Changelog added a proper time countdown display for scenarios that require holding the goals at 100% completion for a while added number showing the current progress to goals list added hovering on the date display on the main menu shows the remaining time until the end of the month added land cost per tile display to land purchase tab added confirmation dialog for hiring second research team added more generic deco shapes added tooltips to finance sheet lines updated Chanute Airfield to make deliveries building more noticeable; made it more clear that the runway is just a ground texture, not a path; reduced terrain cost updated Coral Caldera to start with prebuilt transport system tubes into the main build area made area highlights in tutorial more noticeable reduced research durations by 10% reduced guests preferred ride intensities in Maple Meadows and Chanute Airfield slightly fixed campaign progress not getting synchronized through Steam Cloud fixed some cases where the campaign map unlock animation would not run properly fixed a case where the token for completing the optional goals would not unlock fixed a case where the token unlock animation for optional goals would play when it had already been played before fixed black screen when running the game on some Macs fixed performance issues on iMac/retina resolution Macs fixed a couple of achievements problems fixed missing sound effects when building coaster segments fixed tutorial getting softlocked when not building the Carousel flat on the ground fixed tutorial getting softlocked when destroying the Carousel fixed music not playing at intended volume after restarting game fixed Steel Coaster default blueprints not displaying prices and showing outdated stats fixed a case where the lines in the finance spreadsheet were misaligned fixed Build Challenge map missing some decorations fixed a case where the mouse could stop working after hitting the Escape key