local Condition = true -- true turns it on, false turns it off local counter = 1 while Condition do local ginsengPlants = workspace:GetChildren() for k, v in pairs(ginsengPlants) do if v.Name == "MoonFlower Grass" then v.Name = "MoonieChan" .. counter counter = counter + 1 end end for i = 1, 17 do local mooniechannnn = workspace["MoonieChan" .. i] game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = mooniechannnn.CFrame wait(0.3) local args = { mooniechannnn, "Moon Flower" } game:GetService("ReplicatedStorage").Harvest.Harvest:FireServer(unpack(args)) wait(8) end end