- local Working = true
-
- while Working do
- task.wait(1)
- Trinkets = game:GetService("Workspace").Trinkets:GetChildren()
- for i = 1, #Trinkets do
- local v = Trinkets[i]
- if v.Transparency == 0 then
- tweenService, tweenInfo =
- game:GetService("TweenService"),
- TweenInfo.new(game.Players.LocalPlayer:DistanceFromCharacter(v.Position) / 100, Enum.EasingStyle.Linear)
- local tween =
- tweenService:Create(
- game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart,
- tweenInfo,
- {CFrame = v.CFrame}
- )
-
- tween:Play()
-
- tween.Completed:Connect(
- function(tween)
- if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 4 then
- fireclickdetector(v.ClickPart.Clicker)
- end
- end
- )
- end
- end
- end