- while wait() do
- local args = {
- [1] = workspace.Mobs.Bryver:FindFirstChild("Right Arm"),
- [2] = workspace.Mobs.Bryver.Enemy,
- [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Scrap Sword")
- }
- game:GetService("ReplicatedStorage").GameRemotes.DamageEvent:FireServer(unpack(args))
- end