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Wisteria 2 [ALPHA] INFINITE SPINS – 23RD...

repeat task.wait() until game:IsLoaded() and game.Players and game.Players.LocalPlayer and game.Players.LocalPlayer.Character
task.wait(5)

_G.Spin = true

local Name = {
    ["Tsugikuni"] = true,
    ["Kamado"] = true,
}
local Button = game:GetService("Players").LocalPlayer.PlayerGui.Gui.DevProducts.Holder.RerollClan
local events = { "MouseButton1Click", "MouseButton1Down", "MouseButton1Up", "Activated" }
for i, v in next, events do firesignal(Button[v]) end
task.wait(1)
while _G.Spin and game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.Spins.Text ~= "0 Spins Left" do
    task.wait()
    if game:GetService("Players").LocalPlayer.PlayerGui.Gui.Gui.Moves.Frame["1"].Key.Text == "\255" then
        if not Name[game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.LName.Text] then
            local ohString1 = "RRLastName"
            
            game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.RRLastName.LocalScript.RR:InvokeServer(ohString1)
            task.wait()
            print(game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.LName.Text)
            else
                warn("got it")
                _G.Spin = false
        end
        else
            local ohNumber1 = 1
            local ohString2 = "\255"
            
            game:GetService("Players").LocalPlayer.PlayerGui.Gui.Ui.UiModule.Modules.Settings.Set:InvokeServer(ohNumber1, ohString2)
    end
end
if not Name[game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.LName.Text] and game:GetService("Players").LocalPlayer.PlayerGui.RerollClan.RollClanFrame.Clan.Spins.Text == "0 Spins Left" then
   game:GetService("TeleportService"):Teleport(game.PlaceId, LocalPlayer)
end

Pasted: Apr 27, 2023, 8:54:57 am
Views: 26