1. local Working = true
  2. while Working do
  3. task.wait(1)
  4. Trinkets = game:GetService("Workspace").Trinkets:GetChildren()
  5. for i = 1, #Trinkets do
  6. local v = Trinkets[i]
  7. if v.Transparency == 0 then
  8. tweenService, tweenInfo =
  9. game:GetService("TweenService"),
  10. TweenInfo.new(game.Players.LocalPlayer:DistanceFromCharacter(v.Position) / 100, Enum.EasingStyle.Linear)
  11. local tween =
  12. tweenService:Create(
  13. game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart,
  14. tweenInfo,
  15. {CFrame = v.CFrame}
  16. )
  17. tween:Play()
  18. tween.Completed:Connect(
  19. function(tween)
  20. if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 4 then
  21. fireclickdetector(v.ClickPart.Clicker)
  22. end
  23. end
  24. )
  25. end
  26. end
  27. end