- if not game:IsLoaded() then
- repeat
- if not game:IsLoaded() then
- task.wait()
- end
- until game:IsLoaded()
- end
- local Players = game:GetService("Players")
- local Workspace = game:GetService("Workspace")
- local LocalPlayer = Players.LocalPlayer
- local PLRCharacter = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
- local PLRHumanoidRootPart = PLRCharacter:WaitForChild("HumanoidRootPart")
-
- if game.PlaceId == 13049968097 then
- for _,v in pairs(Workspace:WaitForChild("checkpoints"):GetChildren()) do
- PLRHumanoidRootPart.CFrame = v.CFrame
- wait(.25)
- end
- PLRHumanoidRootPart.CFrame = game:GetService("Workspace").endPart.CFrame
- game:GetService("TeleportService"):Teleport(13049968097, game.Players.LocalPlayer)
- else
- game:GetService("TeleportService"):Teleport(13049968097, game.Players.LocalPlayer)
- end