-- updated by zade#1337 originally made by serilKilla -- working as of 18/01/2023 getupvalues = getupvalues or debug.getupvalues setupvalue = setupvalue or debug.setupvalue if not (getrawmetatable and getupvalues and setupvalue and (getreg or debug.getregistry)) then local h = Instance.new("Hint",workspace) h.Text = "Incompatible exploit." wait(3) h:Destroy() return end local settings = {refill_at=0, refill_end=60, deliver_at=24, stay_in_kitchen=true} local doCashier,doBoxer,doCook,doSupplier,doDelivery = true,true,true,false,true if readfile then pcall(function() local new = game:GetService("HttpService"):JSONDecode(readfile("PizzaFarm.txt")) --corruption? local doOverwrite=false for k,v in pairs(new) do if settings[k]==nil then doOverwrite=true new[k]=nil end end for k,v in pairs(settings) do if new[k]==nil then doOverwrite=true new[k]=v end end --use input if doOverwrite then warn("Settings overwritten") writefile("PizzaFarm.txt",game:GetService("HttpService"):JSONEncode(new)) end settings = new end) end if getconnections then for _,c in next,getconnections(game:GetService("ScriptContext").Error) do c:Disable() end end local player = game:GetService("Players").LocalPlayer local ffc = game.FindFirstChild local RNG = Random.new() local network local character,root,humanoid do local reg = (getreg or debug.getregistry)() for i=1,#reg do local f = reg[i] if type(f)=="function" then for k,v in next,getupvalues(f) do if typeof(v)=="Instance" then if v.Name=="CashOut" then setupvalue(f,k,{MouseButton1Click={wait=function()end,Wait=function()end}}) elseif v.Name=="StickerName" then setupvalue(f,k,nil) end end end if tostring(getfenv(f).script) == "Music" then local consts = getconstants(f) local loc=false for ci,c in next,consts do if c == "location changed" then loc=true elseif loc and c == "SendData" then setconstant(f,ci,"ExplodeString") break end end end elseif type(f)=="table" and rawget(f,"FireServer") and rawget(f,"BindEvents") then network = f end end end assert(network,"failed to find network") --//gui Create = function(class,parent,props) local new = Instance.new(class) for k,v in next,props do new[k]=v end new.Parent = parent return new end gui=Create("ScreenGui",game.CoreGui,{Name="Farm", ZIndexBehavior="Sibling"}) main=Create("Frame",gui,{Name="main", Draggable=true, Active=true, Size=UDim2.new(0,350,0,100), Position=UDim2.new(.335,0,0.02,0), BackgroundColor3=Color3.new(0.098,0.098,0.098)}) topbar=Create("Frame",main,{Name="topbar", Size=UDim2.new(1,0,0.15,0), BackgroundColor3=Color3.new(0.255,0.255,0.255)}) closeBtn=Create("TextButton",topbar,{Name="closeBtn", TextWrapped=true, Size=UDim2.new(0.03,0,1,0), TextColor3=Color3.new(1,1,1), Text="X", BackgroundTransparency=1, Font="GothamSemibold", Position=UDim2.new(0.96,0,0,0), TextSize=14, TextScaled=true, BackgroundColor3=Color3.new(1,1,1)}) titleLbl=Create("TextLabel",topbar,{Name="titleLbl", TextWrapped=true, Size=UDim2.new(0.5,0,1,0), Text="Pizza Factory", TextSize=14, Font="GothamSemibold", BackgroundTransparency=1, Position=UDim2.new(0.25,0,0,0), TextColor3=Color3.new(1,1,1), BackgroundColor3=Color3.new(1,1,1)}) saveBtn=Create("ImageButton",topbar,{Name="saveBtn", Image="rbxassetid://55687833", Size=UDim2.new(0.05,0,1,0), Position=UDim2.new(0.01,0,0,0), BackgroundTransparency=1, BackgroundColor3=Color3.new(), Visible=writefile~=nil}) settings_1=Create("Frame",main,{Name="settings", BackgroundTransparency=1, Size=UDim2.new(0.97,0,0.75,0), Position=UDim2.new(0.025,0,0.2,0), BackgroundColor3=Color3.new(1,1,1)}) Layout=Create("UIGridLayout",settings_1,{VerticalAlignment="Center", SortOrder="LayoutOrder", HorizontalAlignment="Center", CellPadding=UDim2.new(0.01,0,0.1,0), CellSize=UDim2.new(0.325,0,0.26,0)}) cashier=Create("Frame",settings_1,{Name="cashier", LayoutOrder=4, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)}) Label=Create("TextLabel",cashier,{TextWrapped=true, Size=UDim2.new(0.6,0,1,0), Text="Cashier", TextSize=14, TextXAlignment="Left", Font="SourceSans", BackgroundTransparency=1, Position=UDim2.new(0.4,0,0,0), TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)}) cashierBtn=Create("ImageButton",cashier,{Name="cashierBtn", ImageTransparency=1, BorderSizePixel=0, Size=UDim2.new(0.38,0,1,0), BackgroundColor3=Color3.new(0.392,0.392,0.392)}) cashierSlider=Create("Frame",cashierBtn,{Name="slider", Size=UDim2.new(0.5,-4,1,-4), Position=UDim2.new(doCashier and 0.5 or 0,2,0,2), BorderSizePixel=0, BackgroundColor3=Color3.new(0.784,0.784,0.784)}) kitchen=Create("Frame",settings_1,{Name="kitchen", LayoutOrder=9, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)}) Label_2=Create("TextLabel",kitchen,{TextWrapped=true, Size=UDim2.new(0.6,0,1,0), Text="Deliver At:", TextSize=14, TextXAlignment="Right", Font="SourceSans", BackgroundTransparency=1, TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)}) deliverAtBox=Create("TextBox",kitchen,{Name="deliverAtBox", TextWrapped=true, Size=UDim2.new(0.25,0,1,0), Text=tostring(settings.deliver_at), TextSize=50, TextColor3=Color3.new(), Font="Code", Position=UDim2.new(0.62,0,0,0), TextScaled=true, BackgroundColor3=Color3.new(0.784,0.784,0.784)}) refillEnd=Create("Frame",settings_1,{Name="refillEnd", LayoutOrder=8, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)}) refillEndBox=Create("TextBox",refillEnd,{Name="refillEndBox", TextWrapped=true, Size=UDim2.new(0.25,0,1,0), Text=tostring(settings.refill_end), TextSize=50, TextColor3=Color3.new(), Font="Code", Position=UDim2.new(0.62,0,0,0), TextScaled=true, BackgroundColor3=Color3.new(0.784,0.784,0.784)}) Label_3=Create("TextLabel",refillEnd,{TextWrapped=true, Size=UDim2.new(0.6,0,1,0), Text="Refill End:", TextSize=14, TextXAlignment="Right", Font="SourceSans", BackgroundTransparency=1, TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)}) refillAt=Create("Frame",settings_1,{Name="refillAt", LayoutOrder=7, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)}) Label_4=Create("TextLabel",refillAt,{TextWrapped=true, Size=UDim2.new(0.5,0,1,0), Text="Refill At:", TextSize=14, TextXAlignment="Right", Font="SourceSans", BackgroundTransparency=1, TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)}) refillAtBox=Create("TextBox",refillAt,{Name="refillAtBox", TextWrapped=true, Size=UDim2.new(0.25,0,1,0), Text=tostring(settings.refill_at), TextSize=50, TextColor3=Color3.new(), Font="Code", Position=UDim2.new(0.52,0,0,0), TextScaled=true, BackgroundColor3=Color3.new(0.784,0.784,0.784)}) supplier=Create("Frame",settings_1,{Name="supplier", LayoutOrder=6, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)}) Label_5=Create("TextLabel",supplier,{TextWrapped=true, Size=UDim2.new(0.6,0,1,0), Text="Supplier", TextSize=14, TextXAlignment="Left", Font="SourceSans", BackgroundTransparency=1, Position=UDim2.new(0.4,0,0,0), TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)}) supplierBtn=Create("ImageButton",supplier,{Name="supplierBtn", ImageTransparency=1, BorderSizePixel=0, Size=UDim2.new(0.38,0,1,0), BackgroundColor3=Color3.new(0.392,0.392,0.392)}) supplierSlider=Create("Frame",supplierBtn,{Name="slider", Size=UDim2.new(0.5,-4,1,-4), Position=UDim2.new(doSupplier and 0.5 or 0,2,0,2), BorderSizePixel=0, BackgroundColor3=Color3.new(0.784,0.784,0.784)}) delivery=Create("Frame",settings_1,{Name="delivery", LayoutOrder=5, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)}) Label_6=Create("TextLabel",delivery,{TextWrapped=true, Size=UDim2.new(0.6,0,1,0), Text="Delivery", TextSize=14, TextXAlignment="Left", Font="SourceSans", BackgroundTransparency=1, Position=UDim2.new(0.4,0,0,0), TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)}) deliveryBtn=Create("ImageButton",delivery,{Name="deliveryBtn", ImageTransparency=1, BorderSizePixel=0, Size=UDim2.new(0.38,0,1,0), BackgroundColor3=Color3.new(0.392,0.392,0.392)}) deliverySlider=Create("Frame",deliveryBtn,{Name="slider", Size=UDim2.new(0.5,-4,1,-4), Position=UDim2.new(doDelivery and 0.5 or 0,2,0,2), BorderSizePixel=0, BackgroundColor3=Color3.new(0.784,0.784,0.784)}) boxer=Create("Frame",settings_1,{Name="boxer", LayoutOrder=2, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)}) boxerLbl=Create("TextLabel",boxer,{TextWrapped=true, Size=UDim2.new(0.6,0,1,0), Text="Boxer", TextSize=14, TextXAlignment="Left", Font="SourceSans", BackgroundTransparency=1, Position=UDim2.new(0.4,0,0,0), TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)}) boxerBtn=Create("ImageButton",boxer,{Name="boxerBtn", ImageTransparency=1, BorderSizePixel=0, Size=UDim2.new(0.38,0,1,0), BackgroundColor3=Color3.new(0.392,0.392,0.392)}) boxerSlider=Create("Frame",boxerBtn,{Name="slider", Size=UDim2.new(0.5,-4,1,-4), Position=UDim2.new(doBoxer and 0.5 or 0,2,0,2), BorderSizePixel=0, BackgroundColor3=Color3.new(0.784,0.784,0.784)}) cook=Create("Frame",settings_1,{Name="cook", LayoutOrder=3, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)}) cookLbl=Create("TextLabel",cook,{TextWrapped=true, Size=UDim2.new(0.6,0,1,0), Text="Cook", TextSize=14, TextXAlignment="Left", Font="SourceSans", BackgroundTransparency=1, Position=UDim2.new(0.4,0,0,0), TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)}) cookBtn=Create("ImageButton",cook,{Name="cookBtn", ImageTransparency=1, BorderSizePixel=0, Size=UDim2.new(0.38,0,1,0), BackgroundColor3=Color3.new(0.392,0.392,0.392)}) cookSlider=Create("Frame",cookBtn,{Name="slider", Size=UDim2.new(0.5,-4,1,-4), Position=UDim2.new(doCook and 0.5 or 0,2,0,2), BorderSizePixel=0, BackgroundColor3=Color3.new(0.784,0.784,0.784)}) toggleAll=Create("Frame",settings_1,{Name="toggleAll", LayoutOrder=1, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)}) switch=Create("Frame",toggleAll,{Name="switch", BackgroundTransparency=1, Size=UDim2.new(0.75,0,1,0), BackgroundColor3=Color3.new(1,1,1)}) allOffBtn=Create("ImageButton",switch,{Name="allOffBtn", ImageTransparency=1, BorderSizePixel=0, Size=UDim2.new(0.5,0,1,0), BackgroundColor3=Color3.new(0.235,0.235,0.235)}) allOnBtn=Create("ImageButton",switch,{Name="allOnBtn", ImageTransparency=1, BorderSizePixel=0, Size=UDim2.new(0.5,0,1,0), Position=UDim2.new(0.5,0,0,0), BackgroundColor3=Color3.new(0.333,0.333,0.333)}) toggleAllSlider=Create("Frame",switch,{Name="slider", Size=UDim2.new(0.1,0,1,4), Position=UDim2.new(0.45,0,0,-2), BorderSizePixel=0, BackgroundColor3=Color3.new(0.784,0.784,0.784)}) messageLbl=Create("TextLabel",topbar,{Name="messageLbl", Size=UDim2.new(0.5,0,1,0), Text="Saved.", TextSize=14, Font="GothamSemibold", BackgroundTransparency=1, Position=UDim2.new(0.07,0,0,0), TextColor3=Color3.new(1,1,1), Visible=false, TextXAlignment="Left"}) camframe=Create("Frame",gui,{Name="camframe", BackgroundTransparency=1, Size=UDim2.new(0,120,0,40), Position=UDim2.new(0.5,-320,0,-38), BackgroundColor3=Color3.new(0.118,0.118,0.118)}) rightCamBtn=Create("ImageButton",camframe,{Name="rightCamBtn", Image="rbxassetid://144168163", Size=UDim2.new(0.333,0,1,0), Rotation=180, Position=UDim2.new(0.666,0,0,0), BackgroundTransparency=1, BackgroundColor3=Color3.new(1,1,1)}) leftCamBtn=Create("ImageButton",camframe,{Name="leftCamBtn", Image="rbxassetid://144168163", Size=UDim2.new(0.333,0,1,0), BackgroundTransparency=1, BackgroundColor3=Color3.new(1,1,1)}) centerCamBtn=Create("ImageButton",camframe,{Name="centerCamBtn", Image="rbxassetid://58282192", Size=UDim2.new(0.333,0,1,0), Position=UDim2.new(0.333,0,0,0), BackgroundTransparency=1, BackgroundColor3=Color3.new(1,1,1)}) creditLbl=Create("TextLabel",main,{Position=UDim2.new(0,0,1,5),Size=UDim2.new(0,100,0,15),BackgroundTransparency=1,TextColor3=Color3.new(1,1,1),Text="by sirelKilla",TextScaled=true,TextStrokeTransparency=.8}) local function toggleCashier(bool) if bool~=nil then doCashier=bool else doCashier = not doCashier end cashierSlider:TweenPosition(UDim2.new(doCashier and 0.5 or 0,2,0,2),nil,"Sine",0.1,true) end local function toggleCook(bool) if bool~=nil then doCook=bool else doCook = not doCook end cookSlider:TweenPosition(UDim2.new(doCook and 0.5 or 0,2,0,2),nil,"Sine",0.1,true) end local function toggleBoxer(bool) if bool~=nil then doBoxer=bool else doBoxer = not doBoxer end boxerSlider:TweenPosition(UDim2.new(doBoxer and 0.5 or 0,2,0,2),nil,"Sine",0.1,true) end local function toggleDelivery(bool) if bool~=nil then doDelivery=bool else doDelivery = not doDelivery end deliverySlider:TweenPosition(UDim2.new(doDelivery and 0.5 or 0,2,0,2),nil,"Sine",0.1,true) end local function toggleSupplier(bool) if bool~=nil then doSupplier=bool else doSupplier = not doSupplier end supplierSlider:TweenPosition(UDim2.new(doSupplier and 0.5 or 0,2,0,2),nil,"Sine",0.1,true) end cashierBtn.MouseButton1Click:Connect(toggleCashier) cookBtn.MouseButton1Click:Connect(toggleCook) boxerBtn.MouseButton1Click:Connect(toggleBoxer) deliveryBtn.MouseButton1Click:Connect(toggleDelivery) allOffBtn.InputBegan:Connect(function() if game:GetService("UserInputService"):IsMouseButtonPressed(Enum.UserInputType.MouseButton1) then toggleCashier(false) toggleCook(false) toggleBoxer(false) toggleDelivery(false) toggleSupplier(false) toggleAllSlider:TweenPosition(UDim2.new(0,0,0,-2),nil,"Sine",0.1,true) wait(1) if toggleAllSlider.Position.X.Scale<.01 then toggleAllSlider:TweenPosition(UDim2.new(0.45,0,0,-2),nil,"Sine",0.1,true) end end end) allOnBtn.InputBegan:Connect(function() if game:GetService("UserInputService"):IsMouseButtonPressed(Enum.UserInputType.MouseButton1) then toggleCashier(true) toggleCook(true) toggleBoxer(true) toggleDelivery(true) toggleSupplier(true) toggleAllSlider:TweenPosition(UDim2.new(0.9,0,0,-2),nil,"Sine",0.1,true) wait(1) if toggleAllSlider.Position.X.Scale>.88 then toggleAllSlider:TweenPosition(UDim2.new(0.45,0,0,-2),nil,"Sine",0.1,true) end end end) local oldRefillAt=refillAtBox.Text refillAtBox:GetPropertyChangedSignal("Text"):Connect(function() if #refillAtBox.Text>2 or refillAtBox.Text:match("%D") then refillAtBox.Text = oldRefillAt end oldRefillAt = refillAtBox.Text end) refillAtBox.FocusLost:Connect(function() if tonumber(refillAtBox.Text) then settings.refill_at=tonumber(refillAtBox.Text) end refillAtBox.Text=tostring(settings.refill_at) end) local oldRefillEnd=refillEndBox.Text refillEndBox:GetPropertyChangedSignal("Text"):Connect(function() if #refillEndBox.Text>2 or refillEndBox.Text:match("%D") then refillEndBox.Text = oldRefillEnd end oldRefillEnd = refillEndBox.Text end) refillEndBox.FocusLost:Connect(function() if tonumber(refillEndBox.Text) then settings.refill_end=tonumber(refillEndBox.Text) end refillEndBox.Text=tostring(settings.refill_end) end) local oldDeliverAt=deliverAtBox.Text deliverAtBox:GetPropertyChangedSignal("Text"):Connect(function() if #deliverAtBox.Text>2 or deliverAtBox.Text:match("%D") then deliverAtBox.Text = oldDeliverAt end oldDeliverAt = deliverAtBox.Text end) deliverAtBox.FocusLost:Connect(function() if tonumber(deliverAtBox.Text) then settings.deliver_at=tonumber(deliverAtBox.Text) end deliverAtBox.Text=tostring(settings.deliver_at) end) closeBtn.MouseButton1Click:Connect(function() gui:Destroy() doCashier,doBoxer,doCook,doSupplier,doDelivery = false,false,false,false,false end) closeBtn.MouseEnter:Connect(function() closeBtn.TextColor3=Color3.new(.9,0,0) end) closeBtn.MouseLeave:Connect(function() closeBtn.TextColor3=Color3.new(1,1,1) end) saveBtn.MouseButton1Click:Connect(function() if writefile and messageLbl.Visible==false then writefile("PizzaFarm.txt",game:GetService("HttpService"):JSONEncode(settings)) messageLbl.Visible=true wait(2) messageLbl.Visible=false end end) local cameraArray = {CFrame.new(23,14,65,0.629,0.386,-0.674,-0,0.867,0.497,0.777,-0.313,0.545),CFrame.new(39,15,83,-0.571,0.392,-0.720,-0,0.878,0.478,0.820,0.273,-0.502),CFrame.new(40,20,-38,-0.801,-0.229,0.552,-0,0.923,0.384,-0.598,0.307,-0.739),CFrame.new(51,15,-25,-0.707,0.338,-0.620,0,0.878,0.478,0.707,0.338,-0.620),CFrame.new(47,12,21,0.026,0.323,-0.945,-0,0.946,0.323,0.999,-0.008,0.024)} local cameraIndex = 0 centerCamBtn.MouseButton1Click:Connect(function() cameraIndex = 0 workspace.CurrentCamera.CameraType = "Custom" end) leftCamBtn.MouseButton1Click:Connect(function() cameraIndex = cameraIndex - 1 if cameraIndex < 0 then cameraIndex = #cameraArray end if cameraIndex == 0 then workspace.CurrentCamera.CameraType="Custom" else local cf = cameraArray[cameraIndex] workspace.CurrentCamera.CameraType="Scriptable" workspace.CurrentCamera:Interpolate(cf,cf+cf.lookVector*10,0.5) end end) rightCamBtn.MouseButton1Click:Connect(function() cameraIndex = cameraIndex + 1 if cameraIndex > #cameraArray then cameraIndex = 0 workspace.CurrentCamera.CameraType="Custom" else local cf = cameraArray[cameraIndex] workspace.CurrentCamera.CameraType="Scriptable" workspace.CurrentCamera:Interpolate(cf,cf+cf.lookVector*10,0.5) end end) --//subroutines --local supplyCounts = {TomatoSauce=99,Cheese=99,Sausage=99,Pepperoni=99,Dough=99,Box=99,Dew=99} --for name in pairs(supplyCounts) do --local lbl = workspace.SupplyCounters[name=="Dew" and "CounterMountainDew" or "Counter"..name].a.SG.Counter --supplyCounts[name]=tonumber(lbl.Text) --lbl.Changed:Connect(function() --supplyCounts[name]=tonumber(lbl.Text) --end) --end local function FindFirstCustomer() local children = workspace.Customers:GetChildren() for i=1,#children do local c = children[i] if ffc(c,"Head") and ffc(c,"Humanoid") and c.Head.CFrame.Z<102 and ffc(c.Head,"Dialog") and ffc(c.Head.Dialog,"Correct") and ((c.Humanoid.SeatPart and c.Humanoid.SeatPart.Anchored) or (c.Humanoid.SeatPart==nil and (c.Head.Velocity.Z^2)^.5<.0001)) then local dialog = c.Head.Dialog.Correct.ResponseDialog or '' local order = "MountainDew" if dialog:sub(-8)=="instead." then dialog = dialog:sub(-30) end if dialog:find("pepperoni",1,true) then order = "PepperoniPizza" elseif dialog:find("sausage",1,true) then order = "SausagePizza" elseif dialog:find("cheese",1,true) then order = "CheesePizza" end return c,order end end end local boxPtick=0 local boxDtick=0 local function FindBoxes() local c,o,f local children = workspace.AllBox:GetChildren() for i=1,#children do local b = children[i] if ffc(b,"HasPizzaInside") or ffc(b,"Pizza") then if c==nil and b.Name=="BoxClosed" and b.Anchored==false and not b.HasPizzaInside.Value then c=b elseif o==nil and b.Name=="BoxOpen" and b.Anchored==false and not b.Pizza.Value then o=b elseif f==nil and (b.Name=="BoxOpen" and b.Pizza.Value) or (b.Name=="BoxClosed" and b.HasPizzaInside.Value) then f=b end if c and o and f then return c,o,f end end end return c,o,f end local function FindBoxingFoods() local p,d local children = workspace.BoxingRoom:GetChildren() for i=1,#children do local f = children[i] if not f.Anchored then if p==nil and f.Name=="Pizza" then p=f elseif d==nil and f.Name=="Dew" then d=f end if p and d then return p,d end end end return p,d end local orderDict={["3540529228"]="Cheese",["3540530535"]="Sausage",["3540529917"]="Pepperoni",["2512571151"]="Dew",["2512441325"]="Dew"} local cookingDict = {Cheese=0,Sausage=0,Pepperoni=0,Dew=0} local cookPtick=0 local cookDtick=0 local cookWarned=false local boxerWarned=false local function getOrders() local orders={} local tempCookingDict = {} for i,v in pairs(cookingDict) do tempCookingDict[i]=v end local children = workspace.Orders:GetChildren() for i=1,#children do local o = orderDict[children[i].SG.ImageLabel.Image:match("%d+$")] if o then if tempCookingDict[o]>0 then --ignores oven pizzas, so new orders are priority tempCookingDict[o]=tempCookingDict[o]-1 --elseif (o=="Dew" and #workspace.AllMountainDew:GetChildren()>0) or (supplyCounts[o]>0 and supplyCounts.TomatoSauce>0 and supplyCounts.Cheese>0) then --need supplies orders[#orders+1]=o end end end return orders end local function FindFirstDew() local children = workspace.AllMountainDew:GetChildren() for i=1,#children do local d = children[i] if (ffc(d,"IsBurned")==nil or d.IsBurned.Value==false) and not d.Anchored then return d end end end local function FindBadDew() local children = workspace.AllMountainDew:GetChildren() for i=1,#children do local d = children[i] if (ffc(d,"IsBurned")==nil or d.IsBurned.Value==false) and d.Position.X > 53 and d.Position.Z > 50 and not d.Anchored then return d end end end local function FindDoughAndWithout(str) local goodraw,p,raw,trash local children = workspace.AllDough:GetChildren() for i = #children, 2, -1 do --shuffle local j = RNG:NextInteger(1, i) children[j], children[i] = children[i], children[j] end for i=1,#children do local d = children[i] if d.Anchored==false and #d:GetChildren()>9 then if d.IsBurned.Value or d.HasBugs.Value or d.Cold.Value or (d.BrickColor.Name=="Bright orange" and ffc(d,"XBillboard")) then if trash==nil and d.Position.Y > 0 and ((d.Position*Vector3.new(1,0,1))-Vector3.new(47.90, 0, 72.49)).Magnitude > 1 then trash=d end elseif p==nil and d.BrickColor.Name=="Bright orange" then p=d elseif goodraw==nil and d.Position.X<55 and d.BrickColor.Name=="Brick yellow" and ((str and not ffc(d.SG.Frame,str)) or (str==nil and ffc(d.SG.Frame,"Sausage")==nil and ffc(d.SG.Frame,"Pepperoni")==nil)) then --prefers flat if d.Mesh.Scale.Y<1.1 then goodraw=d else raw=d end end if goodraw and p and trash then return goodraw,p,trash end end end return goodraw or raw,p,trash end local function getOvenNear(pos) local children = workspace.Ovens:GetChildren() for i=1,#children do if ffc(children[i],"Bottom") and (children[i].Bottom.Position-pos).magnitude < 1.5 then return children[i] end end end local function getDoughNear(pos) local children = workspace.AllDough:GetChildren() for i=1,#children do if (children[i].Position-pos).magnitude < 1.5 then return children[i] end end end local function isFullyOpen(oven) return oven.IsOpen.Value==true and (oven.Door.Meter.RotVelocity.Z^2)^.5<.0001 end local bcolorToSupply = {["Dark orange"]="Sausage",["Bright blue"]="Pepperoni",["Bright yellow"]="Cheese",["Bright red"]="TomatoSauce",["Dark green"]="Dew",["Brick yellow"]="Dough",["Light stone grey"]="Box",["Really black"]="Dew"} local supplyButtons = {} for i,v in ipairs(workspace.SupplyButtons:GetChildren()) do supplyButtons[i] = v.Unpressed end table.sort(supplyButtons,function(a,b) return a.Position.X < b.Position.X end) local delTick = 0 local function FindAllDeliveryTools(parent) local t = {} local children = parent:GetChildren() for i=1,#children do local v = children[i] if v.ClassName=="Tool" and v.Name:match("^%u%d$") and ffc(v,"Handle") and ffc(v,"House") and (parent~=workspace or (v.Handle.Position-Vector3.new(54.45, 4.02, -16.56)).Magnitude < 30) then t[#t+1] = v end end return t end local function getHousePart(address) local houses = workspace.Houses:GetChildren() for i=1,#houses do local h = houses[i] if ffc(h,"Address") and h.Address.Value==address and ffc(h,"GivePizza",true) then return ffc(h,"GivePizza",true) end end end local function onCharacterAdded(char) if not char then return end character=char root = character:WaitForChild("HumanoidRootPart") humanoid = character:WaitForChild("Humanoid") humanoid:SetStateEnabled("FallingDown",false) end onCharacterAdded(player.Character or player.CharacterAdded:Wait()) player.CharacterAdded:Connect(onCharacterAdded) local function smoothTP2(cf) local cf0 = (cf-cf.p) + root.Position + Vector3.new(0,4,0) local diff = cf.p - root.Position local oldg = workspace.Gravity workspace.Gravity = 0 for i=0,diff.Magnitude,0.9 do humanoid.Sit=false root.CFrame = cf0 + diff.Unit * i root.Velocity,root.RotVelocity=Vector3.new(),Vector3.new() wait() end root.CFrame = cf workspace.Gravity = oldg end local function smoothTP(cf) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = cf end for _,o in ipairs(workspace.Ovens:GetChildren()) do if ffc(o,"Bottom") then o.Bottom.CanTouch = false end end local function tryCook() for zz=1,18 do local order = getOrders()[1] local topping if order=="Pepperoni" or order=="Sausage" then topping=order end local cookD = FindFirstDew() local badD = FindBadDew() local raw,cookP,trash if topping then --pepperoni order avoids sausage dough and vice verca raw,cookP,trash = FindDoughAndWithout(topping=="Pepperoni" and "Sausage" or "Pepperoni") else raw,cookP,trash = FindDoughAndWithout() end local ovens = workspace.Ovens:GetChildren() for i=#ovens,1,-1 do if #ovens[i]:GetChildren() < 10 then table.remove(ovens,i) end end for i = #ovens, 2, -1 do --shuffle local j = RNG:NextInteger(1, i) ovens[j], ovens[i] = ovens[i], ovens[j] end if doCook then local didsomething=false --move final pizza if cookP and tick()-cookPtick>0.8 then local oven = getOvenNear(cookP.Position) if oven==nil or oven.IsOpen.Value then cookPtick=tick() didsomething=true if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end network:FireServer("UpdateProperty", cookP, "CFrame", CFrame.new(RNG:NextNumber(56,57),4.1,38)) end end if order then if order=="Dew" and cookD and tick()-cookDtick>0.8 then --move dew if ordered cookDtick=tick() didsomething=true if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end network:FireServer("UpdateProperty", cookD, "CFrame", CFrame.new(53,4.68,36.5)) elseif order~="Dew" and raw and raw.Parent and supplyCounts[order]>0 and supplyCounts.TomatoSauce>0 and supplyCounts.Cheese>0 then --make pizza if raw.Mesh.Scale.Y>1.5 then if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end didsomething=true network:FireServer("UpdateProperty", raw, "CFrame", CFrame.new(RNG:NextNumber(29.6,44.6),3.7,RNG:NextNumber(42.5,48.5))) wait() network:FireServer("SquishDough", raw) else --make sure it will have an oven local oven for _,o in ipairs(ovens) do if isFullyOpen(o) then local other = getDoughNear(o.Bottom.Position) if other==nil or not (other.BrickColor.Name=="Bright orange" and ffc(other.SG.Frame,"TomatoSauce") and ffc(other.SG.Frame,"MeltedCheese")) then if other then --replace mistaken dough didsomething=true if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end network:FireServer("UpdateProperty", other, "CFrame", CFrame.new(RNG:NextNumber(29.6,44.6),3.7,RNG:NextNumber(42.5,48.5))) wait() end oven=o break end end end if oven and raw.Parent==workspace.AllDough then --make if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end didsomething=true network:FireServer("AddIngredientToPizza", raw,"TomatoSauce") network:FireServer("AddIngredientToPizza", raw,"Cheese") network:FireServer("AddIngredientToPizza", raw,topping) network:FireServer("UpdateProperty", raw, "CFrame", oven.Bottom.CFrame+Vector3.new(0,0.7,0)) oven.Door.ClickDetector.Detector:FireServer() --mark as cooking cookingDict[order]=cookingDict[order]+1 local revoked=false spawn(function() raw.AncestryChanged:Wait() if not revoked then cookingDict[order]=cookingDict[order]-1 revoked=true end end) delay(40, function() if not revoked then cookingDict[order]=cookingDict[order]-1 revoked=true end end) end end end end --open unnecessarily closed ovens for _,o in ipairs(ovens) do local bar = o.Door.Meter.SurfaceGui.ProgressBar.Bar if o.IsOpen.Value==false and (o.IsCooking.Value==false or (Vector3.new(bar.ImageColor3.r,bar.ImageColor3.g,bar.ImageColor3.b)-Vector3.new(.871,.518,.224)).magnitude>.1) then didsomething=true if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end o.Door.ClickDetector.Detector:FireServer() break end end --trash if badD then didsomething=true if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end network:FireServer("UpdateProperty", badD, "CFrame", CFrame.new(RNG:NextNumber(28,30), 1.7, RNG:NextNumber(55,57))) end if trash and (trash.IsBurned.Value==false or getOvenNear(trash.Position)==nil or getOvenNear(trash.Position).IsOpen.Value) then --closed oven breaks if you take burnt out of it didsomething=true if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end network:FireServer("UpdateProperty", trash, "CFrame", CFrame.new(47.90, 7.00, 72.49, 1, 0, -0, 0, 0, 1, 0, -1, 0)) end if didsomething then wait(0.5) else break end else break end end end wait(1) --//main loop while gui.Parent do wait(0.9) humanoid.Sit=false if RNG:NextInteger(1,20)==1 then game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game) end for zz=1,3 do local c,order = FindFirstCustomer() if doCashier and c and order then local reg = 3 if c.Head.Position.X < 50 then reg = 2 elseif c.Head.Position.X < 70 then reg = 1 end if (root.Position-Vector3.new(50.30, 3.80, 83.24)).magnitude>9 then smoothTP(CFrame.new(50.30, 3.80, 83.24)) wait(.1) end network:FireServer("OrderComplete", c, order, workspace["Register"..reg]) wait(0.3) else break end end tryCook() for zz=1,7 do if doBoxer then local didsomething = false local boxP,boxD = FindBoxingFoods() local closedBox,openBox,fullBox = FindBoxes() if boxD and tick()-boxDtick>0.8 then boxDtick=tick() didsomething=true if (root.Position-Vector3.new(58.74, 3.80, 12.400)).magnitude>9 then smoothTP(CFrame.new(58.74, 3.80, 12.40))wait(.1) continue end network:FireServer("UpdateProperty", boxD, "CFrame", CFrame.new(63,4.9,-1,-1,0,0,0,1,0,0,0,-1)) end if fullBox then if fullBox.Name=="BoxOpen" then didsomething=true if (root.Position-Vector3.new(58.74, 3.80, 12.400)).magnitude>9 then smoothTP(CFrame.new(58.74, 3.80, 12.40))wait(.1) continue end network:FireServer("CloseBox", fullBox) --will be moved next loop elseif tick()-boxPtick>0.8 then didsomething=true if (root.Position-Vector3.new(58.74, 3.80, 12.400)).magnitude>9 then smoothTP(CFrame.new(58.74, 3.80, 12.40))wait(.1) continue end network:FireServer("UpdateProperty", fullBox, "CFrame", CFrame.new(68.2,4.4,RNG:NextNumber(-3,-2),-1,0,0,0,1,0,0,0,-1)) boxPtick=tick() end end if closedBox and not openBox then didsomething=true if (root.Position-Vector3.new(58.74, 3.80, 12.400)).magnitude>9 then smoothTP(CFrame.new(58.74, 3.80, 12.40))wait(.1) continue end network:FireServer("UpdateProperty", closedBox, "CFrame", CFrame.new(RNG:NextNumber(62.5,70.5),3.5,RNG:NextNumber(11,25))) wait() network:FireServer("OpenBox", closedBox) end if openBox and boxP then didsomething=true if (root.Position-Vector3.new(58.74, 3.80, 12.400)).magnitude>9 then smoothTP(CFrame.new(58.74, 3.80, 12.40))wait(.1) continue end network:FireServer("UpdateProperty", boxP, "Anchored", true) network:FireServer("UpdateProperty", openBox, "Anchored", true) wait() network:FireServer("UpdateProperty", boxP, "CFrame", openBox.CFrame+Vector3.new(0,-2,0)) wait() network:FireServer("AssignPizzaToBox", openBox, boxP) end if didsomething then wait(0.5) else break end else break end end if doDelivery then local wstools = FindAllDeliveryTools(workspace) if #wstools > 1 or (wstools[1] and ffc(wstools[1].Handle,"X10")) then --get tools if (root.Position-Vector3.new(54.45, 4.02, -15)).magnitude>9 then smoothTP(CFrame.new(54.45, 4.02, -15)) wait(.1) end for i=1,#wstools do if wstools[i].Parent == workspace then humanoid:EquipTool(wstools[i]) wait() end end wait(0.3) local t = FindAllDeliveryTools(character) for i=1,#t do t[i].Parent = player.Backpack end wait(0.1) if ffc(character,"RightHand") and ffc(character.RightHand,"RightGrip") then character.RightHand.RightGrip:Destroy() end end local bptools = FindAllDeliveryTools(player.Backpack) if #bptools >= settings.deliver_at and #bptools > 0 and tick()-delTick > 30 then --deliver to houses table.sort(bptools,function(a,b) a,b=tostring(a),tostring(b) if (a:sub(1,1)=="B" and b:sub(1,1)=="B") then return a < b end return a > b end) local fatass=false for i=1,#bptools do if not doDelivery then break end humanoid.Sit=false local tool = bptools[i] local giver = getHousePart(tool.Name) local ogp = giver.Position if giver then if (giver.Position-root.Position).Magnitude > 9 then smoothTP(giver.CFrame+Vector3.new(0,7,0)) if giver.Parent==nil or (giver.Position-ogp).Magnitude>1 then giver = getHousePart(tool.Name) or giver smoothTP(giver.CFrame+Vector3.new(0,7,0)) end pcall(function() tool.Parent = character end) wait(1.2) local t = FindAllDeliveryTools(character) for i=1,#t do if t[i] ~= tool then t[i].Parent = player.Backpack end end wait(2) fatass=false else if fatass then wait(0.2) else wait(0.7) end pcall(function() tool.Parent = character end) wait() fatass=true end end end delTick = tick() end end tryCook() if doSupplier then local refill=false for s,c in pairs(supplyCounts) do if c <= settings.refill_at then refill=true break end end if refill then local oldcf = root.CFrame local waiting = false local waitingTick = 0 local lastBox while doSupplier do --check if refill is done otherwise hit buttons local fulfilled=true local boxes = workspace.AllSupplyBoxes:GetChildren() for yy=1,2 do local needtp=true local realc = 0 for _,btn in ipairs(supplyButtons) do local s = bcolorToSupply[btn.BrickColor.Name] if supplyCounts[s] < settings.refill_end then local count = 0 if #boxes > 30 then for i=1,#boxes do local box = boxes[i] if bcolorToSupply[box.BrickColor.Name]==s and box.Anchored==false and box.Position.Z < -940 then count=count+1 end end end if count < 2 then if needtp then needtp=false smoothTP(btn.CFrame + Vector3.new(0,3,2.5)) wait(0.1) end if not doSupplier then break end root.CFrame = btn.CFrame + Vector3.new(0,3,0) wait(0.1) realc=realc+1 end fulfilled=false end end wait(0.2) if yy == 1 and realc < 3 then wait(0.6) end end if fulfilled or not (doSupplier) then break end smoothTP(CFrame.new(8,12.4,-1020)) if not doSupplier then break end --check if can finish waiting for boxes to move if waiting and (lastBox.Position.X>42 or tick()-waitingTick>6) then waiting=false if lastBox.Position.X<42 then --clear boxes if stuck smoothTP(CFrame.new(20.5,8,-35)) wait(0.1) local boxes = workspace.AllSupplyBoxes:GetChildren() for i=1,#boxes do local box = boxes[i] if box.Anchored==false and box.Position.Z>-55 then network:FireServer("UpdateProperty", box, "CFrame", CFrame.new(RNG:NextNumber(0,40),RNG:NextNumber(-10,-30),-70)) wait() end end wait(0.1) end end if not waiting then --move boxes if root.Position.Z > -900 then smoothTP(CFrame.new(8,12.4,-1020)) end wait(0.1) lastBox=nil local j=0 local boxes = workspace.AllSupplyBoxes:GetChildren() for i=1,#boxes do local box = boxes[i] if box.Anchored==false and box.Position.Z < -940 and bcolorToSupply[box.BrickColor.Name] and supplyCounts[bcolorToSupply[box.BrickColor.Name]]<settings.refill_end then box.CFrame = CFrame.new(38-4.3*math.floor(j/2),5,-7-5*(j%2)) network:FireServer("UpdateProperty", box, "CFrame", box.CFrame) lastBox=box j=j+1 if j>13 then break end end end if lastBox then waiting=true waitingTick=tick() end end end --smoothTP(oldcf) end end end