorWhichIsA("Model"); if table.find({"wheels", "body", "misc", "core"}, Vehicle.Name) then Vehicle = Vehicle.Parent; end; for index, value in pairs(Vehicle:GetDescendants()) do if value:IsA("SpringConstraint") and value:FindFirstAncestor("RR") then value.MaxLength = number + 2; value.MinLength = number; end; end; end; end)
if not RunService:IsStudio() then workspace.FallenPartsDestroyHeight = -1e6; end; local PlayerMouse = LocalPlayer:GetMouse()
UserInputService.InputBegan:Connect(function(inputObject, gameProcessedEvent) if gameProcessedEvent == false and inputObject.UserInputType == Enum.UserInputType.MouseButton1 or inputObject.UserInputType == Enum.UserInputType.Touch --[[ yeah because mobile exploits apparently existed ]] then pcall(function() if Windows[1]["flags"]["clicktp_car"] then if not PlayerMouse.Target then return; end; local Character = LocalPlayer.Character; local Humanoid = Character:FindFirstChildWhichIsA("Humanoid"); local VehicleSeat = Humanoid.SeatPart; local Vehicle = VehicleSeat:FindFirstAncestorWhichIsA("Model"); if table.find({"wheels", "body", "misc", "core"}, Vehicle.Name) then Vehicle = Vehicle.Parent; end; Character.Parent = Vehicle; Vehicle:MoveTo(PlayerMouse.Hit.Position); Character.Parent = workspace; end; end); end; end)
RunService.Stepped:Connect(function() if Windows[1]["flags"] then local flags = Windows[1]["flags"]; if flags["activation_key"] and typeof(flags["activation_key"]) == "EnumItem" then if GPEService:IsProcessedKeyDown(flags["activation_key"]) then local Character = LocalPlayer.Character; local Humanoid = Character:FindFirstChildWhichIsA("Humanoid"); local VehicleSeat = Humanoid.SeatPart; local Vehicle = VehicleSeat:FindFirstAncestorWhichIsA("Model"); if table.find({"wheels", "body", "misc", "core"}, Vehicle.Name) then Vehicle = Vehicle.Parent; end; for index, value in pairs(Vehicle:GetDescendants()) do if value:IsA("BasePart") and flags["max_speed"] > value.Velocity.Magnitude and (value:FindFirstAncestor("Wheels") or value:FindFirstAncestor("Core")) then value.Velocity = value.Velocity * Vector3.new(1.2, 0.95, 1.2); end; end; end; end; if flags["brake_key"] and typeof(flags["brake_key"]) == "EnumItem" then if GPEService:IsProcessedKeyDown(flags["brake_key"]) then local Character = LocalPlayer.Character; local Humanoid = Character:FindFirstChildWhichIsA("Humanoid"); local VehicleSeat = Humanoid.SeatPart; local Vehicle = VehicleSeat:FindFirstAncestorWhichIsA("Model"); if table.find({"wheels", "body", "misc", "core"}, Vehicle.Name) then Vehicle = Vehicle.Parent; end; for index, value in pairs(Vehicle:GetDescendants()) do if value:IsA("BasePart") and value.Velocity.Magnitude >= 10 and (value:FindFirstAncestor("Wheels") or value:FindFirstAncestor("Core")) then local val = 1 - (flags["brake_force"] / 100); value.Velocity = value.Velocity * Vector3.new(val, 0, val); end; end; end; end; end; end)

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Pasted: Dec 3, 2021, 1:47:51 pm
Views: 255