- 1.3.0 (2011-05-28)
- New Games:
- - Added support for Backyard Baseball.
- - Added support for Backyard Baseball 2001.
- - Added support for Urban Runner.
- - Added support for Playtoons: Bambou le Sauveur de la Jungle.
- - Added support for Toonstruck.
- - Added support for Living Books v1 and v2 games.
- - Added support for Hugo's House of Horrors, Hugo 2: Whodunit?
- and Hugo 3: Jungle of Doom.
- - Added support for Amiga SCI games (except Conquests of the Longbow).
- - Added support for Macintosh SCI1 games.
-
- New Ports:
- - Added WebOS port.
-
- General
- - Added support for loadable modules on platforms without a dynamic
- loader (GSoC Task).
- - Added Danish translation.
- - Added Norwegian Bokmaal translation.
- - Added Norwegian Nynorsk translation.
- - Added Swedish translation.
- - Added Debug Console to Cine, Draci, Gob, MADE, Sword1, Touche and
- Tucker Engines.
- - Closed significant memory leaks. RTL should now be more usable.
-
- AGOS:
- - Closed memory leaks in Simon 2 and Feeble Files.
-
- Cine:
- - Corrected memory leaks and invalid memory accesses.
- Future Wars should be more stable.
- - Made Operation Stealth completable, though significant graphical
- glitches remain so not official supported.
-
- Drascula:
- - Added German and French subtitles in the Von Braun cutscene (#3069981:
- no subtitles in scene with "von Braun").
- - Improved French translation of the game.
- - Added support for "Return To Launcher".
-
- Gob:
- - Fixed "Goblin Stuck On Reload" bugs affecting Gobliiins.
-
- Kyra:
- - Closed memory leaks.
-
- Parallaction:
- - Corrected issue which could cause crash at engine exit.
- - Closed memory leaks in Nippon Safes Amiga.
-
- SCI:
- - Added a CMS music driver for SCI1 - SCI1.1 games.
- - Added an option to toggle undithering from the ScummVM GUI.
- - Added several previously missing parts of the game state in saved games,
- such as game played time, script created windows, the script string heap
- and information related to the text parser in old EGA games.
- - Added support for SCI1.1 magnifier cursors.
- - Added support for the keypad +/- keys.
- - Added support for the alternative General MIDI tracks in the Windows CD
- versions of Eco Quest, Jones in the Fast Lane, King's Quest 5 and Space
- Quest 4.
- - Added support for the alternative Windows cursors in the Windows version
- of King's Quest 6.
- - Added support for simultaneous speech and subtitles in the CD versions of
- Space Quest 4 and Freddy Pharkas.
- - Corrected resource loading leaks.
- - Corrected several problems and issues in the Skate-O-Rama rooms in Space
- Quest 4.
- - Corrected several issues in Hoyle Classic Card Games.
- - Fixed several graphical glitches (like, for example, parts of the screen
- that weren't erased correctly under some rare circumstances).
- - Fixed several script bugs.
- - Fixed several pathfinding related issues and lockups (like, for example,
- a lockup in the shower scene of Laura bow 1 and pathfinding in some
- screens during the chase sequence in Laura Bow 2).
- - Fixed several music related glitches and possible lockups (like, for
- example, a rare music lockup that occurred when loading a saved game
- outside the palace in Quest for Glory 3).
- - Fixed possible problems and lockups in the character import screens of
- Quest for Glory 2 and 3.
- - Fixed a bug that caused a lockup in the SCI1 CD version of Mixed Up Mother
- Goose, after Tommy Tucker's song.
- - Fixed a script bug in the CD version of King's Quest 5, which caused a
- lockup under certain circumstances when going outside the witch's house
- in the dark forest.
- - Function keys now work correctly when the num lock key is on.
- - Improved support for fanmade game scripts.
- - Improved support for non-English versions of games.
- - Made several enhancements and fixes related to MT-32 music (e.g. reverb).
- - Music is no longer out of tune when loading saved games.
-
- SCUMM:
- - Improved support for FM-TOWNS versions of games.
-
- Sky:
- - Fixed crashes on sequences for several ports (Android, OpenGL, ...).
-
- Teenagent:
- - Closed memory leaks.
-
- Tinsel:
- - Closed memory leaks in Coroutines.
- - Added enhanced music support for the German CD "Neon Edition" re-release
- of Discworld 1.
-
- Touche:
- - Corrected memory leaks and minor issues.
-
- Tucker:
- - Added workarounds for several issues present in the original game.
-
- SDL ports:
- - Closed memory leaks in Mouse Surfaces.
-
- Android port:
- - Switched to the official NDK toolchain for building.
- - Fixed GFX output for various devices.
- - Fixed various crashes.
- - Switched to the native screen resolution to improve text readability.
- - Added support for pause/resume.
- - Added support for games using 16bit graphics.
- - Increased the performance significantly.
- - Added support for the "Fullscreen mode" option. Unchecking this keeps the
- game's aspect ratio.
- - Added a new graphics mode for linear filtering.
- - Overhauled the input system (see README.Android).
- - Added a MIDI driver based on SONiVOX's Embedded Audio Synthesis (EAS).
-
- Nintendo DS port:
- - Added support for loadable modules.
-
- PSP port:
- - Added support for loadable modules.
- - Added image viewer.
-
- PS2 port:
- - Added support for loadable modules.
-
- Wii/GameCube port:
- - Added support for loadable modules.
- - Fixed 16bit mouse cursors on HE games.