farm=true while farm == true do wait() local args = { [1] = "Emerald Hill", [2] = "3rd", [3] = "BestRank", [4] = 3, [5] = false } game:GetService("ReplicatedStorage"):WaitForChild("Knit"):WaitForChild("Services"):WaitForChild("TrialService"):WaitForChild("RE"):WaitForChild("OnStatUpdate"):FireServer(unpack(args)) end