- local plr = game.Players.LocalPlayer
- local chr = plr.Character
- local hrp = chr.HumanoidRootPart
- local cloves = workspace.Clovers
- _G.A = true
- while task.wait(.1) and _G.A == true do
- for i,v in pairs(cloves:GetChildren()) do
- if v:IsA("MeshPart") and v.Name == "Diamond" or v.Name == "Rainbow" or v.Name == "Gold" then
- hrp.CFrame = v.CFrame
- fireproximityprompt(v.ProximityPrompt, 1)
- end
- end
- end