--so any ways its for almost every character except trash ones --also btw some moves are trash so i didnt bother editing them local starfire = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 0"].Starfire["Shared_StarSword"]) local cyborg = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 0"].Cyborg["Shared_SonicCannon"]) local robin1 = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 0"].Robin["Shared_Birdarang"]) local robin2 = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 0"].Robin["Shared_SmokeBomb"]) local bb = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 0"].BeastBoy["Shared_TigerForm"]) local gizmo = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 1"].Gizmo["Shared_BombardmentMissile"]) local approbin = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 1"]["Apprentice Robin"]["Shared_ThermalBlaster"]) local terra1 = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 2"].Terra["Shared_RockVolley"]) local terra2 = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 2"].Terra["Shared_RockPath"]) local freak = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 2"]["Control Freak"]["Shared_TVHound"]) local bigblackguy = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 2"].CinderBlock["Shared_TankHurl"]) local badcy1 = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 4"]["Evil Cyborg"]["Shared_SonicDestruction"]) local badcy2 = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 4"]["Evil Cyborg"]["Shared_BattleDome"]) local badsf = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 4"]["Evil Starfire"]["Shared_StarVolley"]) local tri1 = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 4"].Trigon["Shared_GroundShatter"]) local tri2 = require(game:GetService("ReplicatedStorage")["Shared_Modules"].Tools["Wave 4"].Trigon["Shared_DeathBeam"]) starfire.DEBOUNCE = 0.1 cyborg.DEBOUNCE = 0.1 robin1.DEBOUNCE = 0.1 robin2.DEBOUNCE = 0.1 bb.DEBOUNCE = 0.025 gizmo.DEBOUNCE = 0.1 approbin.PROJECTILE_SPEED = 1000 approbin.DEBOUNCE = 0.1 terra1.START_UP_TIME = 0 terra1.PROJECTILE_SPEED = 700 terra1.DEBOUNCE = 0.1 terra2.MAX_PATHS = math.huge terra2.SECONDS_PER_PATH = 0 freak.DEBOUNCE = 0.1 freak.SPEED = 1000 bigblackguy.DEBOUNCE = 0.1 bigblackguy.SPEED = 350 badcy1.DEBOUNCE = 0.1 badcy2.DEBOUNCE = 0.1 badcy2.ZONE_LIFETIME = math.huge badsf.DEBOUNCE = 0.1 badsf.HIDDEN_TIME = 0 tri1.MAX_NUM_HITS_PER_ATTACK = math.huge tri1.ACTIVE_DAMAGE_DURATION = 10 tri1.DEBOUNCE = 0.1 tri2.DEBOUNCE = 0.1 tri2.PROJECTILE_SPEED = 600 --the characters it works with --starfire --cyborg --robin --beastboy --gizmo --approbin --terra --controlfreak --cinderblock --evilcyborg --evilstarfire --trigon