getgenv().autocoin = true getgenv().value = 1 local players = game:GetService("Players"); local lplr = players.LocalPlayer; local baseEvent = game:GetService("ReplicatedStorage").Events.BaseEvents; function AutoCoin(ohString1, ohNumber2, ohString3, ohNumber4) baseEvent:FireServer(ohString1, ohNumber2, ohString3, ohNumber4) end while true do if getgenv().autocoin then AutoCoin("C2GS_PlayerGetItem", 1, "1002", getgenv().value) if lplr.PlayerGui["Layer_Menu"]["UI_MainView"].fullTip.Visible == true then baseEvent:FireServer("C2GS_TeleportSellJuice") else lplr.Character.HumanoidRootPart.CFrame = CFrame.new(-12.3750353, 3.80731702, -43.6309395) end end task.wait() end