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Zombie Merge Tycoon loop kill all

local players = game:GetService("Players")
    local player = players.LocalPlayer

local tool = ( player.Backpack:FindFirstChild("Pistol") or player.Character.Pistol )
local takeDamage = tool.Remotes.TakeDamage

_G.sample = true
while ( _G.sample == true ) do
    for _, humanoid in ipairs( workspace:GetDescendants() ) do
        if ( humanoid == player.Character.Humanoid or not humanoid:IsA("Humanoid") ) then continue end
        takeDamage:FireServer( humanoid, math.huge )
    end
    task.wait(0.7)
end

Pasted: Feb 11, 2023, 11:45:22 pm
Views: 11