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Soul Cultivation Script | DIVINE YANG FRUIT...

--    ______   ______   _______    _______    ________  ______   ______      
--   /_____/\ /_____/\ /______/\  /______/\  /_______/\/_____/\ /_____/\    
--   \:::_ \ \\:::_ \ \\::::__\/__\::::__\/__\__.::._\/\::::_\/_\::::_\/_    
--    \:(_) \ \\:\ \ \ \\:\ /____/\\:\ /____/\  \::\ \  \:\/___/\\:\/___/\  
--     \: ___\/ \:\ \ \ \\:\\_  _\/ \:\\_  _\/  _\::\ \__\::___\/_\_::._\:\  
--      \ \ \    \:\_\ \ \\:\_\ \ \  \:\_\ \ \ /__\::\__/\\:\____/\ /____\:\
--       \_\/     \_____\/ \_____\/   \_____\/ \________\/ \_____\/ \_____\/
--                                                                        
--
--
--
--
--
-- Set the condition to true to turn it on or false to turn it off
_G.Condition = true

while _G.Condition == true do
   -- Rename the "Divine Yang Tree" to "XiaoRed" with an incrementing number
   for k, v in pairs(workspace.Areas["Demon Pelago"]:GetChildren()) do
           if v.Name == "Divine Yang Tree" then
               v.Name = "XiaoRed" .. k
       end
   end

   -- Harvest Divine Yang Fruit from each XiaoRed tree and wait 8 seconds before harvesting again
   for i = 2, 7 do
       game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Areas["Demon Pelago"]["XiaoRed" .. i].Plant.CFrame
       wait(0.3)
       local args = {
           [1] = workspace.Areas:FindFirstChild("Demon Pelago")["XiaoRed" .. i].Plant,
           [2] = "Divine Yang Fruit"
       }
       game:GetService("ReplicatedStorage").Harvest.Harvest:FireServer(unpack(args))
       wait(8)
   end

   for k, v in pairs(workspace.Areas["Demon Pelago"]:GetChildren()) do
       if v.Name == "Divine Yang Tree" then
           v.Name = "XiaoRed" .. k
       end
   end

   -- Wait before starting the loop again
   wait()
end

Pasted: Apr 18, 2023, 5:09:04 am
Views: 32