1. repeat task.wait() until game:IsLoaded() and game.Players and game.Players.LocalPlayer and game.Players.LocalPlayer.Character
  2. task.wait(5)
  3. _G.Spin = true
  4. local Name = {
  5. ["Tsugikuni"] = true,
  6. ["Kamado"] = true,
  7. }
  8. local Button = game:GetService("Players").LocalPlayer.PlayerGui.Gui.DevProducts.Holder.RerollClan
  9. local events = { "MouseButton1Click", "MouseButton1Down", "MouseButton1Up", "Activated" }
  10. for i, v in next, events do firesignal(Button[v]) end
  11. task.wait(1)
  12. while _G.Spin and game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.Spins.Text ~= "0 Spins Left" do
  13. task.wait()
  14. if game:GetService("Players").LocalPlayer.PlayerGui.Gui.Gui.Moves.Frame["1"].Key.Text == "\255" then
  15. if not Name[game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.LName.Text] then
  16. local ohString1 = "RRLastName"
  17. game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.RRLastName.LocalScript.RR:InvokeServer(ohString1)
  18. task.wait()
  19. print(game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.LName.Text)
  20. else
  21. warn("got it")
  22. _G.Spin = false
  23. end
  24. else
  25. local ohNumber1 = 1
  26. local ohString2 = "\255"
  27. game:GetService("Players").LocalPlayer.PlayerGui.Gui.Ui.UiModule.Modules.Settings.Set:InvokeServer(ohNumber1, ohString2)
  28. end
  29. end
  30. if not Name[game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.LName.Text] and game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.Spins.Text == "0 Spins Left" then
  31. game:GetService("TeleportService"):Teleport(game.PlaceId, LocalPlayer)
  32. end