local a = false function autofarmzone1() if a == false then a = true for i,v in pairs(game:GetService("Workspace").ballsFolder.Zone1:GetChildren()) do firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Outer,0) wait() end a = false end end local b = false function autofarmzone2() if b == false then b = true for i,v in pairs(game:GetService("Workspace").ballsFolder.Zone2:GetChildren()) do firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Outer,0) wait() end b = false end end c = false function autofarmzone3() if c == false then c = true for i,v in pairs(game:GetService("Workspace").ballsFolder.Zone3:GetChildren()) do firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Outer,0) wait() end c = false end end d = false function autofarmspacecity() if d == false then d = true for i,v in pairs(game:GetService("Workspace").ballsFolder.SpaceCity:GetChildren()) do firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Outer,0) wait() end d = false end end e = false function autofarmspeeddesert() if e == false then e = true wait() for i,v in pairs(game:GetService("Workspace").ballsFolder.SpeedDesert:GetChildren()) do firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Outer,0) wait() end e = false end end f = false function autofarmSpeedHighway() if f == false then f = true for i,v in pairs(game:GetService("Workspace").ballsFolder.SpeedHighway:GetChildren()) do firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Outer,0) wait() end f = false end end while wait() do coroutine.wrap(autofarmzone1)() coroutine.wrap(autofarmzone2)() coroutine.wrap(autofarmzone3)() coroutine.wrap(autofarmSpeedHighway)() coroutine.wrap(autofarmspeeddesert)() coroutine.wrap(autofarmspacecity)() game:GetService("ReplicatedStorage").Networking.Rebirth:FireServer() end