_G.AutoFarm = true -- // Variables local Path = game:GetService("Workspace").Hoops local Path2 = game:GetService("Workspace").orbFolder.City local Jogador = game:GetService("Players").LocalPlayer -- // Functions function FarmHoops() while _G.AutoFarm do for _,v in pairs(Path:GetDescendants()) do if v.Name == "Hoop" then v.CFrame = Jogador.Character.HumanoidRootPart.CFrame end end wait() end end function FarmOrbs() while _G.AutoFarm do for i,o in pairs(Path2:GetDescendants()) do if o.Name == "outerOrb" or o.Name == "outerGem" then o.CFrame = Jogador.Character.HumanoidRootPart.CFrame end end wait() end end -- // Main coroutine.wrap(FarmHoops)() coroutine.wrap(FarmOrbs)()