1. while wait() do
  2. local args = {
  3. [1] = workspace.Mobs.Bryver:FindFirstChild("Right Arm"),
  4. [2] = workspace.Mobs.Bryver.Enemy,
  5. [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Scrap Sword")
  6. }
  7. game:GetService("ReplicatedStorage").GameRemotes.DamageEvent:FireServer(unpack(args))
  8. end